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author | tron <tron@openttd.org> | 2006-01-07 16:30:49 +0000 |
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committer | tron <tron@openttd.org> | 2006-01-07 16:30:49 +0000 |
commit | 18de531671575549252cd947d09c83179faf47f5 (patch) | |
tree | 55391a8a486dca0a66ed2398a7c872d44644ce5b | |
parent | 793a0099d41f0f0550e9ce386210d33855633228 (diff) | |
download | openttd-18de531671575549252cd947d09c83179faf47f5.tar.xz |
(svn r3387) Restructure the code, which places fences along railroad tracks.
This includes no functional changes, just some cleanup before some bugfix
-rw-r--r-- | rail_cmd.c | 103 |
1 files changed, 66 insertions, 37 deletions
diff --git a/rail_cmd.c b/rail_cmd.c index 4a4f66d30..ecc8e6ca0 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -1951,7 +1951,6 @@ static void TileLoop_Track(TileIndex tile) { byte old_ground; byte new_ground; - TrackBits rail; old_ground = _m[tile].m5 & RAIL_TYPE_SPECIAL ? GB(_m[tile].m4, 0, 4) : GB(_m[tile].m2, 0, 4); @@ -1978,45 +1977,75 @@ static void TileLoop_Track(TileIndex tile) if (old_ground != RAIL_GROUND_BROWN) { /* wait until bottom is green */ /* determine direction of fence */ - rail = _m[tile].m5 & TRACK_BIT_MASK; - - if (rail == TRACK_BIT_UPPER) { - new_ground = RAIL_GROUND_FENCE_HORIZ1; - } else if (rail == TRACK_BIT_LOWER) { - new_ground = RAIL_GROUND_FENCE_HORIZ2; - } else if (rail == TRACK_BIT_LEFT) { - new_ground = RAIL_GROUND_FENCE_VERT1; - } else if (rail == TRACK_BIT_RIGHT) { - new_ground = RAIL_GROUND_FENCE_VERT2; - } else { - PlayerID owner = GetTileOwner(tile); - - if ( (!(rail&(TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LEFT)) && (rail&TRACK_BIT_DIAG1)) || rail==(TRACK_BIT_LOWER|TRACK_BIT_RIGHT)) { - if (!IsTileType(tile + TileDiffXY(0, -1), MP_RAILWAY) || - !IsTileOwner(tile + TileDiffXY(0, -1), owner) || - (_m[tile + TileDiffXY(0, -1)].m5 == TRACK_BIT_UPPER || _m[tile + TileDiffXY(0, -1)].m5 == TRACK_BIT_LEFT)) - new_ground = RAIL_GROUND_FENCE_NW; - } + TrackBits rail = _m[tile].m5 & TRACK_BIT_MASK; + + switch (rail) { + case TRACK_BIT_UPPER: new_ground = RAIL_GROUND_FENCE_HORIZ1; break; + case TRACK_BIT_LOWER: new_ground = RAIL_GROUND_FENCE_HORIZ2; break; + case TRACK_BIT_LEFT: new_ground = RAIL_GROUND_FENCE_VERT1; break; + case TRACK_BIT_RIGHT: new_ground = RAIL_GROUND_FENCE_VERT2; break; + + default: { + PlayerID owner = GetTileOwner(tile); + + if (rail == (TRACK_BIT_LOWER | TRACK_BIT_RIGHT) || ( + !(rail & (TRACK_BIT_DIAG2 | TRACK_BIT_UPPER | TRACK_BIT_LEFT)) && + (rail & TRACK_BIT_DIAG1) + )) { + TileIndex n = tile + TileDiffXY(0, -1); + + if (!IsTileType(n, MP_RAILWAY) || + !IsTileOwner(n, owner) || + _m[n].m5 == TRACK_BIT_UPPER || + _m[n].m5 == TRACK_BIT_LEFT) { + new_ground = RAIL_GROUND_FENCE_NW; + } + } - if ( (!