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author | peter1138 <peter1138@openttd.org> | 2006-04-11 10:05:52 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-04-11 10:05:52 +0000 |
commit | 5e345e0e7f49b17a56b7538bffcd6aa982d0f06d (patch) | |
tree | 8c858faf9fc6315a46b67866d8e2ad36afb77dfa | |
parent | d38964e49ab78612bbf44b876c7da6dee789b377 (diff) | |
download | openttd-5e345e0e7f49b17a56b7538bffcd6aa982d0f06d.tar.xz |
(svn r4352) - NewGRF Codechange: dynamically allocate the memory used to store custom station data. This saves us approximately 40KB per GRF file, if there are no stations defined.
-rw-r--r-- | newgrf.c | 20 | ||||
-rw-r--r-- | newgrf.h | 3 |
2 files changed, 18 insertions, 5 deletions
@@ -762,10 +762,17 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int int i; int ret = 0; - /* This is one single huge TODO. It doesn't handle anything more than - * just waypoints for now. */ + /* Allocate station specs if necessary */ + if (_cur_grffile->num_stations < stid + numinfo) { + _cur_grffile->stations = realloc(_cur_grffile->stations, (stid + numinfo) * sizeof(*_cur_grffile->stations)) +; + + while (_cur_grffile->num_stations < stid + numinfo) { + memset(&_cur_grffile->stations[_cur_grffile->num_stations], 0, sizeof(*_cur_grffile->stations)); + _cur_grffile->num_stations++; + } + } - //printf("sci %d %d [0x%02x]\n", stid, numinfo, prop); switch (prop) { case 0x08: { /* Class ID */ @@ -2357,7 +2364,7 @@ static void ResetCustomStations(void) CargoID c; for (file = _first_grffile; file != NULL; file = file->next) { - for (i = 0; i < lengthof(file->stations); i++) { + for (i = 0; i < file->num_stations; i++) { if (file->stations[i].grfid != file->grfid) continue; // TODO: Release renderdata, platforms and layouts @@ -2368,6 +2375,11 @@ static void ResetCustomStations(void) UnloadSpriteGroup(&file->stations[i].spritegroup[c]); } } + + /* Free and reset the station data */ + free(file->stations); + file->stations = NULL; + file->num_stations = 0; } } @@ -34,7 +34,8 @@ struct GRFFile { int spritegroups_count; SpriteGroup **spritegroups; - StationSpec stations[256]; + uint num_stations; + StationSpec *stations; uint32 param[0x80]; uint param_end; /// one more than the highest set parameter |