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author | rubidium <rubidium@openttd.org> | 2007-02-09 16:21:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-02-09 16:21:03 +0000 |
commit | 396f905b6e731c3a9b70f08281d3fe1cfb226ae5 (patch) | |
tree | 1ce756be5536229554315f3e1708c522249e81d7 | |
parent | 0cfd58f21a8298f730f5d8506a93afbdc50ca2c9 (diff) | |
download | openttd-396f905b6e731c3a9b70f08281d3fe1cfb226ae5.tar.xz |
(svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h.
-rw-r--r-- | src/town.h | 2 | ||||
-rw-r--r-- | src/town_map.h | 33 |
2 files changed, 20 insertions, 15 deletions
diff --git a/src/town.h b/src/town.h index 3cf060f69..b59bf505a 100644 --- a/src/town.h +++ b/src/town.h @@ -218,6 +218,8 @@ static inline void DeleteTown(Town *t) t->xy = 0; } +Town* CalcClosestTownFromTile(TileIndex tile, uint threshold); + #define FOR_ALL_TOWNS_FROM(t, start) for (t = GetTown(start); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) if (IsValidTown(t)) #define FOR_ALL_TOWNS(t) FOR_ALL_TOWNS_FROM(t, 0) diff --git a/src/town_map.h b/src/town_map.h index bc546cd10..fe4bee33e 100644 --- a/src/town_map.h +++ b/src/town_map.h @@ -7,12 +7,6 @@ #include "town.h" -static inline int GetHouseType(TileIndex t) -{ - assert(IsTileType(t, MP_HOUSE)); - return _m[t].m4; -} - static inline TownID GetTownIndex(TileIndex t) { assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_STREET)); // XXX incomplete @@ -23,6 +17,7 @@ static inline TownID GetTownIndex(TileIndex t) * Set the town index for a road or house tile. * @param tile the tile * @param index the index of the town + * @pre IsTileType(t, MP_STREET) || IsTileType(t, MP_HOUSE) */ static inline void SetTownIndex(TileIndex t, TownID index) { @@ -30,6 +25,23 @@ static inline void SetTownIndex(TileIndex t, TownID index) _m[t].m2 = index; } +/** + * Gets the town associated with the house or road tile + * @param t the tile to get the town of + * @return the town + */ +static inline Town* GetTownByTile(TileIndex t) +{ + return GetTown(GetTownIndex(t)); +} + + +static inline int GetHouseType(TileIndex t) +{ + assert(IsTileType(t, MP_HOUSE)); + return _m[t].m4; +} + static inline bool LiftHasDestination(TileIndex t) { return HASBIT(_m[t].m5, 7); @@ -75,15 +87,6 @@ static inline void SetLiftPosition(TileIndex t, byte pos) SB(_m[t].m1, 0, 7, pos); } -static inline Town* GetTownByTile(TileIndex t) -{ - return GetTown(GetTownIndex(t)); -} - - -Town* CalcClosestTownFromTile(TileIndex tile, uint threshold); - - static inline void MakeHouseTile(TileIndex t, TownID tid, byte counter, byte stage, byte type) { assert(IsTileType(t, MP_CLEAR)); |