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author | glx <glx@openttd.org> | 2020-02-07 23:19:57 +0100 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2020-02-08 09:03:14 +0100 |
commit | 2b1a7ceb4ee64292526ba4883f9cef9061992ba1 (patch) | |
tree | 379ac5f70e54a8adf334ef9763ddc158754dfe6a | |
parent | 1a88fb5c910ed8badc9b7535487ff78fbdc7a38b (diff) | |
download | openttd-2b1a7ceb4ee64292526ba4883f9cef9061992ba1.tar.xz |
Fix #7976: Don't kick the client doing the rcon
-rw-r--r-- | src/network/network_server.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index dd88042a1..36a15d3ae 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -2086,9 +2086,14 @@ uint NetworkServerKickOrBanIP(const char *ip, bool ban, const char *reason) uint n = 0; - /* There can be multiple clients with the same IP, kick them all */ + /* There can be multiple clients with the same IP, kick them all but don't kill the server, + * or the client doing the rcon. The latter can't be kicked because kicking frees closes + * and subsequently free the connection related instances, which we would be reading from + * and writing to after returning. So we would read or write data from freed memory up till + * the segfault triggers. */ for (NetworkClientSocket *cs : NetworkClientSocket::Iterate()) { if (cs->client_id == CLIENT_ID_SERVER) continue; + if (cs->client_id == _redirect_console_to_client) continue; if (cs->client_address.IsInNetmask(ip)) { NetworkServerKickClient(cs->client_id, reason); n++; |