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authortron <tron@openttd.org>2006-03-19 16:57:48 +0000
committertron <tron@openttd.org>2006-03-19 16:57:48 +0000
commit7b21893adb7e2368a2402f2640164f3a4482cf5d (patch)
tree4268fee8b84fb1dc015ef52da24d0e5a863ba157
parent85da30604991a2b024aeea64443e61cf979c2424 (diff)
downloadopenttd-7b21893adb7e2368a2402f2640164f3a4482cf5d.tar.xz
(svn r3983) Use existing functions to access tree and road info
-rw-r--r--rail_cmd.c8
-rw-r--r--tree_cmd.c6
2 files changed, 6 insertions, 8 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index 5943092ad..c9d6cd2f6 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -269,7 +269,6 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
TileIndex tile;
uint tileh;
- uint m5; /* XXX: Used only as a cache, should probably be removed? */
Track track = (Track)p2;
TrackBits trackbit;
int32 cost = 0;
@@ -279,7 +278,6 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
tile = TileVirtXY(x, y);
tileh = GetTileSlope(tile, NULL);
- m5 = _m[tile].m5;
trackbit = TrackToTrackBits(track);
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@@ -326,7 +324,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
_m[tile].m2 &= ~RAIL_MAP2LO_GROUND_MASK; // Bare land
- _m[tile].m5 = m5 | trackbit;
+ _m[tile].m5 |= trackbit;
}
break;
@@ -341,8 +339,8 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
if (GetRoadType(tile) == ROAD_NORMAL && (
- (track == TRACK_X && m5 == ROAD_Y) ||
- (track == TRACK_Y && m5 == ROAD_X) // correct direction?
+ (track == TRACK_X && GetRoadBits(tile) == ROAD_Y) ||
+ (track == TRACK_Y && GetRoadBits(tile) == ROAD_X)
)) {
if (flags & DC_EXEC) {
MakeRoadCrossing(tile, GetTileOwner(tile), _current_player, (track == TRACK_X ? AXIS_Y : AXIS_X), p1, _m[tile].m2);
diff --git a/tree_cmd.c b/tree_cmd.c
index 7a699efdb..be6b3d5ca 100644
--- a/tree_cmd.c
+++ b/tree_cmd.c
@@ -286,9 +286,9 @@ static void DrawTile_Trees(TileInfo *ti)
uint i;
/* put the trees to draw in a list */
- i = (ti->map5 >> 6) + 1;
+ i = GetTreeCount(ti->tile) + 1;
do {
- uint32 image = s[0] + (--i == 0 ? GB(ti->map5, 0, 3) : 3);
+ uint32 image = s[0] + (--i == 0 ? GetTreeGrowth(ti->tile) : 3);
if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image);
te[i].image = image;
te[i].x = d->x;
@@ -302,7 +302,7 @@ static void DrawTile_Trees(TileInfo *ti)
byte min = 0xFF;
TreeListEnt *tep = NULL;
- i = (ti->map5 >> 6) + 1;
+ i = GetTreeCount(ti->tile) + 1;
do {
if (te[--i].image != 0 && te[i].x + te[i].y < min) {
min = te[i].x + te[i].y;