diff options
author | tron <tron@openttd.org> | 2005-11-13 14:54:09 +0000 |
---|---|---|
committer | tron <tron@openttd.org> | 2005-11-13 14:54:09 +0000 |
commit | 4a14a586e2f457d38e9fede1a494478105a8acfd (patch) | |
tree | 0bcf189f35802c7769cd23e20ed58a18b59d9b2e | |
parent | ee15e3de13643b2d09abcc5424bf8e2d916cff75 (diff) | |
download | openttd-4a14a586e2f457d38e9fede1a494478105a8acfd.tar.xz |
(svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
-rw-r--r-- | airport_gui.c | 23 | ||||
-rw-r--r-- | dock_gui.c | 7 | ||||
-rw-r--r-- | gfx.c | 23 | ||||
-rw-r--r-- | intro_gui.c | 23 | ||||
-rw-r--r-- | main_gui.c | 143 | ||||
-rw-r--r-- | misc_gui.c | 82 | ||||
-rw-r--r-- | openttd.c | 11 | ||||
-rw-r--r-- | order_gui.c | 52 | ||||
-rw-r--r-- | player_gui.c | 23 | ||||
-rw-r--r-- | rail_cmd.c | 27 | ||||
-rw-r--r-- | road_gui.c | 25 | ||||
-rw-r--r-- | settings_gui.c | 44 | ||||
-rw-r--r-- | station_cmd.c | 39 | ||||
-rw-r--r-- | vehicle.c | 14 | ||||
-rw-r--r-- | window.c | 8 |
15 files changed, 237 insertions, 307 deletions
diff --git a/airport_gui.c b/airport_gui.c index e219df930..a4c072b97 100644 --- a/airport_gui.c +++ b/airport_gui.c @@ -80,8 +80,7 @@ static void BuildAirToolbWndProc(Window *w, WindowEvent *e) case '1': BuildAirClick_Airport(w); break; case '2': BuildAirClick_Demolish(w); break; case 'l': BuildAirClick_Landscaping(w); break; - default: - return; + default: return; } } break; @@ -167,16 +166,16 @@ static void BuildAirportPickerWndProc(Window *w, WindowEvent *e) w->click_state = ((1<<3) << sel) | ((1<<8) << _station_show_coverage); SetTileSelectSize(_airport_size_x[sel],_airport_size_y[sel]); - if (_patches.modified_catchment) { - switch (sel) { - case AT_OILRIG: rad = CA_AIR_OILPAD; break; - case AT_HELIPORT: rad = CA_AIR_HELIPORT; break; - case AT_SMALL: rad = CA_AIR_SMALL; break; - case AT_LARGE: rad = CA_AIR_LARGE; break; - case AT_METROPOLITAN: rad = CA_AIR_METRO; break; - case AT_INTERNATIONAL: rad = CA_AIR_INTER; break; - } - } + if (_patches.modified_catchment) { + switch (sel) { + case AT_OILRIG: rad = CA_AIR_OILPAD; break; + case AT_HELIPORT: rad = CA_AIR_HELIPORT; break; + case AT_SMALL: rad = CA_AIR_SMALL; break; + case AT_LARGE: rad = CA_AIR_LARGE; break; + case AT_METROPOLITAN: rad = CA_AIR_METRO; break; + case AT_INTERNATIONAL: rad = CA_AIR_INTER; break; + } + } if (_station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad); diff --git a/dock_gui.c b/dock_gui.c index 12d07606b..a1e14b726 100644 --- a/dock_gui.c +++ b/dock_gui.c @@ -230,11 +230,8 @@ static void BuildDockStationWndProc(Window *w, WindowEvent *e) return; w->click_state = (1<<3) << _station_show_coverage; DrawWindowWidgets(w); - if (_patches.modified_catchment) { - rad = CA_DOCK; - } else { - rad = 4; - } + + rad = (_patches.modified_catchment) ? CA_DOCK : 4; if (_station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad); else SetTileSelectBigSize(0, 0, 0, 0); @@ -434,7 +434,7 @@ void DrawStringMultiCenter(int x, int y, uint16 str, int maxw) { char buffer[512]; uint32 tmp; - int num, w, mt, t; + int num, w, mt; const char *src; byte c; @@ -442,12 +442,11 @@ void DrawStringMultiCenter(int x, int y, uint16 str, int maxw) tmp = FormatStringLinebreaks(buffer, maxw); num = (uint16)tmp; - t = tmp >> 16; - mt = 10; - if (t != 0) { - mt = 6; - if (t != 244) mt = 18; + switch (GB(tmp, 16, 16)) { + case 0: mt = 10; break; + case 244: mt = 6; break; + default: mt = 18; break; } y -= (mt >> 1) * num; @@ -481,7 +480,7 @@ void DrawStringMultiLine(int x, int y, uint16 str, int maxw) { char buffer[512]; uint32 tmp; - int num, w, mt, t; + int num, w, mt; const char *src; byte c; @@ -489,11 +488,11 @@ void DrawStringMultiLine(int x, int y, uint16 str, int maxw) tmp = FormatStringLinebreaks(buffer, maxw); num = (uint16)tmp; - t = tmp >> 16; - mt = 10; - if (t != 0) { - mt = 6; - if (t != 244) mt = 18; + + switch (GB(tmp, 16, 16)) { + case 0: mt = 10; break; + case 244: mt = 6; break; + default: mt = 18; break; } src = buffer; diff --git a/intro_gui.c b/intro_gui.c index 299393f2d..08a7fdbfe 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -107,8 +107,8 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) case WE_DROPDOWN_SELECT: /* Mapsize selection */ switch (e->dropdown.button) { - case 11: _patches.map_x = e->dropdown.index + 6; break; - case 13: _patches.map_y = e->dropdown.index + 6; break; + case 11: _patches.map_x = e->dropdown.index + 6; break; + case 13: _patches.map_y = e->dropdown.index + 6; break; } SetWindowDirty(w); break; @@ -177,18 +177,19 @@ static void AskAbandonGameWndProc(Window *w, WindowEvent *e) { return; case WE_CLICK: - switch(e->click.widget) { - case 3: - DeleteWindow(w); - break; - case 4: - _exit_game = true; - break; + switch (e->click.widget) { + case 3: DeleteWindow(w); break; + case 4: _exit_game = true; break; } break; + case WE_KEYPRESS: /* Exit game on pressing 'Enter' */ - if (e->keypress.keycode == WKC_RETURN || e->keypress.keycode == WKC_NUM_ENTER) - _exit_game = true; + switch (e->keypress.keycode) { + case WKC_RETURN: + case WKC_NUM_ENTER: + _exit_game = true; + break; + } break; } } diff --git a/main_gui.c b/main_gui.c index 2a0b1bd08..2b6a38e64 100644 --- a/main_gui.c +++ b/main_gui.c @@ -169,64 +169,49 @@ typedef void MenuClickedProc(int index); static void MenuClickSettings(int index) { - switch(index) { - case 0: ShowGameOptions(); return; - case 1: ShowGameDifficulty(); return; - case 2: ShowPatchesSelection(); return; - case 3: ShowNewgrf(); return; - - case 5: _display_opt ^= DO_SHOW_TOWN_NAMES; MarkWholeScreenDirty(); return; - case 6: _display_opt ^= DO_SHOW_STATION_NAMES; MarkWholeScreenDirty(); return; - case 7: _display_opt ^= DO_SHOW_SIGNS; MarkWholeScreenDirty(); return; - case 8: _display_opt ^= DO_WAYPOINTS; MarkWholeScreenDirty(); return; - case 9: _display_opt ^= DO_FULL_ANIMATION; MarkWholeScreenDirty(); return; - case 10: _display_opt ^= DO_FULL_DETAIL; MarkWholeScreenDirty(); return; - case 11: _display_opt ^= DO_TRANS_BUILDINGS; MarkWholeScreenDirty(); return; - case 12: _display_opt ^= DO_TRANS_SIGNS; MarkWholeScreenDirty(); return; + switch (index) { + case 0: ShowGameOptions(); return; + case 1: ShowGameDifficulty(); return; + case 2: ShowPatchesSelection(); return; + case 3: ShowNewgrf(); return; + + case 5: _display_opt ^= DO_SHOW_TOWN_NAMES; break; + case 6: _display_opt ^= DO_SHOW_STATION_NAMES; break; + case 7: _display_opt ^= DO_SHOW_SIGNS; break; + case 8: _display_opt ^= DO_WAYPOINTS; break; + case 9: _display_opt ^= DO_FULL_ANIMATION; break; + case 10: _display_opt ^= DO_FULL_DETAIL; break; + case 11: _display_opt ^= DO_TRANS_BUILDINGS; break; + case 12: _display_opt ^= DO_TRANS_SIGNS; break; } + MarkWholeScreenDirty(); } static void MenuClickSaveLoad(int index) { if (_game_mode == GM_EDITOR) { - switch(index) { - case 0: - ShowSaveLoadDialog(SLD_SAVE_SCENARIO); - break; - case 1: - ShowSaveLoadDialog(SLD_LOAD_SCENARIO); - break; - case 2: - AskExitToGameMenu(); - break; - case 4: - AskExitGame(); - break; + switch (index) { + case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break; + case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; + case 2: AskExitToGameMenu(); break; + case 4: AskExitGame(); break; } } else { - switch(index) { - case 0: - ShowSaveLoadDialog(SLD_SAVE_GAME); - break; - case 1: - ShowSaveLoadDialog(SLD_LOAD_GAME); - break; - case 2: - AskExitToGameMenu(); - break; - case 3: - AskExitGame(); - break; + switch (index) { + case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break; + case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break; + case 2: AskExitToGameMenu(); break; + case 3: AskExitGame(); break; } } } static void MenuClickMap(int index) { - switch(index) { - case 0: ShowSmallMap(); break; - case 1: ShowExtraViewPortWindow(); break; - case 2: ShowSignList(); break; + switch (index) { + case 0: ShowSmallMap(); break; + case 1: ShowExtraViewPortWindow(); break; + case 2: ShowSignList(); break; } } @@ -237,11 +222,11 @@ static void MenuClickTown(int index) static void MenuClickScenMap(int index) { - switch(index) { - case 0: ShowSmallMap(); break; - case 1: ShowExtraViewPortWindow(); break; - case 2: ShowSignList(); break; - case 3: ShowTownDirectory(); break; + switch (index) { + case 0: ShowSmallMap(); break; + case 1: ShowExtraViewPortWindow(); break; + case 2: ShowSignList(); break; + case 3: ShowTownDirectory(); break; } } @@ -279,29 +264,29 @@ static void MenuClickCompany(int index) static void MenuClickGraphs(int index) { - switch(index) { - case 0: ShowOperatingProfitGraph(); return; - case 1: ShowIncomeGraph(); return; - case 2: ShowDeliveredCargoGraph(); return; - case 3: ShowPerformanceHistoryGraph(); return; - case 4: ShowCompanyValueGraph(); return; - case 5: ShowCargoPaymentRates(); return; + switch (index) { + case 0: ShowOperatingProfitGraph(); break; + case 1: ShowIncomeGraph(); break; + case 2: ShowDeliveredCargoGraph(); break; + case 3: ShowPerformanceHistoryGraph(); break; + case 4: ShowCompanyValueGraph(); break; + case 5: ShowCargoPaymentRates(); break; } } static void MenuClickLeague(int index) { - switch(index) { - case 0: ShowCompanyLeagueTable(); return; - case 1: ShowPerformanceRatingDetail(); return; + switch (index) { + case 0: ShowCompanyLeagueTable(); break; + case 1: ShowPerformanceRatingDetail(); break; } } static void MenuClickIndustry(int index) { - switch(index) { - case 0: ShowIndustryDirectory(); break; - case 1: ShowBuildIndustryWindow(); break; + switch (index) { + case 0: ShowIndustryDirectory(); break; + case 1: ShowBuildIndustryWindow(); break; } } @@ -414,10 +399,10 @@ static void SelectSignTool(void) static void MenuClickForest(int index) { - switch(index) { - case 0: ShowTerraformToolbar(); break; - case 1: ShowBuildTreesToolbar(); break; - case 2: SelectSignTool(); break; + switch (index) { + case 0: ShowTerraformToolbar(); break; + case 1: ShowBuildTreesToolbar(); break; + case 2: SelectSignTool(); break; } } @@ -428,21 +413,21 @@ static void MenuClickMusicWindow(int index) static void MenuClickNewspaper(int index) { - switch(index) { - case 0: ShowLastNewsMessage(); break; - case 1: ShowMessageOptions(); break; - case 2: ShowMessageHistory(); break; + switch (index) { + case 0: ShowLastNewsMessage(); break; + case 1: ShowMessageOptions(); break; + case 2: ShowMessageHistory(); break; } } static void MenuClickHelp(int index) { switch (index) { - case 0: PlaceLandBlockInfo(); break; - case 2: IConsoleSwitch(); break; - case 3: _make_screenshot = 1; break; - case 4: _make_screenshot = 2; break; - case 5: ShowAboutWindow(); break; + case 0: PlaceLandBlockInfo(); break; + case 2: IConsoleSwitch(); break; + case 3: _make_screenshot = 1; break; + case 4: _make_screenshot = 2; break; + case 5: ShowAboutWindow(); break; } } @@ -863,10 +848,10 @@ bool DoZoomInOutWindow(int how, Window *w) ViewPort *vp; int button; - switch(_game_mode) { - case GM_EDITOR: button = 9; break; - case GM_NORMAL: button = 17; break; - default: return false; + switch (_game_mode) { + case GM_EDITOR: button = 9; break; + case GM_NORMAL: button = 17; break; + default: return false; } assert(w); diff --git a/misc_gui.c b/misc_gui.c index c349dbd46..c40f3bc3f 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -142,10 +142,7 @@ static void Place_LandInfo(TileIndex tile) lid.tile = tile; lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority); - if (_local_player >= MAX_PLAYERS) - p = GetPlayer(0); - else - p = GetPlayer(_local_player); + p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0); old_money = p->money64; p->money64 = p->player_money = 0x7fffffff; @@ -1199,22 +1196,21 @@ static void DrawFiosTexts(uint maxw) static void MakeSortedSaveGameList(void) { + uint sort_start = 0; + uint sort_end = 0; + uint s_amount; + int i; + /* Directories are always above the files (FIOS_TYPE_DIR) * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE) * Only sort savegames/scenarios, not directories */ - - int i, sort_start, sort_end, s_amount; - i = sort_start = sort_end = 0; - - while (i < _fios_num) { - if (_fios_list[i].type == FIOS_TYPE_DIR || _fios_list[i].type == FIOS_TYPE_PARENT) - sort_start++; - - if (_fios_list[i].type == FIOS_TYPE_DRIVE) - sort_end++; - - i++; + for (i = 0; i < _fios_num; i++) { + switch (_fios_list[i].type) { + case FIOS_TYPE_DIR: sort_start++; break; + case FIOS_TYPE_PARENT: sort_start++; break; + case FIOS_TYPE_DRIVE: sort_end++; break; + } } s_amount = _fios_num - sort_start - sort_end; @@ -1224,13 +1220,9 @@ static void MakeSortedSaveGameList(void) static void GenerateFileName(void) { - const Player *p; /* Check if we are not a specatator who wants to generate a name.. Let's use the name of player #0 for now. */ - if (_local_player < MAX_PLAYERS) - p = GetPlayer(_local_player); - else - p = GetPlayer(0); + const Player* p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0); SetDParam(0, p->name_1); SetDParam(1, p->name_2); @@ -1464,12 +1456,8 @@ void ShowSaveLoadDialog(int mode) SETBIT(_no_scroll, SCROLL_SAVE); switch (mode) { - case SLD_SAVE_GAME: - GenerateFileName(); - break; - case SLD_SAVE_SCENARIO: - strcpy(_edit_str_buf, "UNNAMED"); - break; + case SLD_SAVE_GAME: GenerateFileName(); break; + case SLD_SAVE_SCENARIO: strcpy(_edit_str_buf, "UNNAMED"); break; } w = AllocateWindowDesc(_saveload_dialogs[mode]); @@ -1716,18 +1704,17 @@ typedef struct CheatEntry { uint16 step; // step for spinbox } CheatEntry; -static int32 ReadCE(const CheatEntry*ce) +static int32 ReadCE(const CheatEntry* ce) { - switch(ce->type) { - case CE_BOOL: return *(bool*)ce->variable; - case CE_UINT8: return *(uint8*)ce->variable; - case CE_INT16: return *(int16*)ce->variable; - case CE_UINT16: return *(uint16*)ce->variable; - case CE_INT32: return *(int32*)ce->variable; - case CE_BYTE: return *(byte*)ce->variable; - case CE_CLICK: return 0; - default: - NOT_REACHED(); + switch (ce->type) { + case CE_BOOL: return *(bool* )ce->variable; + case CE_UINT8: return *(uint8* )ce->variable; + case CE_INT16: return *(int16* )ce->variable; + case CE_UINT16: return *(uint16*)ce->variable; + case CE_INT32: return *(int32* )ce->variable; + case CE_BYTE: return *(byte* )ce->variable; + case CE_CLICK: return 0; + default: NOT_REACHED(); } /* useless, but avoids compiler warning this way */ @@ -1736,16 +1723,15 @@ static int32 ReadCE(const CheatEntry*ce) static void WriteCE(const CheatEntry *ce, int32 val) { - switch(ce->type) { - case CE_BOOL: *(bool*)ce->variable = (bool)val; break; - case CE_BYTE: *(byte*)ce->variable = (byte)val; break; - case CE_UINT8: *(uint8*)ce->variable = (uint8)val; break; - case CE_INT16: *(int16*)ce->variable = (int16)val; break; - case CE_UINT16: *(uint16*)ce->variable = (uint16)val; break; - case CE_INT32: *(int32*)ce->variable = val; break; - case CE_CLICK: break; - default: - NOT_REACHED(); + switch (ce->type) { + case CE_BOOL: *(bool* )ce->variable = (bool )val; break; + case CE_BYTE: *(byte* )ce->variable = (byte )val; break; + case CE_UINT8: *(uint8* )ce->variable = (uint8 )val; break; + case CE_INT16: *(int16* )ce->variable = (int16 )val; break; + case CE_UINT16: *(uint16*)ce->variable = (uint16)val; break; + case CE_INT32: *(int32* )ce->variable = val; break; + case CE_CLICK: break; + default: NOT_REACHED(); } } @@ -707,12 +707,11 @@ bool SafeSaveOrLoad(const char *filename, int mode, int newgm) _game_mode = newgm; r = SaveOrLoad(filename, mode); if (r == SL_REINIT) { - if (ogm == GM_MENU) - LoadIntroGame(); - else if (ogm == GM_EDITOR) - MakeNewEditorWorld(); - else - MakeNewGame(); + switch (ogm) { + case GM_MENU: LoadIntroGame(); break; + case GM_EDITOR: MakeNewEditorWorld(); break; + default: MakeNewGame(); break; + } return false; } else if (r != SL_OK) { _game_mode = ogm; diff --git a/order_gui.c b/order_gui.c index 04c0688ed..e7b1ccba5 100644 --- a/order_gui.c +++ b/order_gui.c @@ -127,37 +127,39 @@ static void DrawOrdersWindow(Window *w) if (i - w->vscroll.pos < w->vscroll.cap) { SetDParam(1, 6); - if (order->type == OT_GOTO_STATION) { - SetDParam(1, StationOrderStrings[order->flags]); - SetDParam(2, order->station); - } else if (order->type == OT_GOTO_DEPOT) { - StringID s = STR_NULL; - - if (v->type == VEH_Aircraft) { - s = STR_GO_TO_AIRPORT_HANGAR; + switch (order->type) { + case