diff options
author | KUDr <kudr@openttd.org> | 2006-05-05 19:30:09 +0000 |
---|---|---|
committer | KUDr <kudr@openttd.org> | 2006-05-05 19:30:09 +0000 |
commit | 1512d86e35b914b3ba88be961684e22edd72fc23 (patch) | |
tree | 74a3bebc9fba22e52956c89f3d43ad76fdf1da7c | |
parent | 86b57907824d3bb80b6524d6f221ba4b43f94bf4 (diff) | |
download | openttd-1512d86e35b914b3ba88be961684e22edd72fc23.tar.xz |
(svn r4746) - Fix: VC shows warning in newgrf_station.c:211 and complains about missing sprite.c
-rw-r--r-- | newgrf_station.c | 2 | ||||
-rw-r--r-- | openttd.dsp | 2516 | ||||
-rw-r--r-- | openttd.vcproj | 5 |
3 files changed, 1274 insertions, 1249 deletions
diff --git a/newgrf_station.c b/newgrf_station.c index c65034631..fcbce7f1d 100644 --- a/newgrf_station.c +++ b/newgrf_station.c @@ -208,7 +208,7 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by switch (variable) { /* Calculated station variables */ - case 0x42: GetRailType(object->u.station.tile) << 8; /* Rail type */ + case 0x42: return GetRailType(object->u.station.tile) << 8; /* Rail type */ case 0x43: return st->owner; /* Station owner */ case 0x44: return 2; /* PBS status */ case 0x48: { /* Accepted cargo types */ diff --git a/openttd.dsp b/openttd.dsp index 5e08392ca..1cf407fc5 100644 --- a/openttd.dsp +++ b/openttd.dsp @@ -1,1245 +1,1271 @@ -# Microsoft Developer Studio Project File - Name="openttd" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Console Application" 0x0103 - -CFG=openttd - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "openttd.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "openttd.mak" CFG="openttd - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "openttd - Win32 Release" (based on "Win32 (x86) Console Application") -!MESSAGE "openttd - Win32 Debug" (based on "Win32 (x86) Console Application") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "openttd - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c -# ADD CPP /nologo /Gr /Zp4 /MT /W3 /Zi /Ox /Oa /Ow /Og /Oi /Os /Gf /Gy /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32_EXCEPTION_TRACKER" /D "WIN32_ENABLE_DIRECTMUSIC_SUPPORT" /D "WITH_PNG" /D "WITH_ZLIB" /D "ENABLE_NETWORK" /FAcs /FR /Yu"stdafx.h" /J /FD /c -# SUBTRACT CPP /WX /Ot -# ADD BASE RSC /l 0x809 /d "NDEBUG" -# ADD RSC /l 0x809 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib /nologo /subsystem:windows /map /machine:I386 /opt:nowin98 -# SUBTRACT LINK32 /pdb:none - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WITH_PNG" /D "WITH_ZLIB" /D "ENABLE_NETWORK" /D "WIN32_ENABLE_DIRECTMUSIC_SUPPORT" /YX"stdafx.h" /FD /GZ /c -# SUBTRACT CPP /WX /Fr -# ADD BASE RSC /l 0x809 /d "_DEBUG" -# ADD RSC /l 0x809 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# SUBTRACT LINK32 /pdb:none - -!ENDIF - -# Begin Target - -# Name "openttd - Win32 Release" -# Name "openttd - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=.\ai\ai.c -!IF "$(CFG)" == "openttd - Win32 Release" -# ADD CPP /Yu"../stdafx.h" -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" -!ENDIF -# End Source File -# Begin Source File - -SOURCE=.\ai\trolly\build.c -!IF "$(CFG)" == "openttd - Win32 Release" -# ADD CPP /Yu"../../stdafx.h" -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" -!ENDIF -# End Source File -# Begin Source File - -SOURCE=.\ai\trolly\trolly.c -!IF "$(CFG)" == "openttd - Win32 Release" -# ADD CPP /Yu"../../stdafx.h" -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" -!ENDIF -# End Source File -# Begin Source File - -SOURCE=.\ai\default\default.c -!IF "$(CFG)" == "openttd - Win32 Release" -# ADD CPP /Yu"../../stdafx.h" -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" -!ENDIF -# End Source File -# Begin Source File - -SOURCE=.\ai\trolly\pathfinder.c -!IF "$(CFG)" == "openttd - Win32 Release" -# ADD CPP /Yu"../../stdafx.h" -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" -!ENDIF -# End Source File -# Begin Source File - -SOURCE=.\ai\trolly\shared.c -!IF "$(CFG)" == "openttd - Win32 Release" -# ADD CPP /Yu"../../stdafx.h" -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" -!ENDIF -# End Source File -# Begin Source File - -SOURCE=.\airport.c -# End Source File -# Begin Source File - -SOURCE=.\aystar.c -# End Source File -# Begin Source File - -SOURCE=.\command.c -# End Source File -# Begin Source File - -SOURCE=.\console.c -# End Source File -# Begin Source File - -SOURCE=.\console_cmds.c -# End Source File -# Begin Source File - -SOURCE=.\currency.c -# End Source File -# Begin Source File - -SOURCE=.\debug.c -# End Source File -# Begin Source File - -SOURCE=.\video\dedicated_v.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\depot.c -# End Source File -# Begin Source File - -SOURCE=.\music\dmusic.cpp - -!IF "$(CFG)" == "openttd - Win32 Release" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\documentation.txt -# End Source File -# Begin Source File - -SOURCE=.\driver.c -# End Source File -# Begin Source File - -SOURCE=.\economy.c -# End Source File -# Begin Source File - -SOURCE=.\elrail.c -# End Source File -# Begin Source File - -SOURCE=.\engine.c -# End Source File -# Begin Source File - -SOURCE=.\fileio.c -# End Source File -# Begin Source File - -SOURCE=.\gfx.c -# End Source File -# Begin Source File - -SOURCE=.\gfxinit.c -# End Source File -# Begin Source File - -SOURCE=.\landscape.c -# End Source File -# Begin Source File - -SOURCE=.\map.c -# End Source File -# Begin Source File - -SOURCE=.