diff options
author | belugas <belugas@openttd.org> | 2006-10-04 19:11:43 +0000 |
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committer | belugas <belugas@openttd.org> | 2006-10-04 19:11:43 +0000 |
commit | 3319eb0b3fd29ada15d6c872de31598ca34001c4 (patch) | |
tree | 1dc99947a62401f0916ac006baeea24f68e8382e | |
parent | 0fcd83643434cd8bd3d8845f09b7b2ba39cab6f1 (diff) | |
download | openttd-3319eb0b3fd29ada15d6c872de31598ca34001c4.tar.xz |
(svn r6639) -CodeChange : Conversion of SetWidgetLoweredState to SetWindowWidgetLoweredState, in order to follow pre-established standard
-rw-r--r-- | airport_gui.c | 8 | ||||
-rw-r--r-- | genworld_gui.c | 16 | ||||
-rw-r--r-- | intro_gui.c | 8 | ||||
-rw-r--r-- | rail_gui.c | 12 | ||||
-rw-r--r-- | settings_gui.c | 4 | ||||
-rw-r--r-- | smallmap_gui.c | 2 | ||||
-rw-r--r-- | station_gui.c | 8 | ||||
-rw-r--r-- | window.h | 2 |
8 files changed, 30 insertions, 30 deletions
diff --git a/airport_gui.c b/airport_gui.c index e1d55845a..9b2c01763 100644 --- a/airport_gui.c +++ b/airport_gui.c @@ -143,8 +143,8 @@ static void BuildAirportPickerWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_CREATE: - SetWidgetLoweredState(w, 16, !_station_show_coverage); - SetWidgetLoweredState(w, 17, _station_show_coverage); + SetWindowWidgetLoweredState(w, 16, !_station_show_coverage); + SetWindowWidgetLoweredState(w, 17, _station_show_coverage); LowerWindowWidget(w, _selected_airport_type + 7); break; @@ -210,8 +210,8 @@ static void BuildAirportPickerWndProc(Window *w, WindowEvent *e) break; case 16: case 17: _station_show_coverage = e->we.click.widget - 16; - SetWidgetLoweredState(w, 16, !_station_show_coverage); - SetWidgetLoweredState(w, 17, _station_show_coverage); + SetWindowWidgetLoweredState(w, 16, !_station_show_coverage); + SetWindowWidgetLoweredState(w, 17, _station_show_coverage); SndPlayFx(SND_15_BEEP); SetWindowDirty(w); break; diff --git a/genworld_gui.c b/genworld_gui.c index 6090fe426..9a82924df 100644 --- a/genworld_gui.c +++ b/genworld_gui.c @@ -241,10 +241,10 @@ void GenerateLandscapeWndProc(Window *w, WindowEvent *e) SetWindowWidgetDisabledState(w, 21, _patches_newgame.snow_line_height <= 2 || _opt_newgame.landscape != LT_HILLY); SetWindowWidgetDisabledState(w, 23, _patches_newgame.snow_line_height >= 13 || _opt_newgame.landscape != LT_HILLY); - SetWidgetLoweredState(w, 3, _opt_newgame.landscape == LT_NORMAL); - SetWidgetLoweredState(w, 4, _opt_newgame.landscape == LT_HILLY); - SetWidgetLoweredState(w, 5, _opt_newgame.landscape == LT_DESERT); - SetWidgetLoweredState(w, 6, _opt_newgame.landscape == LT_CANDY); + SetWindowWidgetLoweredState(w, 3, _opt_newgame.landscape == LT_NORMAL); + SetWindowWidgetLoweredState(w, 4, _opt_newgame.landscape == LT_HILLY); + SetvWidgetLoweredState(w, 5, _opt_newgame.landscape == LT_DESERT); + SetWindowWidgetLoweredState(w, 6, _opt_newgame.landscape == LT_CANDY); DrawWindowWidgets(w); y = (mode == GLWP_HEIGHTMAP) ? 22 : 0; @@ -594,10 +594,10 @@ void CreateScenarioWndProc(Window *w, WindowEvent *e) SetWindowWidgetDisabledState(w, 17, _patches_newgame.se_flat_world_height <= 0); SetWindowWidgetDisabledState(w, 19, _patches_newgame.se_flat_world_height >= 15); - SetWidgetLoweredState(w, 3, _opt_newgame.landscape == LT_NORMAL); - SetWidgetLoweredState(w, 4, _opt_newgame.landscape == LT_HILLY); - SetWidgetLoweredState(w, 5, _opt_newgame.landscape == LT_DESERT); - SetWidgetLoweredState(w, 6, _opt_newgame.landscape == LT_CANDY); + SetWindowWidgetLoweredState(w, 3, _opt_newgame.landscape == LT_NORMAL); + SetWindowWidgetLoweredState(w, 4, _opt_newgame.landscape == LT_HILLY); + SetWindowWidgetLoweredState(w, 5, _opt_newgame.landscape == LT_DESERT); + SetWindowWidgetLoweredState(w, 6, _opt_newgame.landscape == LT_CANDY); DrawWindowWidgets(w); DrawString( 12, 96, STR_MAPSIZE, 0); diff --git a/intro_gui.c b/intro_gui.c index 056754a4c..0134b053c 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -50,10 +50,10 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) case WE_CREATE: LowerWindowWidget(w, _opt_newgame.landscape + 8); break; case WE_PAINT: - SetWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_NORMAL); - SetWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_HILLY); - SetWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_DESERT); - SetWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_CANDY); + SetWindowWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_NORMAL); + SetWindowWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_HILLY); + SetWindowWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_DESERT); + SetWindowWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_CANDY); SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); DrawWindowWidgets(w); break; diff --git a/rail_gui.c b/rail_gui.c index 629d5bbb7..c7114b88a 100644 --- a/rail_gui.c +++ b/rail_gui.c @@ -621,8 +621,8 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) LowerWindowWidget(w, _railstation.numtracks + 4); LowerWindowWidget(w, _railstation.platlength + 11); } - SetWidgetLoweredState(w, 20, !