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author | rubidium <rubidium@openttd.org> | 2010-10-18 10:44:51 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-10-18 10:44:51 +0000 |
commit | 44a03d04780d9cbf0e68ee0eb996067d6f386714 (patch) | |
tree | f29ef8dd1aeb8ab7d64d414648c477df4b9898c6 | |
parent | 42b074cb9c145f67a3cb2f820ab2bcece1e04c8d (diff) | |
download | openttd-44a03d04780d9cbf0e68ee0eb996067d6f386714.tar.xz |
(svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there
-rw-r--r-- | src/network/network.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index d94656165..68d3887f2 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -463,7 +463,6 @@ void NetworkClose(bool close_admins) ServerNetworkAdminSocketHandler::CloseListeners(); } else if (MyClient::my_client != NULL) { MyClient::SendQuit(); - MyClient::my_client->Send_Packets(); MyClient::my_client->CloseConnection(NETWORK_RECV_STATUS_CONN_LOST); } |