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authorMichael Lutz <michi@icosahedron.de>2021-10-10 17:20:27 +0200
committerMichael Lutz <michi@icosahedron.de>2021-12-16 22:28:32 +0100
commit4fc055d6e97e76faf53ff3f29e36a4a4549bf6e7 (patch)
tree2b9bb9cd8df023fc41163a39d88cfb9f3c9f0f7e
parent123c7f99c342aa9eb7ca505f0b49257fc8eee7ff (diff)
downloadopenttd-4fc055d6e97e76faf53ff3f29e36a4a4549bf6e7.tar.xz
Codechange: Align parameter order of command callbacks to command handlers.
-rw-r--r--src/ai/ai_instance.cpp5
-rw-r--r--src/airport_gui.cpp2
-rw-r--r--src/bridge_gui.cpp5
-rw-r--r--src/command.cpp2
-rw-r--r--src/command_type.h4
-rw-r--r--src/depot_gui.cpp5
-rw-r--r--src/dock_gui.cpp4
-rw-r--r--src/game/game_instance.cpp5
-rw-r--r--src/group_gui.cpp12
-rw-r--r--src/industry_gui.cpp5
-rw-r--r--src/main_gui.cpp2
-rw-r--r--src/rail_gui.cpp8
-rw-r--r--src/road_gui.cpp14
-rw-r--r--src/signs_cmd.cpp5
-rw-r--r--src/terraform_gui.cpp2
-rw-r--r--src/town_gui.cpp4
-rw-r--r--src/train_gui.cpp5
-rw-r--r--src/vehicle_gui.cpp9
18 files changed, 57 insertions, 41 deletions
diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp
index da79d7c13..509ed70d2 100644
--- a/src/ai/ai_instance.cpp
+++ b/src/ai/ai_instance.cpp
@@ -93,12 +93,13 @@ ScriptInfo *AIInstance::FindLibrary(const char *library, int version)
/**
* DoCommand callback function for all commands executed by AIs.
* @param result The result of the command.
+ * @param cmd cmd as given to DoCommandPInternal.
* @param tile The tile on which the command was executed.
* @param p1 p1 as given to DoCommandPInternal.
* @param p2 p2 as given to DoCommandPInternal.
- * @param cmd cmd as given to DoCommandPInternal.
+ * @param text text as given to DoCommandPInternal.
*/
-void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcAI(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
/*
* The company might not exist anymore. Check for this.
diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp
index ca3d8aa71..41fde9b8c 100644
--- a/src/airport_gui.cpp
+++ b/src/airport_gui.cpp
@@ -41,7 +41,7 @@ static void ShowBuildAirportPicker(Window *parent);
SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
-void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildAirport(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp
index d5347989e..3524b357c 100644
--- a/src/bridge_gui.cpp
+++ b/src/bridge_gui.cpp
@@ -50,15 +50,16 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
* Callback executed after a build Bridge CMD has been called
*
* @param result Whether the build succeeded
+ * @param cmd unused
* @param end_tile End tile of the bridge.
* @param p1 packed start tile coords (~ dx)
* @param p2 various bitstuffed elements
* - p2 = (bit 0- 7) - bridge type (hi bh)
* - p2 = (bit 8-13) - rail type or road types.
* - p2 = (bit 15-16) - transport type.
- * @param cmd unused
+ * @param text unused
*/
-void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildBridge(const CommandCost &result, Commands cmd, TileIndex end_tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_CONSTRUCTION_BRIDGE, end_tile);
diff --git a/src/command.cpp b/src/command.cpp
index fccbe6148..001f2ee7d 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -318,7 +318,7 @@ static bool DoCommandP(Commands cmd, StringID err_message, CommandCallback *call
}
if (!estimate_only && !only_sending && callback != nullptr) {
- callback(res, tile, p1, p2, cmd);
+ callback(res, cmd, tile, p1, p2, text);
}
return res.Succeeded();
diff --git a/src/command_type.h b/src/command_type.h
index 2bd0fee90..fa381ce13 100644
--- a/src/command_type.h
+++ b/src/command_type.h
@@ -443,12 +443,14 @@ template <Commands Tcmd> struct CommandTraits;
* command succeeded or failed.
*
* @param result The result of the executed command
+ * @param cmd The command that was executed
* @param tile The tile of the command action
* @param p1 Additional data of the command
* @param p1 Additional data of the command
+ * @param text Text of the command
* @see CommandProc
*/
-typedef void CommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd);
+typedef void CommandCallback(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
/**
* Structure for buffering the build command when selecting a station to join.
