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author | alberth <alberth@openttd.org> | 2010-12-20 13:16:22 +0000 |
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committer | alberth <alberth@openttd.org> | 2010-12-20 13:16:22 +0000 |
commit | 1f9fe3999d33a4d8d1412eaccb7e0519900ca9a3 (patch) | |
tree | 19d148fc3f4d0de7895ea84c93b0634ee783435b | |
parent | 50faf52cfc68caa48969f96df81a45e13d5599e0 (diff) | |
download | openttd-1f9fe3999d33a4d8d1412eaccb7e0519900ca9a3.tar.xz |
(svn r21543) -Codechange: Remove _build_docks_button_proc array.
-rw-r--r-- | src/dock_gui.cpp | 49 |
1 files changed, 35 insertions, 14 deletions
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp index 1bc769c13..ecf00918c 100644 --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -225,19 +225,6 @@ static void BuildDocksClick_Aqueduct(Window *w) HandlePlacePushButton(w, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL, PlaceDocks_Aqueduct); } - -typedef void OnButtonClick(Window *w); -static OnButtonClick * const _build_docks_button_proc[] = { - BuildDocksClick_Canal, - BuildDocksClick_Lock, - BuildDocksClick_Demolish, - BuildDocksClick_Depot, - BuildDocksClick_Dock, - BuildDocksClick_Buoy, - BuildDocksClick_River, - BuildDocksClick_Aqueduct -}; - struct BuildDocksToolbarWindow : Window { DockToolbarWidgets last_clicked_widget; ///< Contains the last widget that has been clicked on this toolbar. @@ -266,7 +253,41 @@ struct BuildDocksToolbarWindow : Window { virtual void OnClick(Point pt, int widget, int click_count) { this->last_clicked_widget = (DockToolbarWidgets)widget; - if (widget >= DTW_BUTTONS_BEGIN) _build_docks_button_proc[widget - DTW_BUTTONS_BEGIN](this); + switch (widget) { + case DTW_CANAL: // Build canal button + BuildDocksClick_Canal(this); + break; + + case DTW_LOCK: // Build lock button + BuildDocksClick_Lock(this); + break; + + case DTW_DEMOLISH: // Demolish aka dynamite button + BuildDocksClick_Demolish(this); + break; + + case DTW_DEPOT: // Build depot button + BuildDocksClick_Depot(this); + break; + + case DTW_STATION: // Build station button + BuildDocksClick_Dock(this); + break; + + case DTW_BUOY: // Build buoy button + BuildDocksClick_Buoy(this); + break; + + case DTW_RIVER: // Build river button (in scenario editor) + BuildDocksClick_River(this); + break; + + case DTW_BUILD_AQUEDUCT: // Build aqueduct button + BuildDocksClick_Aqueduct(this); + break; + + default: break; + } } virtual EventState OnKeyPress(uint16 key, uint16 keycode) |