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authorbjarni <bjarni@openttd.org>2006-03-18 15:55:24 +0000
committerbjarni <bjarni@openttd.org>2006-03-18 15:55:24 +0000
commit5affa778223ff817634dafd97cc8261ac31de7ec (patch)
tree240b4d0c38dee55ec5f9f4f31011e3dacf7c8d3e
parenta137268f136b15b9e39582cddf26d07babeb65e1 (diff)
downloadopenttd-5affa778223ff817634dafd97cc8261ac31de7ec.tar.xz
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
now it saves correctly, but the load window still display some chars wrong (fix by ln-)
-rw-r--r--Makefile4
-rw-r--r--saveload.c13
-rw-r--r--screenshot.c12
-rw-r--r--unix.c55
4 files changed, 79 insertions, 5 deletions
diff --git a/Makefile b/Makefile
index 73b566f91..bfb0ea6d8 100644
--- a/Makefile
+++ b/Makefile
@@ -485,6 +485,10 @@ LIBS += $(shell $(LIBPNG-CONFIG) --L_opts $(PNGCONFIG_FLAGS))
endif
endif
+ifdef OSX
+LIBS += -liconv
+endif
+
# enables/disables assert()
ifdef DISABLE_ASSERTS
CFLAGS += -DNDEBUG
diff --git a/saveload.c b/saveload.c
index fd6c34699..2371450f6 100644
--- a/saveload.c
+++ b/saveload.c
@@ -1314,6 +1314,12 @@ extern bool AfterLoadGame(void);
extern void BeforeSaveGame(void);
extern bool LoadOldSaveGame(const char *file);
+#ifdef UNIX
+extern const char *convert_to_fs_charset(const char *filename);
+#else
+#define convert_to_fs_charset(str) (str)
+#endif // UNIX
+
/** Small helper function to close the to be loaded savegame an signal error */
static inline SaveOrLoadResult AbortSaveLoad(void)
{
@@ -1418,7 +1424,6 @@ void WaitTillSaved(void)
save_thread = NULL;
}
-
/**
* Main Save or Load function where the high-level saveload functions are
* handled. It opens the savegame, selects format and checks versions
@@ -1449,7 +1454,11 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
return SL_OK;
}
- _sl.fh = fopen(filename, (mode == SL_SAVE) ? "wb" : "rb");
+ if(mode == SL_SAVE) {
+ _sl.fh = fopen(convert_to_fs_charset(filename), "wb");
+ } else {
+ _sl.fh = fopen(filename, "rb");
+ }
if (_sl.fh == NULL) {
DEBUG(misc, 0) ("[Sl] Cannot open savegame for saving/loading.");
return SL_ERROR;
diff --git a/screenshot.c b/screenshot.c
index ad32f20c1..597bf5d45 100644
--- a/screenshot.c
+++ b/screenshot.c
@@ -12,6 +12,12 @@
#include "screenshot.h"
#include "variables.h"
+#ifdef UNIX
+extern const char *convert_to_fs_charset(const char *filename);
+#else
+#define convert_to_fs_charset(str) (str)
+#endif // UNIX
+
char _screenshot_format_name[8];
uint _num_screenshot_formats;
uint _cur_screenshot_format;
@@ -73,7 +79,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8)
return false;
- f = fopen(name, "wb");
+ f = fopen(convert_to_fs_charset(name), "wb");
if (f == NULL) return false;
// each scanline must be aligned on a 32bit boundary
@@ -177,7 +183,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8)
return false;
- f = fopen(name, "wb");
+ f = fopen(convert_to_fs_charset(name), "wb");
if (f == NULL) return false;
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning);
@@ -288,7 +294,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8 || w == 0)
return false;
- f = fopen(name, "wb");
+ f = fopen(convert_to_fs_charset(name), "wb");
if (f == NULL) return false;
memset(&pcx, 0, sizeof(pcx));
diff --git a/unix.c b/unix.c
index 2d82ed2ff..fd661acf4 100644
--- a/unix.c
+++ b/unix.c
@@ -49,6 +49,8 @@ ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;)
#endif
#endif
+#include <iconv.h>
+#include <locale.h>
static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;
@@ -604,3 +606,56 @@ void CSleep(int milliseconds)
}
#endif // __AMIGA__
}
+
+bool guessUTF8(void)
+{
+#if defined(__linux__)
+ const char *lang = getenv("LANG");
+ if(lang != NULL && strstr(lang, "UTF-8") != NULL)
+ return true;
+ else
+ return false;
+#elif defined(__APPLE__)
+ return true;
+#else
+ return false;
+#endif
+
+}
+
+/* FYI: This is not thread-safe.
+Assumptions:
+ - the 'from' charset is ISO-8859-15
+ - the 'to' charset is either the same, or UTF-8
+*/
+const char *convert_to_fs_charset(const char *filename)
+{
+ static char statout[1024], statin[1024];
+ static iconv_t convd;
+ static bool alreadyInited;
+ char *outbuf = statout;
+ const char *inbuf = statin;
+ size_t inlen = strlen(filename), outlen = 1023;
+ size_t retval = 0;
+ if(inbuf == NULL)
+ inbuf = statin;
+
+ if(guessUTF8() == false)
+ return filename;
+ setlocale(LC_ALL, "C-UTF-8");
+ strcpy(statout, filename);
+ strcpy(statin, filename);
+ inbuf = strrchr(statin, '/');
+ outbuf = strrchr(statout, '/');
+ if(alreadyInited == false)
+ {
+ convd = iconv_open("UTF-8", "ISO-8859-15");
+ if(convd == (iconv_t)(-1))
+ return filename;
+ alreadyInited = true;
+ }
+ retval = iconv(convd, NULL, NULL, NULL, NULL);
+ inlen = iconv(convd, &inbuf, &inlen, &outbuf, &outlen);
+ // FIX: invalid characters will abort conversion, but they shouldn't occur?
+ return statout;
+}