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 8515258f0..0aba48e40 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -112,12 +112,13 @@ extern void DepotSortList(VehicleList *list);
/**
* This is the Callback method after the cloning attempt of a vehicle
* @param result the result of the cloning command
+ * @param cmd unused
* @param tile unused
* @param p1 unused
* @param p2 unused
- * @param cmd unused
+ * @param text unused
*/
-void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcCloneVehicle(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
index 0ba34e211..52b148381 100644
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -40,7 +40,7 @@ static void ShowBuildDocksDepotPicker(Window *parent);
static Axis _ship_depot_direction;
-void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildDocks(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
@@ -48,7 +48,7 @@ void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
-void CcPlaySound_CONSTRUCTION_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcPlaySound_CONSTRUCTION_WATER(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_CONSTRUCTION_WATER, tile);
}
diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp
index abd054115..47374525f 100644
--- a/src/game/game_instance.cpp
+++ b/src/game/game_instance.cpp
@@ -82,12 +82,13 @@ void GameInstance::Died()
/**
* DoCommand callback function for all commands executed by Game Scripts.
* @param result The result of the command.
+ * @param cmd cmd as given to DoCommandPInternal.
* @param tile The tile on which the command was executed.
* @param p1 p1 as given to DoCommandPInternal.
* @param p2 p2 as given to DoCommandPInternal.
- * @param cmd cmd as given to DoCommandPInternal.
+ * @param text text as given to DoCommandPInternal.
*/
-void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcGame(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, cmd)) {
Game::GetGameInstance()->Continue();
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index f72d9d2d6..e9ded9536 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -1141,13 +1141,14 @@ static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner o
/**
* Opens a 'Rename group' window for newly created group.
* @param result Did command succeed?
+ * @param cmd Unused.
* @param tile Unused.
* @param p1 Vehicle type.
* @param p2 Unused.
- * @param cmd Unused.
+ * @param text Unused.
* @see CmdCreateGroup
*/
-void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcCreateGroup(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
assert(p1 <= VEH_AIRCRAFT);
@@ -1159,17 +1160,18 @@ void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32
/**
* Open rename window after adding a vehicle to a new group via drag and drop.
* @param result Did command succeed?
+ * @param cmd Unused.
* @param tile Unused.
* @param p1 Unused.
* @param p2 Bit 0-19: Vehicle ID.
- * @param cmd Unused.
+ * @param text Unused.
*/
-void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcAddVehicleNewGroup(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
assert(Vehicle::IsValidID(GB(p2, 0, 20)));
- CcCreateGroup(result, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0, cmd);
+ CcCreateGroup(result, cmd, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0, text);
}
/**
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index cfdd2c6ca..5aea6f59a 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -219,12 +219,13 @@ void SortIndustryTypes()
/**
* Command callback. In case of failure to build an industry, show an error message.
* @param result Result of the command.
+ * @param cmd Unused.
* @param tile Tile where the industry is placed.
* @param p1 Additional data of the #CMD_BUILD_INDUSTRY command.
* @param p2 Additional data of the #CMD_BUILD_INDUSTRY command.
- * @param cmd Unused.
+ * @param text Unused.
*/
-void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildIndustry(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded()) return;
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index d521f79d1..a4bec45d5 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -76,7 +76,7 @@ bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyl
}
-void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcPlaySound_EXPLOSION(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
}
diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp
index 54bef88fd..7cf1b0059 100644
--- a/src/rail_gui.cpp
+++ b/src/rail_gui.cpp
@@ -85,7 +85,7 @@ static bool IsStationAvailable(const StationSpec *statspec)
return Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res);
}
-void CcPlaySound_CONSTRUCTION_RAIL(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcPlaySound_CONSTRUCTION_RAIL(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
}
@@ -128,7 +128,7 @@ static const DiagDirection _place_depot_extra_dir[12] = {
DIAGDIR_NW, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_NE,
};
-void CcRailDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcRailDepot(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
@@ -169,7 +169,7 @@ static void PlaceRail_Waypoint(TileIndex tile)
}
}
-void CcStation(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcStation(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
@@ -276,7 +276,7 @@ static void PlaceRail_Bridge(TileIndex tile, Window *w)
}
/** Command callback for building a tunnel */
-void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildRailTunnel(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded()) {
if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
diff --git a/src/road_gui.cpp b/src/road_gui.cpp
index bdd4353ca..eedcc8f59 100644
--- a/src/road_gui.cpp
+++ b/src/road_gui.cpp
@@ -66,7 +66,7 @@ static RoadType _cur_roadtype;
static DiagDirection _road_depot_orientation;
static DiagDirection _road_station_picker_orientation;
-void CcPlaySound_CONSTRUCTION_OTHER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcPlaySound_CONSTRUCTION_OTHER(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
}
@@ -90,13 +90,14 @@ static void PlaceRoad_Bridge(TileIndex tile, Window *w)
* Callback executed after a build road tunnel command has been called.
