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author | Darkvater <Darkvater@openttd.org> | 2005-05-24 16:13:37 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2005-05-24 16:13:37 +0000 |
commit | 73ba260e75adf435697493772239e7434919d6fd (patch) | |
tree | aa4b2baac928e6c327507b73f78234209e071903 | |
parent | ea0f4757c6d6ad0341fcffaa70c933982becd2f7 (diff) | |
download | openttd-73ba260e75adf435697493772239e7434919d6fd.tar.xz |
(svn r2364) - Fix (regression): [ 1206850 ] Cannot change difficulty in main menu, always the value it was before you changed it. A too rigid check forgot to check the parameter value -1 which set the difficulty level itself.
-rw-r--r-- | misc_cmd.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/misc_cmd.c b/misc_cmd.c index c1e7e1e41..e26b4b346 100644 --- a/misc_cmd.c +++ b/misc_cmd.c @@ -256,7 +256,7 @@ int32 CmdGiveMoney(int x, int y, uint32 flags, uint32 p1, uint32 p2) */ int32 CmdChangeDifficultyLevel(int x, int y, uint32 flags, uint32 p1, uint32 p2) { - if (p1 >= GAME_DIFFICULTY_NUM) return CMD_ERROR; + if ((int32)p1 >= GAME_DIFFICULTY_NUM && p1 != (uint32)-1L) return CMD_ERROR; if (flags & DC_EXEC) { if (p1 != (uint32)-1L) { |