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author | Darkvater <darkvater@openttd.org> | 2006-04-15 22:16:47 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-04-15 22:16:47 +0000 |
commit | 7456c6e6edc6b213ddec14caf3e397a721f41ebb (patch) | |
tree | fb11dc207e1fe1de10fcbbe0fbfded5cb42f3496 | |
parent | 12770adba6ebe0f1340b372005d484edff243d03 (diff) | |
download | openttd-7456c6e6edc6b213ddec14caf3e397a721f41ebb.tar.xz |
(svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed.
-rw-r--r-- | rail_cmd.c | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/rail_cmd.c b/rail_cmd.c index e599cb4ae..c5d210cff 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -1737,26 +1737,31 @@ static void TileLoop_Track(TileIndex tile) { RailGroundType old_ground = GetRailGroundType(tile); RailGroundType new_ground = old_ground; + bool quick_return = false; switch (_opt.landscape) { case LT_HILLY: - if (GetTileZ(tile) > _opt.snow_line) new_ground = RAIL_GROUND_ICE_DESERT; + if (GetTileZ(tile) > _opt.snow_line) { + new_ground = RAIL_GROUND_ICE_DESERT; + quick_return = true; + } break; case LT_DESERT: - if (GetTropicZone(tile) == TROPICZONE_DESERT) new_ground = RAIL_GROUND_ICE_DESERT; - break; - - default: + if (GetTropicZone(tile) == TROPICZONE_DESERT) { + new_ground = RAIL_GROUND_ICE_DESERT; + quick_return = true; + } break; } if (new_ground != old_ground) { SetRailGroundType(tile, new_ground); MarkTileDirtyByTile(tile); - return; } + if (quick_return) return; + // Don't continue tile loop for depots if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) return; |