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author | smatz <smatz@openttd.org> | 2008-06-18 20:20:12 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-06-18 20:20:12 +0000 |
commit | 25db4b3aae9e534de31b1baf71d917f15675ef6e (patch) | |
tree | b3a6aad001fad2508c750b1c60d96712bfdbaff3 | |
parent | 811ae0ac3f16a0a093d8ab66e73074847299a344 (diff) | |
download | openttd-25db4b3aae9e534de31b1baf71d917f15675ef6e.tar.xz |
(svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to
-rw-r--r-- | src/blitter/32bpp_anim.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/blitter/32bpp_anim.cpp b/src/blitter/32bpp_anim.cpp index 28994f86e..720a769bb 100644 --- a/src/blitter/32bpp_anim.cpp +++ b/src/blitter/32bpp_anim.cpp @@ -292,7 +292,6 @@ int Blitter_32bppAnim::BufferSize(int width, int height) void Blitter_32bppAnim::PaletteAnimate(uint start, uint count) { assert(!_screen_disable_anim); - assert(_screen.width == this->anim_buf_width && _screen.height == this->anim_buf_height); /* Never repaint the transparency pixel */ if (start == 0) { @@ -314,7 +313,7 @@ void Blitter_32bppAnim::PaletteAnimate(uint start, uint count) dst++; anim++; } - dst += _screen.pitch - _screen.width; + dst += _screen.pitch - this->anim_buf_width; } /* Make sure the backend redraws the whole screen */ |