\md5.c -# End Source File -# Begin Source File - -SOURCE=.\mersenne.c -# End Source File -# Begin Source File - -SOURCE=.\minilzo.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -# SUBTRACT CPP /YX - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\misc.c -# End Source File -# Begin Source File - -SOURCE=.\mixer.c -# End Source File -# Begin Source File - -SOURCE=.\namegen.c -# End Source File -# Begin Source File - -SOURCE=.\network.c -# End Source File -# Begin Source File - -SOURCE=.\newgrf.c -# End Source File -# Begin Source File - -SOURCE=.\newgrf_engine.c -# End Source File -# Begin Source File - -SOURCE=.\newgrf_spritegroup.c -# End Source File -# Begin Source File - -SOURCE=.\newgrf_station.c -# End Source File -# Begin Source File - -SOURCE=.\newgrf_text.c -# End Source File -# Begin Source File - -SOURCE=.\npf.c -# End Source File -# Begin Source File - -SOURCE=.\music\null_m.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\sound\null_s.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\video\null_v.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\oldloader.c -# End Source File -# Begin Source File - -SOURCE=.\openttd.c -# End Source File -# Begin Source File - -SOURCE=.\os_timer.c -# End Source File -# Begin Source File - -SOURCE=.\ottdres.rc -# End Source File -# Begin Source File - -SOURCE=.\pathfind.c -# End Source File -# Begin Source File - -SOURCE=.\players.c -# End Source File -# Begin Source File - -SOURCE=.\pool.c -# End Source File -# Begin Source File - -SOURCE=.\queue.c -# End Source File -# Begin Source File - -SOURCE=.\rail.c -# End Source File -# Begin Source File - -SOURCE=.\saveload.c -# End Source File -# Begin Source File - -SOURCE=.\screenshot.c -# End Source File -# Begin Source File - -SOURCE=.\sdl.c -# End Source File -# Begin Source File - -SOURCE=.\sound\sdl_s.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\video\sdl_v.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\settings.c -# End Source File -# Begin Source File - -SOURCE=.\signs.c -# End Source File -# Begin Source File - -SOURCE=.\sound.c -# End Source File -# Begin Source File - -SOURCE=.\sprite.c -# End Source File -# Begin Source File - -SOURCE=.\spritecache.c -# End Source File -# Begin Source File - -SOURCE=.\StdAfx.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yc"stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\string.c -# End Source File -# Begin Source File - -SOURCE=.\strings.c -# End Source File -# Begin Source File - -SOURCE=.\texteff.c -# End Source File -# Begin Source File - -SOURCE=.\thread.c -# End Source File -# Begin Source File - -SOURCE=.\tile.c -# End Source File -# Begin Source File - -SOURCE=.\unix.c -# PROP Exclude_From_Build 1 -# End Source File -# Begin Source File - -SOURCE=.\vehicle.c -# End Source File -# Begin Source File - -SOURCE=.\vehicle_gui.c -# End Source File -# Begin Source File - -SOURCE=.\viewport.c -# End Source File -# Begin Source File - -SOURCE=.\waypoint.c -# End Source File -# Begin Source File - -SOURCE=.\widget.c -# End Source File -# Begin Source File - -SOURCE=.\win32.c -# End Source File -# Begin Source File - -SOURCE=.\music\win32_m.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\sound\win32_s.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\video\win32_v.c - -!IF "$(CFG)" == "openttd - Win32 Release" - -# ADD CPP /Yu"../stdafx.h" - -!ELSEIF "$(CFG)" == "openttd - Win32 Debug" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\window.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=.\ai\trolly\trolly.h -# End Source File -# Begin Source File - -SOURCE=.\ai\ai.h -# End Source File -# Begin Source File - -SOURCE=.\aystar.h -# End Source File -# Begin Source File - -SOURCE=.\clear.h -# End Source File -# Begin Source File - -SOURCE=.\command.h -# End Source File -# Begin Source File - -SOURCE=.\console.h -# End Source File -# Begin Source File - -SOURCE=.\currency.h -# End Source File -# Begin Source File - -SOURCE=.\debug.h -# End Source File -# Begin Source File - -SOURCE=.\video\dedicated_v.h -# End Source File -# Begin Source File - -SOURCE=.\depot.h -# End Source File -# Begin Source File - -SOURCE=.\music\dmusic.h -# End Source File -# Begin Source File - -SOURCE=.\driver.h -# End Source File -# Begin Source File - -SOURCE=.\economy.h -# End Source File -# Begin Source File - -SOURCE=.\engine.h -# End Source File -# Begin Source File - -SOURCE=.\fileio.h -# End Source File -# Begin Source File - -SOURCE=.\functions.h -# End Source File -# Begin Source File - -SOURCE=.\gfx.h -# End Source File -# Begin Source File - -SOURCE=.\gfxinit.h -# End Source File -# Begin Source File - -SOURCE=.\gui.h -# End Source File -# Begin Source File - -SOURCE=.\hal.h -# End Source File -# Begin Source File - -SOURCE=.\industry.h -# End Source File -# Begin Source File - -SOURCE=.\macros.h -# End Source File -# Begin Source File - -SOURCE=.\map.h -# End Source File -# Begin Source File - -SOURCE=.\md5.h -# End Source File -# Begin Source File - -SOURCE=.\network.h -# End Source File -# Begin Source File - -SOURCE=.\newgrf.h -# End Source File -# Begin Source File - -SOURCE=.\newgrf_callbacks.h -# End Source File -# Begin Source File - -SOURCE=.\newgrf_engine.h -# End Source File -# Begin Source File - -SOURCE=.\newgrf_spritegroup.h -# End Source File -# Begin Source File - -SOURCE=.