OT_GOTO_STATION: + SetDParam(1, StationOrderStrings[order->flags]); SetDParam(2, order->station); - } else { - SetDParam(2, GetDepot(order->station)->town_index); - - switch (v->type) { - case VEH_Train: s = STR_GO_TO_TRAIN_DEPOT; break; - case VEH_Road: s = STR_9038_GO_TO_ROADVEH_DEPOT; break; - case VEH_Ship: s = STR_GO_TO_SHIP_DEPOT; break; - default: - break; + break; + + case OT_GOTO_DEPOT: { + StringID s = STR_NULL; + + if (v->type == VEH_Aircraft) { + s = STR_GO_TO_AIRPORT_HANGAR; + SetDParam(2, order->station); + } else { + SetDParam(2, GetDepot(order->station)->town_index); + + switch (v->type) { + case VEH_Train: s = (order->flags & OF_NON_STOP) ? STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT : STR_GO_TO_TRAIN_DEPOT; break; + case VEH_Road: s = STR_9038_GO_TO_ROADVEH_DEPOT; break; + case VEH_Ship: s = STR_GO_TO_SHIP_DEPOT; break; + default: break; + } } - if (v->type == VEH_Train && order->flags & OF_NON_STOP) s += 2; + if (order->flags & OF_FULL_LOAD) s++; /* service at */ + SetDParam(1, s); + break; } - if (order->flags & OF_FULL_LOAD) - s++; /* service at */ - - SetDParam(1, s); - } else if (order->type == OT_GOTO_WAYPOINT) { - SetDParam(1, (order->flags & OF_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT); - SetDParam(2, order->station); + case OT_GOTO_WAYPOINT: + SetDParam(1, (order->flags & OF_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT); + SetDParam(2, order->station); + break; } color = (i == WP(w,order_d).sel) ? 0xC : 0x10; diff --git a/player_gui.c b/player_gui.c index 85cfdf19a..300abd686 100644 --- a/player_gui.c +++ b/player_gui.c @@ -422,24 +422,21 @@ static void DrawPlayerVehiclesAmount(PlayerID player) const int x = 110; int y = 72; const Vehicle* v; - uint train,road,air,ship; + uint train = 0; + uint road = 0; + uint air = 0; + uint ship = 0; DrawString(x, y, STR_7039_VEHICLES, 0); - train = road = air = ship = 0; - FOR_ALL_VEHICLES(v) { if (v->owner == player) { - if (v->type == VEH_Train) { - if (v->subtype == TS_Front_Engine) - train++; - } else if (v->type == VEH_Road) { - road++; - } else if (v->type == VEH_Aircraft) { - if (v->subtype <= 2) - air++; - } else if (v->type == VEH_Ship) { - ship++; + switch (v->type) { + case VEH_Train: if (v->subtype == TS_Front_Engine) train++; break; + case VEH_Road: road++; break; + case VEH_Aircraft: if (v->subtype <= 2) air++; break; + case VEH_Ship: ship++; break; + default: break; } } } diff --git a/rail_cmd.c b/rail_cmd.c index fe354dc6c..a5c48743d 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -2003,21 +2003,20 @@ static void TileLoop_Track(TileIndex tile) m2 = GB(_m[tile].m2, 0, 4); - /* special code for alps landscape */ - if (_opt.landscape == LT_HILLY) { - /* convert into snow? */ - if (GetTileZ(tile) > _opt.snow_line) { - a2 = RAIL_GROUND_ICE_DESERT; - goto modify_me; - } + switch (_opt.landscape) { + case LT_HILLY: + if (GetTileZ(tile) > _opt.snow_line) { /* convert into snow? */ + a2 = RAIL_GROUND_ICE_DESERT; + goto modify_me; + } + break; - /* special code for desert landscape */ - } else if (_opt.landscape == LT_DESERT) { - /* convert into desert? */ - if (GetMapExtraBits(tile) == 1) { - a2 = RAIL_GROUND_ICE_DESERT; - goto modify_me; - } + case LT_DESERT: + if (GetMapExtraBits(tile) == 