diff options
author | rubidium <rubidium@openttd.org> | 2007-05-13 21:24:58 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-05-13 21:24:58 +0000 |
commit | 5ae882a18489459c5800b253e2504f4cde2800fa (patch) | |
tree | ff0aa591cfcd6b5c04bd802ebd5382cb99fe0c12 | |
parent | eec76d9b49a16ef1a4eb0b437bc65a8a81dfe107 (diff) | |
download | openttd-5ae882a18489459c5800b253e2504f4cde2800fa.tar.xz |
(svn r9831) -Codechange: more refactoring of the loading/unloading.
-rw-r--r-- | src/economy.cpp | 135 | ||||
-rw-r--r-- | src/vehicle.cpp | 4 | ||||
-rw-r--r-- | src/vehicle.h | 2 |
3 files changed, 42 insertions, 99 deletions
diff --git a/src/economy.cpp b/src/economy.cpp index 521ceee19..bb90cb488 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -1378,73 +1378,6 @@ static bool LoadWait(const Vehicle* v, const Vehicle* u) return false; } -static bool CanFillVehicle_FullLoadAny(Vehicle *v) -{ - uint32 full = 0, not_full = 0; - const GoodsEntry *ge = GetStation(v->last_station_visited)->goods; - - /* special handling of aircraft */ - - /* if the aircraft carries passengers and is NOT full, then - *continue loading, no matter how much mail is in */ - if (v->type == VEH_AIRCRAFT && - IsCargoInClass(v->cargo_type, CC_PASSENGERS) && - v->cargo_cap != v->cargo_count) { - return true; - } - - /* patch should return "true" to continue loading, i.e. when there is no cargo type that is fully loaded. */ - do { - /* Should never happen, but just in case future additions change this */ - assert(v->cargo_type<32); - - if (v->cargo_cap != 0) { - uint32 mask = 1 << v->cargo_type; - - if (!HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING) && v->cargo_cap == v->cargo_count) { - full |= mask; - } else if (GB(ge[v->cargo_type].waiting_acceptance, 0, 12) > 0 || - (HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING) && (ge[v->cargo_type].waiting_acceptance & 0x8000))) { - /* If there is any cargo waiting, or this vehicle is still unloading - * and the station accepts the cargo, don't leave the station. */ - return true; - } else { - not_full |= mask; - } - } - } while ((v = v->next) != NULL); - - /* continue loading if there is a non full cargo type and no cargo type that is full */ - return not_full && (full & ~not_full) == 0; -} - - -static bool CanFillVehicle(Vehicle *front_v) -{ - TileIndex tile = front_v->tile; - - assert(IsTileType(tile, MP_STATION) || - (front_v->type == VEH_SHIP && ( - IsTileType(TILE_ADDXY(tile, 1, 0), MP_STATION) || - IsTileType(TILE_ADDXY(tile, -1, 0), MP_STATION) || - IsTileType(TILE_ADDXY(tile, 0, 1), MP_STATION) || - IsTileType(TILE_ADDXY(tile, 0, -1), MP_STATION) || - IsTileType(TILE_ADDXY(tile, -2, 0), MP_STATION) - ))); - - bool full_load = HASBIT(front_v->current_order.flags, OFB_FULL_LOAD); - - /* If patch is active, use alternative CanFillVehicle-function */ - if (_patches.full_load_any && full_load) return CanFillVehicle_FullLoadAny(front_v); - - Vehicle *v = front_v; - do { - if (HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING) || (full_load && v->cargo_count != v->cargo_cap)) return true; - } while ((v = v->next) != NULL); - - return !HASBIT(front_v->vehicle_flags, VF_LOADING_FINISHED); -} - /** * Performs the vehicle payment _and_ marks the vehicle to be unloaded. * @param front_v the vehicle to be unloaded @@ -1477,7 +1410,7 @@ void VehiclePayment(Vehicle *front_v) for (Vehicle *v = front_v; v != NULL; v = v->next) { /* No cargo to unload */ - if (v->cargo_cap == 0) continue; + if (v->cargo_cap == 0 || v->cargo_count == 0) continue; SETBIT(v->vehicle_flags, VF_CARGO_UNLOADING); /* All cargo has already been paid for, no need to pay again */ @@ -1548,31 +1481,25 @@ void VehiclePayment(Vehicle *front_v) /** * Loads/unload the vehicle if possible. * @param v the vehicle to be (un)loaded - * @return true if something was (un)loaded. False if the train is ready to leave. */ -bool LoadUnloadVehicle(Vehicle *v) +void LoadUnloadVehicle(Vehicle *v) { - if (!CanFillVehicle(v)) return false; - - int unloading_time = 20; + int unloading_time = 0; Vehicle *u = v; int result = 0; uint cap; - bool completely_empty = true; - bool anything_loaded = false; + bool completely_empty = true; + bool anything_unloaded = false; + bool anything_loaded = false; + uint32 cargo_not_full = 0; + uint32 cargo_full = 0; int total_cargo_feeder_share = 0; // the feeder cash amount for the goods being loaded/unloaded in this load step assert(v->current_order.type == OT_LOADING); v->cur_speed = 0; - /* Loading can only have finished when all the cargo has been unloaded, and - * there is nothing left to load. It's easier to clear this if the - * conditions haven't been met than attempting to check them all before - * enabling though. */ - SETBIT(v->vehicle_flags, VF_LOADING_FINISHED); - StationID last_visited = v->last_station_visited; Station *st = GetStation(last_visited); @@ -1591,8 +1518,6 @@ bool LoadUnloadVehicle(Vehicle *v) if (HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING)) { uint16 amount_unloaded = _patches.gradual_loading ? min(v->cargo_count, load_amount) : v->cargo_count; - CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED); - if (v->cargo_source != last_visited && ge->waiting_acceptance & 0x8000 && !