\newgrf_station.h -# End Source File -# Begin Source File - -SOURCE=.\newgrf_text.h -# End Source File -# Begin Source File - -SOURCE=.\news.h -# End Source File -# Begin Source File - -SOURCE=.\npf.h -# End Source File -# Begin Source File - -SOURCE=.\music\null_m.h -# End Source File -# Begin Source File - -SOURCE=.\sound\null_s.h -# End Source File -# Begin Source File - -SOURCE=.\video\null_v.h -# End Source File -# Begin Source File - -SOURCE=.\openttd.h -# End Source File -# Begin Source File - -SOURCE=.\pathfind.h -# End Source File -# Begin Source File - -SOURCE=.\player.h -# End Source File -# Begin Source File - -SOURCE=.\pool.h -# End Source File -# Begin Source File - -SOURCE=.\queue.h -# End Source File -# Begin Source File - -SOURCE=.\rail.h -# End Source File -# Begin Source File - -SOURCE=.\road.h -# End Source File -# Begin Source File - -SOURCE=.\saveload.h -# End Source File -# Begin Source File - -SOURCE=.\sound\sdl_s.h -# End Source File -# Begin Source File - -SOURCE=.\video\sdl_v.h -# End Source File -# Begin Source File - -SOURCE=.\signs.h -# End Source File -# Begin Source File - -SOURCE=.\sound.h -# End Source File -# Begin Source File - -SOURCE=.\station.h -# End Source File -# Begin Source File - -SOURCE=.\StdAfx.h -# End Source File -# Begin Source File - -SOURCE=.\string.h -# End Source File -# Begin Source File - -SOURCE=.\strings.h -# End Source File -# Begin Source File - -SOURCE=.\thread.h -# End Source File -# Begin Source File - -SOURCE=.\tile.h -# End Source File -# Begin Source File - -SOURCE=.\town.h -# End Source File -# Begin Source File - -SOURCE=.\train.h -# End Source File -# Begin Source File - -SOURCE=.\variables.h -# End Source File -# Begin Source File - -SOURCE=.\vehicle.h -# End Source File -# Begin Source File - -SOURCE=.\vehicle_gui.h -# End Source File -# Begin Source File - -SOURCE=.\viewport.h -# End Source File -# Begin Source File - -SOURCE=.\waypoint.h -# End Source File -# Begin Source File - -SOURCE=.\music\win32_m.h -# End Source File -# Begin Source File - -SOURCE=.\sound\win32_s.h -# End Source File -# Begin Source File - -SOURCE=.\video\win32_v.h -# End Source File -# Begin Source File - -SOURCE=.\window.h -# End Source File -# End Group -# Begin Group "Gui Source codes" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\aircraft_gui.c -# End Source File -# Begin Source File - -SOURCE=.\airport_gui.c -# End Source File -# Begin Source File - -SOURCE=.\bridge_gui.c -# End Source File -# Begin Source File - -SOURCE=.\dock_gui.c -# End Source File -# Begin Source File - -SOURCE=.\engine_gui.c -# End Source File -# Begin Source File - -SOURCE=.\graph_gui.c -# End Source File -# Begin Source File - -SOURCE=.\industry_gui.c -# End Source File -# Begin Source File - -SOURCE=.\intro_gui.c -# End Source File -# Begin Source File - -SOURCE=.\main_gui.c -# End Source File -# Begin Source File - -SOURCE=.\misc_gui.c -# End Source File -# Begin Source File - -SOURCE=.\music_gui.c -# End Source File -# Begin Source File - -SOURCE=.\network_gui.c -# End Source File -# Begin Source File - -SOURCE=.\news_gui.c -# End Source File -# Begin Source File - -SOURCE=.\order_gui.c -# End Source File -# Begin Source File - -SOURCE=.\player_gui.c -# End Source File -# Begin Source File - -SOURCE=.\rail_gui.c -# End Source File -# Begin Source File - -SOURCE=.\road_gui.c -# End Source File -# Begin Source File - -SOURCE=.\roadveh_gui.c -# End Source File -# Begin Source File - -SOURCE=.\settings_gui.c -# End Source File -# Begin Source File - -SOURCE=.\ship_gui.c -# End Source File -# Begin Source File - -SOURCE=.\smallmap_gui.c -# End Source File -# Begin Source File - -SOURCE=.\station_gui.c -# End Source File -# Begin Source File - -SOURCE=.\subsidy_gui.c -# End Source File -# Begin Source File - -SOURCE=.\terraform_gui.c -# End Source File -# Begin Source File - -SOURCE=.\town_gui.c -# End Source File -# Begin Source File - -SOURCE=.\train_gui.c -# End Source File -# End Group -# Begin Group "Landscape" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\aircraft_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\clear_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\disaster_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\dummy_land.c -# End Source File -# Begin Source File - -SOURCE=.\industry_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\misc_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\order_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\rail_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\road_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\roadveh_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\ship_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\station_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\town_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\train_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\tree_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\tunnelbridge_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\unmovable_cmd.c -# End Source File -# Begin Source File - -SOURCE=.\water_cmd.c -# End Source File -# End Group -# Begin Group "Tables" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\table\ai_rail.h -# End Source File -# Begin Source File - -SOURCE=.\table\allstrings.h -# End Source File -# Begin Source File - -SOURCE=.\table\animcursors.h -# End Source File -# Begin Source File - -SOURCE=.