1) { /* convert into desert? */ + a2 = RAIL_GROUND_ICE_DESERT; + goto modify_me; + } + break; } // Don't continue tile loop for depots diff --git a/road_gui.c b/road_gui.c index 0fc5c383d..facebc49a 100644 --- a/road_gui.c +++ b/road_gui.c @@ -202,19 +202,18 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e) { } break; case WE_KEYPRESS: - switch(e->keypress.keycode) { - case '1': BuildRoadClick_NE(w); break; - case '2': BuildRoadClick_NW(w); break; - case '3': BuildRoadClick_Demolish(w); break; - case '4': BuildRoadClick_Depot(w); break; - case '5': BuildRoadClick_BusStation(w); break; - case '6': BuildRoadClick_TruckStation(w); break; - case 'B': BuildRoadClick_Bridge(w); break; - case 'T': BuildRoadClick_Tunnel(w); break; - case 'R': BuildRoadClick_Remove(w); break; - case 'L': BuildRoadClick_Landscaping(w); break; - default: - return; + switch (e->keypress.keycode) { + case '1': BuildRoadClick_NE(w); break; + case '2': BuildRoadClick_NW(w); break; + case '3': BuildRoadClick_Demolish(w); break; + case '4': BuildRoadClick_Depot(w); break; + case '5': BuildRoadClick_BusStation(w); break; + case '6': BuildRoadClick_TruckStation(w); break; + case 'B': BuildRoadClick_Bridge(w); break; + case 'T': BuildRoadClick_Tunnel(w); break; + case 'R': BuildRoadClick_Remove(w); break; + case 'L': BuildRoadClick_Landscaping(w); break; + default: return; } MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection e->keypress.cont = false; diff --git a/settings_gui.c b/settings_gui.c index c12dd3e0e..4b404992b 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -793,40 +793,28 @@ static int32 ReadPE(const PatchEntry*pe) return 0; } -static void WritePE(const PatchEntry *pe, int32 val) +static void WritePE(const PatchEntry* p, int32 v) { - if ((pe->flags & PF_0ISDIS) && val <= 0) { - switch (pe->type) { - case PE_BOOL: case PE_UINT8: - *(bool*)pe->variable = 0; - break; - case PE_INT16: case PE_UINT16: - *(int16*)pe->variable = 0; - break; - case PE_CURRENCY: case PE_INT32: - *(int32*)pe->variable = 0; - break; + if ((p->flags & PF_0ISDIS) && v <= 0) { + switch (p->type) { + case PE_BOOL: *(bool* )p->variable = false; break; + case PE_UINT8: *(uint8* )p->variable = 0; break; + case PE_INT16: *(int16* )p->variable = 0; break; + case PE_UINT16: *(uint16*)p->variable = 0; break; + case PE_CURRENCY: *(int32* )p->variable = 0; break; + case PE_INT32: *(int32* )p->variable = 0; break; } return; } // "clamp" 'disabled' value to smallest type - switch (pe->type) { - case PE_BOOL: - *(bool*)pe->variable = (bool)val; - break; - case PE_UINT8: - *(uint8*)pe->variable = (uint8)clamp((uint8)val, (uint8)pe->min, (uint8)pe->max); - break; - case PE_INT16: - *(int16*)pe->variable = (int16)clamp((int16)val, (int16)pe->min, (int16)pe->max); - break; - case PE_UINT16: - *(uint16*)pe->variable = (uint16)clamp((uint16)val, (uint16)pe->min, (uint16)pe->max); - break; - case PE_CURRENCY: case PE_INT32: - *(int32*)pe->variable = (int32)clamp((int32)val, (int32)pe->min, (int32)pe->max); - break; + switch (p->type) { + case PE_BOOL: *(bool* )p->variable = (v != 0); break; + case PE_UINT8: *(uint8* )p->variable = clamp(v, p->min, p->max); break; + case PE_INT16: *(int16* )p->variable = clamp(v, p->min, p->max); break; + case