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author | bjarni <bjarni@openttd.org> | 2005-07-28 08:45:57 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2005-07-28 08:45:57 +0000 |
commit | 4a4829fa0e74dbb29741030163cadc5b3adf0932 (patch) | |
tree | 595c7e6ec4815197b78ec046cc7789b776e3bea2 | |
parent | 21ed40bc5343cdeb4af34e5c9c09c12e6c97c9a2 (diff) | |
download | openttd-4a4829fa0e74dbb29741030163cadc5b3adf0932.tar.xz |
(svn r2733) -Fix: [OSX] solved include issue introduced in 2714, which prevented OSX from opening a window to run the game in (sdl.h was not included anymore)
-rw-r--r-- | unix.c | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -39,6 +39,7 @@ ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;) #endif #if defined(__APPLE__) +#include <SDL.h> //the mac implementation needs this file included in the same file as main() #include "os/macosx/macos.h" #endif |