\table\autorail.h -# End Source File -# Begin Source File - -SOURCE=.\table\build_industry.h -# End Source File -# Begin Source File - -SOURCE=.\table\clear_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\elrail_data.h -# End Source File -# Begin Source File - -SOURCE=.\table\engines.h -# End Source File -# Begin Source File - -SOURCE=.\table\files.h -# End Source File -# Begin Source File - -SOURCE=.\table\genland.h -# End Source File -# Begin Source File - -SOURCE=.\table\industry_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\landscape_const.h -# End Source File -# Begin Source File - -SOURCE=.\table\landscape_sprite.h -# End Source File -# Begin Source File - -SOURCE=.\table\namegen.h -# End Source File -# Begin Source File - -SOURCE=.\table\palettes.h -# End Source File -# Begin Source File - -SOURCE=.\table\road_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\roadveh.h -# End Source File -# Begin Source File - -SOURCE=.\table\sprites.h -# End Source File -# Begin Source File - -SOURCE=.\table\station_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\strings.h -# End Source File -# Begin Source File - -SOURCE=.\table\town_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\track_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\train_cmd.h -# End Source File -# Begin Source File - -SOURCE=.\table\tree_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\tunnel_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\unmovable_land.h -# End Source File -# Begin Source File - -SOURCE=.\table\water_land.h -# End Source File -# End Group -# Begin Group "Network Source Files" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\callback_table.c -# End Source File -# Begin Source File - -SOURCE=.\dedicated.c -# End Source File -# Begin Source File - -SOURCE=.\network_client.c -# End Source File -# Begin Source File - -SOURCE=.\network_data.c -# End Source File -# Begin Source File - -SOURCE=.\network_gamelist.c -# End Source File -# Begin Source File - -SOURCE=.\network_server.c -# End Source File -# Begin Source File - -SOURCE=.\network_udp.c -# End Source File -# End Group -# Begin Group "Network Header Files" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\network_client.h -# End Source File -# Begin Source File - -SOURCE=.\network_core.h -# End Source File -# Begin Source File - -SOURCE=.\network_data.h -# End Source File -# Begin Source File - -SOURCE=.\network_gamelist.h -# End Source File -# Begin Source File - -SOURCE=.\network_server.h -# End Source File -# Begin Source File - -SOURCE=.\network_udp.h -# End Source File -# End Group -# Begin Group "Map Accessors" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\bridge_map.c -# End Source File -# Begin Source File - -SOURCE=.\bridge_map.h -# End Source File -# Begin Source File - -SOURCE=.\clear_map.h -# End Source File -# Begin Source File - -SOURCE=.\industry_map.h -# End Source File -# Begin Source File - -SOURCE=.\rail_map.h -# End Source File -# Begin Source File - -SOURCE=.\road_map.c -# End Source File -# Begin Source File - -SOURCE=.\road_map.h -# End Source File -# Begin Source File - -SOURCE=.\station_map.c -# End Source File -# Begin Source File - -SOURCE=.\station_map.h -# End Source File -# Begin Source File - -SOURCE=.\town_map.h -# End Source File -# Begin Source File - -SOURCE=.\tree_map.h -# End Source File -# Begin Source File - -SOURCE=.\tunnel_map.c -# End Source File -# Begin Source File - -SOURCE=.\tunnel_map.h -# End Source File -# Begin Source File - -SOURCE=.\unmovable_map.h -# End Source File -# Begin Source File - -SOURCE=.\void_map.h -# End Source File -# Begin Source File - -SOURCE=.\water_map.h -# End Source File -# End Group -# Begin Source File - -SOURCE=.\changelog.txt -# End Source File -# Begin Source File - -SOURCE=.\mainicon.ico -# End Source File -# Begin Source File - -SOURCE=.\openttd.ico -# End Source File -# Begin Source File - -SOURCE=.\ReadMe.txt -# End Source File -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="openttd" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=openttd - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "openttd.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "openttd.mak" CFG="openttd - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "openttd - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "openttd - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /Gr /Zp4 /MT /W3 /Zi /Ox /Oa /Ow /Og /Oi /Os /Gf /Gy /I "../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32_EXCEPTION_TRACKER" /D "WIN32_ENABLE_DIRECTMUSIC_SUPPORT" /D "WITH_PNG" /D "WITH_ZLIB" /D "ENABLE_NETWORK" /FAcs /FR /Yu"stdafx.h" /J /FD /c
+# SUBTRACT CPP /WX /Ot
+# ADD BASE RSC /l 0x809 /d "NDEBUG"
+# ADD RSC /l 0x809 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib /nologo /subsystem:windows /map /machine:I386 /nodefaultlib:"libc.lib" /libpath:"../lib" /opt:nowin98
+# SUBTRACT LINK32 /pdb:none
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WITH_PNG" /D "WITH_ZLIB" /D "ENABLE_NETWORK" /D "WIN32_ENABLE_DIRECTMUSIC_SUPPORT" /YX"stdafx.h" /FD /GZ /c
+# SUBTRACT CPP /WX /Fr
+# ADD BASE RSC /l 0x809 /d "_DEBUG"
+# ADD RSC /l 0x809 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /pdbtype:sept /libpath:"../lib"
+# SUBTRACT LINK32 /pdb:none
+
+!ENDIF
+
+# Begin Target
+
+# Name "openttd - Win32 Release"
