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authorbjarni <bjarni@openttd.org>2006-03-18 14:35:54 +0000
committerbjarni <bjarni@openttd.org>2006-03-18 14:35:54 +0000
commit69399cfcb5cafb6da1f9b9b80e62f6914fe474a9 (patch)
treec490983dbe5484539f73148409462c6b388c59d4
parent76ae9585dd17e7d952fc25980d4bf5ffbfc7c52a (diff)
downloadopenttd-69399cfcb5cafb6da1f9b9b80e62f6914fe474a9.tar.xz
(svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)
-rw-r--r--train_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/train_cmd.c b/train_cmd.c
index 2f59fb314..57dff8b87 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -1609,7 +1609,7 @@ static void ReverseTrainDirection(Vehicle *v)
}
if (flags & DC_EXEC) {
- v->u.rail.flags ^= 1 << VRF_REVERSE_DIRECTION;
+ TOGGLEBIT(v->u.rail.flags, VRF_REVERSE_DIRECTION);
}
} else {
//turn the whole train around