*
* @param result Whether the build succeeded.
+ * @param cmd unused
* @param start_tile Starting tile of the tunnel.
* @param p1 bit 0-3 railtype or roadtypes
* bit 8-9 transport type
* @param p2 unused
- * @param cmd unused
+ * @param text unused
*/
-void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildRoadTunnel(const CommandCost &result, Commands cmd, TileIndex start_tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded()) {
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, start_tile);
@@ -129,7 +130,7 @@ void ConnectRoadToStructure(TileIndex tile, DiagDirection direction)
}
}
-void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcRoadDepot(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
@@ -142,6 +143,7 @@ void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
/**
* Command callback for building road stops.
* @param result Result of the build road stop command.
+ * @param cmd Unused.
* @param tile Start tile.
* @param p1 bit 0..7: Width of the road stop.
* bit 8..15: Length of the road stop.
@@ -152,10 +154,10 @@ void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
* bit 3: #Axis of the road for drive-through stops.
* bit 5..9: The roadtype.
* bit 16..31: Station ID to join (NEW_STATION if build new one).
- * @param cmd Unused.
+ * @param text Unused.
* @see CmdBuildRoadStop
*/
-void CcRoadStop(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcRoadStop(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
diff --git a/src/signs_cmd.cpp b/src/signs_cmd.cpp
index c025b1042..cf742df83 100644
--- a/src/signs_cmd.cpp
+++ b/src/signs_cmd.cpp
@@ -110,12 +110,13 @@ CommandCost CmdRenameSign(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
/**
* Callback function that is called after a sign is placed
* @param result of the operation
+ * @param cmd unused
* @param tile unused
* @param p1 unused
* @param p2 unused
- * @param cmd unused
+ * @param text unused
*/
-void CcPlaceSign(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcPlaceSign(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index a55833279..498d057aa 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -41,7 +41,7 @@
#include "safeguards.h"
-void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcTerraform(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded()) {
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index 9e1ba3968..660b1ac98 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -1008,7 +1008,7 @@ void ShowTownDirectory()
new TownDirectoryWindow(&_town_directory_desc);
}
-void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcFoundTown(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
@@ -1016,7 +1016,7 @@ void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
-void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcFoundRandomTown(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
}
diff --git a/src/train_gui.cpp b/src/train_gui.cpp
index a630c9fbd..7031a8968 100644
--- a/src/train_gui.cpp
+++ b/src/train_gui.cpp
@@ -22,12 +22,13 @@
/**
* Callback for building wagons.
* @param result The result of the command.
+ * @param cmd Unused.
* @param tile The tile the command was executed on.
* @param p1 Additional data for the command (for the #CommandProc)
* @param p2 Additional data for the command (for the #CommandProc)
- * @param cmd Unused.
+ * @param text Unused.
*/
-void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildWagon(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index abe1b9dd9..cac1985b9 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -2616,11 +2616,13 @@ static const StringID _vehicle_msg_translation_table[][4] = {
/**
* This is the Callback method after attempting to start/stop a vehicle
* @param result the result of the start/stop command
+ * @param cmd unused
* @param tile unused
* @param p1 vehicle ID
* @param p2 unused
+ * @param text unused
*/
-void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcStartStopVehicle(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
@@ -3119,12 +3121,13 @@ void StopGlobalFollowVehicle(const Vehicle *v)
/**
* This is the Callback method after the construction attempt of a primary vehicle
* @param result indicates completion (or not) of the operation
+ * @param cmd unused
* @param tile unused
* @param p1 unused
* @param p2 unused
- * @param cmd unused
+ * @param text unused
*/
-void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
+void CcBuildPrimaryVehicle(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;