+# Name "openttd - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\ai\ai.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\airport.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\aystar.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ai\trolly\build.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\command.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\console.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\console_cmds.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\currency.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\debug.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\dedicated_v.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\ai\default\default.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\depot.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\music\dmusic.cpp
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# SUBTRACT CPP /YX /Yc /Yu
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\documentation.txt
+# End Source File
+# Begin Source File
+
+SOURCE=.\driver.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\economy.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\elrail.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\engine.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\fileio.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\gfx.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\gfxinit.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\landscape.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\map.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\md5.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\mersenne.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\minilzo.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# SUBTRACT CPP /YX /Yc /Yu
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+# SUBTRACT CPP /YX
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\misc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\mixer.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\namegen.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\network.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_engine.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_spritegroup.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_station.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_text.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\npf.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\music\null_m.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound\null_s.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\null_v.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\oldloader.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\openttd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\os_timer.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ottdres.rc
+# End Source File
+# Begin Source File
+
+SOURCE=.\pathfind.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ai\trolly\pathfinder.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\players.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pool.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\queue.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rail.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\saveload.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\screenshot.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\sdl.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound\sdl_s.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\sdl_v.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\settings.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ai\trolly\shared.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\signs.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\spritecache.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yc"stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\string.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\strings.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texteff.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\thread.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\tile.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ai\trolly\trolly.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\unix.c
+# PROP Exclude_From_Build 1
+# End Source File
+# Begin Source File
+
+SOURCE=.\vehicle.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\vehicle_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\viewport.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\waypoint.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\widget.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\music\win32_m.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound\win32_s.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\win32_v.c
+
+!IF "$(CFG)" == "openttd - Win32 Release"
+
+# ADD CPP /Yu"../stdafx.h"
+