_station_show_coverage); - SetWidgetLoweredState(w, 21, _station_show_coverage); + SetWindowWidgetLoweredState(w, 20, !_station_show_coverage); + SetWindowWidgetLoweredState(w, 21, _station_show_coverage); break; case WE_PAINT: { @@ -768,8 +768,8 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) case 19: _railstation.dragdrop ^= true; ToggleWidgetLoweredState(w, 19); - SetWidgetLoweredState(w, _railstation.numtracks + 4, !_railstation.dragdrop); - SetWidgetLoweredState(w, _railstation.platlength + 11, !_railstation.dragdrop); + SetWindowWidgetLoweredState(w, _railstation.numtracks + 4, !_railstation.dragdrop); + SetWindowWidgetLoweredState(w, _railstation.platlength + 11, !_railstation.dragdrop); SndPlayFx(SND_15_BEEP); SetWindowDirty(w); break; @@ -777,8 +777,8 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) case 20: case 21: _station_show_coverage = e->we.click.widget - 20; - SetWidgetLoweredState(w, 20, !_station_show_coverage); - SetWidgetLoweredState(w, 21, _station_show_coverage); + SetWindowWidgetLoweredState(w, 20, !_station_show_coverage); + SetWindowWidgetLoweredState(w, 21, _station_show_coverage); SndPlayFx(SND_15_BEEP); SetWindowDirty(w); break; diff --git a/settings_gui.c b/settings_gui.c index 1284a79de..6530aa137 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -108,7 +108,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e) i = GetCurRes(); SetDParam(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i); SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); - SetWidgetLoweredState(w, 28, _fullscreen); + SetWindowWidgetLoweredState(w, 28, _fullscreen); DrawWindowWidgets(w); DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen @@ -152,7 +152,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e) ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0); return; case 28: /* Click fullscreen on/off */ - SetWidgetLoweredState(w, 28, !_fullscreen); + SetWindowWidgetLoweredState(w, 28, !_fullscreen); ToggleFullScreen(!_fullscreen); // toggle full-screen on/off SetWindowDirty(w); return; diff --git a/smallmap_gui.c b/smallmap_gui.c index 0fe425c67..b58fb2c00 100644 --- a/smallmap_gui.c +++ b/smallmap_gui.c @@ -983,7 +983,7 @@ void ShowSmallMap(void) if (w == NULL) return; LowerWindowWidget(w, _smallmap_type + 5); - SetWidgetLoweredState(w, 12, _smallmap_show_towns); + SetWindowWidgetLoweredState(w, 12, _smallmap_show_towns); w->resize.width = 350; w->resize.height = 250; diff --git a/station_gui.c b/station_gui.c index 90ea6b974..eb095f8d9 100644 --- a/station_gui.c +++ b/station_gui.c @@ -355,7 +355,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) SETBIT(facilities, e->we.click.widget - 6); LowerWindowWidget(w, e->we.click.widget); } - SetWidgetLoweredState(w, 26, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); + SetWindowWidgetLoweredState(w, 26, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); sl->flags |= SL_REBUILD; SetWindowDirty(w); break; @@ -405,7 +405,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) LowerWindowWidget(w, e->we.click.widget); } sl->flags |= SL_REBUILD; - SetWidgetLoweredState(w, 27, cargo_filter == 0x1FFF); + SetWindowWidgetLoweredState(w, 27, cargo_filter == 0x1FFF); SetWindowDirty(w); } } @@ -436,8 +436,8 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) for (i = 0; i < NUM_CARGO; i++) { if (HASBIT(cargo_filter, i)) LowerWindowWidget(w, i + 12); } - SetWidgetLoweredState(w, 26, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); - SetWidgetLoweredState(w, 27, cargo_filter == 0x1FFF); + SetWindowWidgetLoweredState(w, 26, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); + SetWindowWidgetLoweredState(w, 27, cargo_filter == 0x1FFF); sl->sort_list = NULL; sl->flags = SL_REBUILD; sl->sort_type = 0; @@ -695,7 +695,7 @@ static inline bool IsWindowWidgetHidden(Window *w, byte widget_index) * @param widget_index : index of this widget in the window * @param hidden_stat : status to use ie: lowered = true, raised = false */ -static inline void SetWidgetLoweredState(Window *w, byte widget_index, bool lowered_stat) +static inline void SetWindowWidgetLoweredState(Window *w, byte widget_index, bool lowered_stat) { SB(w->click_state, widget_index, 1, !!lowered_stat); } |