PE_UINT16: *(uint16*)p->variable = clamp(v, p->min, p->max); break; + case PE_CURRENCY: *(int32* )p->variable = clamp(v, p->min, p->max); break; + case PE_INT32: *(int32* )p->variable = clamp(v, p->min, p->max); break; default: NOT_REACHED(); } } diff --git a/station_cmd.c b/station_cmd.c index a2c4acff6..c0a0203df 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -99,10 +99,9 @@ static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileInde RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type) { switch (type) { - case RS_BUS: return st->bus_stops; + case RS_BUS: return st->bus_stops; case RS_TRUCK: return st->truck_stops; - default: - NOT_REACHED(); + default: NOT_REACHED(); } return NULL; @@ -677,11 +676,7 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) MergePoint(&rect, cur_rs->xy); } - if (_patches.modified_catchment) { - rad = FindCatchmentRadius(st); - } else { - rad = 4; - } + rad = (_patches.modified_catchment) ? FindCatchmentRadius(st) : 4; // And retrieve the acceptance. if (rect.max_x >= rect.min_x) { @@ -1242,27 +1237,13 @@ static const RealSpriteGroup *ResolveStationSpriteGroup(const SpriteGroup *spg, // TTDPatch runs on little-endian arch; // Variable is 0x70 + offset in the TTD's station structure switch (dsg->variable - 0x70) { - case 0x80: - value = st->facilities; - break; - case 0x81: - value = st->airport_type; - break; - case 0x82: - value = st->truck_stops->status; - break; - case 0x83: - value = st->bus_stops->status; - break; - case 0x86: - value = st->airport_flags & 0xFFFF; - break; - case 0x87: - value = st->airport_flags & 0xFF; - break; - case 0x8A: - value = st->build_date; - break; + case 0x80: value = st->facilities; break; + case 0x81: value = st->airport_type; break; + case 0x82: value = st->truck_stops->status; break; + case 0x83: value = st->bus_stops->status; break; + case 0x86: value = st->airport_flags & 0xFFFF; break; + case 0x87: value = st->airport_flags & 0xFF; break; + case 0x8A: value = st->build_date; break; } } } @@ -109,14 +109,12 @@ bool VehicleNeedsService(const Vehicle *v) void VehicleInTheWayErrMsg(const Vehicle* v) { - StringID id; - - (id = STR_8803_TRAIN_IN_THE_WAY,v->type == VEH_Train) || - (id = STR_9000_ROAD_VEHICLE_IN_THE_WAY,v->type == VEH_Road) || - (id = STR_A015_AIRCRAFT_IN_THE_WAY,v->type == VEH_Aircraft) || - (id = STR_980E_SHIP_IN_THE_WAY, true); - - _error_message = id; + switch (v->type) { + case VEH_Train: _error_message = STR_8803_TRAIN_IN_THE_WAY; break; + case VEH_Road: _error_message = STR_9000_ROAD_VEHICLE_IN_THE_WAY; break; + case VEH_Aircraft: _error_message = STR_A015_AIRCRAFT_IN_THE_WAY; break; + default: _error_message = STR_980E_SHIP_IN_THE_WAY; break; + } } static void *EnsureNoVehicleProc(Vehicle *v, void *data) @@ -1462,10 +1462,10 @@ static void MouseLoop(int click, int mousewheel) if (mousewheel) DispatchMouseWheelEvent(w, GetWidgetFromPos(w, x - w->left, y - w->top), mousewheel); - if (click == 1) - DispatchLeftClickEvent(w, x - w->left, y - w->top); - else if (click == 2) - DispatchRightClickEvent(w, x - w->left, y - w->top); + switch (click) { + case 1: DispatchLeftClickEvent(w, x - w->left, y - w->top); break; + case 2: DispatchRightClickEvent(w, x - w->left, y - w->top); break; + } } } |