+!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\window.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\ai\ai.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\aystar.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\clear.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\command.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\console.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\currency.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\debug.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\dedicated_v.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\depot.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\music\dmusic.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\driver.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\economy.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\engine.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\fileio.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\functions.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\gfx.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\gfxinit.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\gui.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\hal.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\industry.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\macros.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\md5.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\network.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_callbacks.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_engine.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_spritegroup.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_station.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\newgrf_text.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\news.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\npf.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\music\null_m.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound\null_s.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\null_v.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\openttd.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pathfind.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\player.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pool.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\queue.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\rail.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\road.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\saveload.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound\sdl_s.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\sdl_v.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\signs.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\station.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\string.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\strings.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\thread.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\tile.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\town.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\train.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\ai\trolly\trolly.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\variables.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vehicle.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vehicle_gui.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\viewport.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\waypoint.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\music\win32_m.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\sound\win32_s.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\video\win32_v.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\window.h
+# End Source File
+# End Group
+# Begin Group "Gui Source codes"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\aircraft_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\airport_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\bridge_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dock_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\engine_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\graph_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\industry_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\intro_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\main_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\misc_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\music_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\news_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\order_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\player_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rail_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\road_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\roadveh_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\settings_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ship_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\smallmap_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\station_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\subsidy_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\terraform_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\town_gui.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\train_gui.c
+# End Source File
+# End Group