(u->current_order.flags & OF_TRANSFER)) { result |= 1; } else if (u->current_order.flags & (OF_UNLOAD | OF_TRANSFER)) { @@ -1635,6 +1560,7 @@ bool LoadUnloadVehicle(Vehicle *v) v->cargo_count -= amount_unloaded; v->cargo_paid_for -= min(amount_unloaded, v->cargo_paid_for); + anything_unloaded = true; if (_patches.gradual_loading && v->cargo_count != 0) { completely_empty = false; } else { @@ -1674,7 +1600,7 @@ bool LoadUnloadVehicle(Vehicle *v) /* Skip loading this vehicle if another train/vehicle is already handling * the same cargo type at this station */ if (_patches.improved_load && (u->current_order.flags & OF_FULL_LOAD) && LoadWait(v,u)) { - CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED); + SETBIT(cargo_not_full, v->cargo_type); continue; } @@ -1690,7 +1616,6 @@ bool LoadUnloadVehicle(Vehicle *v) if (cap > count) cap = count; if (_patches.gradual_loading) cap = min(cap, load_amount); - if (cap < count) CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED); /* cargoshare is proportioned by the amount due to unload * Otherwise, with gradual loading, 100% of credits would be taken immediately, @@ -1716,25 +1641,43 @@ bool LoadUnloadVehicle(Vehicle *v) result |= 2; st->last_vehicle_type = v->type; } + + if (v->cargo_count == v->cargo_cap) { + SETBIT(cargo_full, v->cargo_type); + } else { + SETBIT(cargo_not_full, v->cargo_type); + } } v = u; v->cargo_feeder_share += total_cargo_feeder_share; - if (_patches.gradual_loading) { - /* The time it takes to load one 'slice' of cargo or passengers depends - * on the vehicle type - the values here are those found in TTDPatch */ - uint gradual_loading_wait_time[] = { 40, 20, 10, 20 }; + if (anything_loaded || anything_unloaded) { + if (_patches.gradual_loading) { + /* The time it takes to load one 'slice' of cargo or passengers depends + * on the vehicle type - the values here are those found in TTDPatch */ + const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 }; - unloading_time = gradual_loading_wait_time[v->type]; - if (HASBIT(v->vehicle_flags, VF_LOADING_FINISHED)) { - if (anything_loaded) { - unloading_time += 20; - } else { - unloading_time = 20; + unloading_time = gradual_loading_wait_time[v->type]; + } + } else { + bool finished_loading = true; + if (HASBIT(v->current_order.flags, OFB_FULL_LOAD)) { + if (_patches.full_load_any) { + /* if the aircraft carries passengers and is NOT full, then + * continue loading, no matter how much mail is in */ + if ((v->type == VEH_AIRCRAFT && IsCargoInClass(v->cargo_type, CC_PASSENGERS) && v->cargo_cap != v->cargo_count) || + (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) { // There are stull non-full cargos + finished_loading = false; + } + } else if (cargo_not_full != 0) { + finished_loading = false; } } + unloading_time = 20; + + SB(v->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading); } if (v->type == VEH_TRAIN) { @@ -1761,8 +1704,6 @@ bool LoadUnloadVehicle(Vehicle *v) if (result & 2) InvalidateWindow(WC_STATION_VIEW, last_visited); } - - return true; } void PlayersMonthlyLoop() diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 89757e7e7..9048d3bd0 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2941,7 +2941,9 @@ void Vehicle::HandleLoading(bool mode) /* Load/unload the vehicle; when it actually did something * we do not leave the station. */ - if (LoadUnloadVehicle(this)) return; + LoadUnloadVehicle(this); + + if (!HASBIT(this->vehicle_flags, VF_LOADING_FINISHED)) return; this->PlayLeaveStationSound(); diff --git a/src/vehicle.h b/src/vehicle.h index 54f9da6ac..2eab1d0cf 100644 --- a/src/vehicle.h +++ b/src/vehicle.h @@ -521,7 +521,7 @@ void ShowAircraftViewWindow(const Vehicle* v); UnitID GetFreeUnitNumber(byte type); -bool LoadUnloadVehicle(Vehicle *v); +void LoadUnloadVehicle(Vehicle *v); void TrainConsistChanged(Vehicle *v); void TrainPowerChanged(Vehicle *v); |