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authorbjarni <bjarni@openttd.org>2007-02-17 12:45:15 +0000
committerbjarni <bjarni@openttd.org>2007-02-17 12:45:15 +0000
commit222aebc5ddd987a909a1178517d63cc6481ce83f (patch)
treec05f01c9f94a251c06c12e5cc26c795988cd5154
parent4a41c23b2186ffac38510351897976961e73c692 (diff)
downloadopenttd-222aebc5ddd987a909a1178517d63cc6481ce83f.tar.xz
(svn r8771) -Fix r8343: build aircraft windows will no longer show aircraft that can't use the airport in question
Now it's even better than ever because unless the no jetcrash cheat is enabled, the small airports will not show fast aircraft
-rw-r--r--src/build_vehicle_gui.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 99925fbd7..c695108a9 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -692,6 +692,24 @@ static void GenerateBuildAircraftList(Window *w)
sel_id = INVALID_ENGINE;
for (eid = AIRCRAFT_ENGINES_INDEX; eid < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; eid++) {
if (IsEngineBuildable(eid, VEH_Aircraft, _local_player)) {
+ const AircraftVehicleInfo *avi = AircraftVehInfo(eid);
+ switch (bv->filter.flags & ~AirportFTAClass::SHORT_STRIP /* we don't care about the length of the runway here */) {
+ case AirportFTAClass::HELICOPTERS:
+ if (avi->subtype != AIR_HELICOPTER) continue;
+ break;
+
+ case AirportFTAClass::AIRPLANES:
+ if (avi->subtype != AIR_AIRCRAFT) continue;
+ break;
+
+ case AirportFTAClass::ALL: break;
+ default:
+ NOT_REACHED();
+ }
+
+ if (bv->filter.flags & AirportFTAClass::SHORT_STRIP &&
+ avi->subtype & AIR_FAST && !_cheats.no_jetcrash.value) continue; // don't build large aircraft in small airports
+
EngList_Add(&bv->eng_list, eid);
if (eid == bv->sel_engine) sel_id = eid;