(rail&(TRACK_BIT_DIAG2|TRACK_BIT_LOWER|TRACK_BIT_RIGHT)) && (rail&TRACK_BIT_DIAG1)) || rail==(TRACK_BIT_UPPER|TRACK_BIT_LEFT)) { - if (!IsTileType(tile + TileDiffXY(0, 1), MP_RAILWAY) || - !IsTileOwner(tile + TileDiffXY(0, 1), owner) || - (_m[tile + TileDiffXY(0, 1)].m5 == TRACK_BIT_LOWER || _m[tile + TileDiffXY(0, 1)].m5 == TRACK_BIT_RIGHT)) - new_ground = (new_ground == RAIL_GROUND_FENCE_NW) ? RAIL_GROUND_FENCE_SENW : RAIL_GROUND_FENCE_SE; - } + if (rail == (TRACK_BIT_UPPER | TRACK_BIT_LEFT) || ( + !(rail & (TRACK_BIT_DIAG2 | TRACK_BIT_LOWER | TRACK_BIT_RIGHT)) && + (rail & TRACK_BIT_DIAG1) + )) { + TileIndex n = tile + TileDiffXY(0, 1); + + if (!IsTileType(n, MP_RAILWAY) || + !IsTileOwner(n, owner) || + _m[n].m5 == TRACK_BIT_LOWER || + _m[n].m5 == TRACK_BIT_RIGHT) { + new_ground = (new_ground == RAIL_GROUND_FENCE_NW) ? + RAIL_GROUND_FENCE_SENW : RAIL_GROUND_FENCE_SE; + } + } - if ( (!(rail&(TRACK_BIT_DIAG1|TRACK_BIT_UPPER|TRACK_BIT_RIGHT)) && (rail&TRACK_BIT_DIAG2)) || rail==(TRACK_BIT_LOWER|TRACK_BIT_LEFT)) { - if (!IsTileType(tile + TileDiffXY(-1, 0), MP_RAILWAY) || - !IsTileOwner(tile + TileDiffXY(-1, 0), owner) || - (_m[tile + TileDiffXY(-1, 0)].m5 == TRACK_BIT_UPPER || _m[tile + TileDiffXY(-1, 0)].m5 == TRACK_BIT_RIGHT)) - new_ground = RAIL_GROUND_FENCE_NE; - } + if (rail == (TRACK_BIT_LOWER | TRACK_BIT_LEFT) || ( + !(rail & (TRACK_BIT_DIAG1 | TRACK_BIT_UPPER | TRACK_BIT_RIGHT)) && + (rail & TRACK_BIT_DIAG2) + )) { + TileIndex n = tile + TileDiffXY(-1, 0); + + if (!IsTileType(n, MP_RAILWAY) || + !IsTileOwner(n, owner) || + _m[n].m5 == TRACK_BIT_UPPER || + _m[n].m5 == TRACK_BIT_RIGHT) { + new_ground = RAIL_GROUND_FENCE_NE; + } + } - if ( (!(rail&(TRACK_BIT_DIAG1|TRACK_BIT_LOWER|TRACK_BIT_LEFT)) && (rail&TRACK_BIT_DIAG2)) || rail==(TRACK_BIT_UPPER|TRACK_BIT_RIGHT)) { - if (!IsTileType(tile + TileDiffXY(1, 0), MP_RAILWAY) || - !IsTileOwner(tile + TileDiffXY(1, 0), owner) || - (_m[tile + TileDiffXY(1, 0)].m5 == TRACK_BIT_LOWER || _m[tile + TileDiffXY(1, 0)].m5 == TRACK_BIT_LEFT)) - new_ground = (new_ground == RAIL_GROUND_FENCE_NE) ? RAIL_GROUND_FENCE_NESW : RAIL_GROUND_FENCE_SW; + if (rail == (TRACK_BIT_UPPER | TRACK_BIT_RIGHT) || ( + !(rail & (TRACK_BIT_DIAG1 | TRACK_BIT_LOWER | TRACK_BIT_LEFT)) && + (rail & TRACK_BIT_DIAG2) + )) { + TileIndex n = tile + TileDiffXY(1, 0); + + if (!IsTileType(n, MP_RAILWAY) || + !IsTileOwner(n, owner) || + _m[n].m5 == TRACK_BIT_LOWER || + _m[n].m5 == TRACK_BIT_LEFT) { + new_ground = (new_ground == RAIL_GROUND_FENCE_NE) ? + RAIL_GROUND_FENCE_NESW : RAIL_GROUND_FENCE_SW; + } + } + break; } } } |