+# Begin Group "Landscape"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\aircraft_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\clear_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\disaster_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dummy_land.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\industry_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\misc_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\order_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rail_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\road_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\roadveh_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ship_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\station_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\town_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\train_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\tree_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\tunnelbridge_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\unmovable_cmd.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\water_cmd.c
+# End Source File
+# End Group
+# Begin Group "Tables"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\table\ai_rail.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\allstrings.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\animcursors.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\autorail.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\build_industry.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\clear_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\elrail_data.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\engines.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\files.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\genland.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\industry_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\landscape_const.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\landscape_sprite.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\namegen.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\palettes.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\road_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\roadveh.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\sprites.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\station_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\strings.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\town_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\track_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\train_cmd.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\tree_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\tunnel_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\unmovable_land.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\table\water_land.h
+# End Source File
+# End Group
+# Begin Group "Network Source Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\callback_table.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dedicated.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_client.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_data.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_gamelist.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_server.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_udp.c
+# End Source File
+# End Group
+# Begin Group "Network Header Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\network_client.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_core.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_data.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_gamelist.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_server.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\network_udp.h
+# End Source File
+# End Group
+# Begin Group "Map Accessors"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\bridge_map.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\bridge_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\clear_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\industry_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\rail_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\road_map.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\road_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\station_map.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\station_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\town_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\tree_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\tunnel_map.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\tunnel_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\unmovable_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\void_map.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\water_map.h
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\changelog.txt
+# End Source File
+# Begin Source File
+
+SOURCE=.\mainicon.ico
+# End Source File
+# Begin Source File
+
+SOURCE=.\openttd.ico
+# End Source File
+# Begin Source File
+
+SOURCE=.\ReadMe.txt
+# End Source File
+# End Target
+# End Project
diff --git a/openttd.vcproj b/openttd.vcproj index f1e00ee4d..4a82db4ee 100644 --- a/openttd.vcproj +++ b/openttd.vcproj @@ -58,6 +58,7 @@ OutputFile=".\Release/openttd.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" + IgnoreDefaultLibraryNames="libc.lib" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\Release/openttd.pdb" SubSystem="2" @@ -124,6 +125,7 @@ OutputFile=".\Debug/openttd.exe" LinkIncremental="0" SuppressStartupBanner="TRUE" + IgnoreDefaultLibraryNames="libc.lib" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\Debug/openttd.pdb" SubSystem="2" @@ -350,9 +352,6 @@ RelativePath=".\sound.c"> </File> <File - RelativePath=".\sprite.c"> - </File> - <File RelativePath=".\spritecache.c"> </File> <File |