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author | rubidium <rubidium@openttd.org> | 2007-09-24 19:15:42 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-09-24 19:15:42 +0000 |
commit | 3e3122229469be29ebbfd43cb2b1018d900604b0 (patch) | |
tree | abfae0963b9ca99dc1abdeb00aa7a8f3c695a2b8 | |
parent | 25f244513e5dc7f27797b63110c67a7cb9476c74 (diff) | |
download | openttd-3e3122229469be29ebbfd43cb2b1018d900604b0.tar.xz |
(svn r11155) -Fix [FS#1253]: work around a nasty MS CRT 8 SP1 bug making it virtually impossible to debug 32bpp games under MSVC (http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=257606). Patch by boekabart.
-rw-r--r-- | src/fileio.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/fileio.cpp b/src/fileio.cpp index fae920de2..140c9b2a7 100644 --- a/src/fileio.cpp +++ b/src/fileio.cpp @@ -296,6 +296,10 @@ FILE *FioFOpenFileSp(const char *filename, const char *mode, Searchpath sp, Subd snprintf(buf, lengthof(buf), "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename); } +#if defined(WIN32) + if (GetFileAttributes(OTTD2FS(buf)) == -1) return NULL; +#endif + f = fopen(buf, mode); #if !defined(WIN32) if (f == NULL) { |