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authorbelugas <belugas@openttd.org>2008-01-04 02:32:58 +0000
committerbelugas <belugas@openttd.org>2008-01-04 02:32:58 +0000
commit1347ffa8cf442d69e17ed279a811a82fd38e707e (patch)
treee9b5149386edf4d9c297d193127e5668ef96bcd4
parentbf57e3d8680b8477cf940074e99d7b4ea1079cd6 (diff)
downloadopenttd-1347ffa8cf442d69e17ed279a811a82fd38e707e.tar.xz
(svn r11751) -Codechange: Enumify some widgets (and others) and while at it, apply some code style
-rw-r--r--src/settings_gui.cpp238
1 files changed, 150 insertions, 88 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 7b9358895..adb111b9d 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -130,6 +130,29 @@ static inline bool RoadVehiclesAreBuilt()
}
+enum GameOptionsWidgets {
+ GAMEOPT_CURRENCY_TXT = 4,
+ GAMEOPT_CURRENCY_BTN,
+ GAMEOPT_DISTANCE_TXT = 7,
+ GAMEOPT_DISTANCE_BTN,
+ GAMEOPT_ROADSIDE_TXT = 10,
+ GAMEOPT_ROADSIDE_BTN,
+ GAMEOPT_TOWNNAME_TXT = 13,
+ GAMEOPT_TOWNNAME_BTN,
+ GAMEOPT_AUTOSAVE_TXT = 16,
+ GAMEOPT_AUTOSAVE_BTN,
+ GAMEOPT_VEHICLENAME_TXT = 19,
+ GAMEOPT_VEHICLENAME_BTN,
+ GAMEOPT_VEHICLENAME_SAVE,
+ GAMEOPT_LANG_TXT = 23,
+ GAMEOPT_LANG_BTN,
+ GAMEOPT_RESOLUTION_TXT = 26,
+ GAMEOPT_RESOLUTION_BTN,
+ GAMEOPT_FULLSCREEN,
+ GAMEOPT_SCREENSHOT_TXT = 30,
+ GAMEOPT_SCREENSHOT_BTN,
+};
+
static void ShowCustCurrency();
static void GameOptionsWndProc(Window *w, WindowEvent *e)
@@ -151,7 +174,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
i = GetCurRes();
SetDParam(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i);
SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format);
- w->SetWidgetLoweredState(28, _fullscreen);
+ w->SetWidgetLoweredState(GAMEOPT_FULLSCREEN, _fullscreen);
DrawWindowWidgets(w);
DrawString(20, 175, STR_OPTIONS_FULLSCREEN, TC_FROMSTRING); // fullscreen
@@ -159,13 +182,15 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
switch (e->we.click.widget) {
- case 4: case 5: /* Setup currencies dropdown */
- ShowDropDownMenu(w, BuildCurrencyDropdown(), _opt_ptr->currency, 5, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);;
- return;
- case 7: case 8: /* Setup distance unit dropdown */
- ShowDropDownMenu(w, _units_dropdown, _opt_ptr->units, 8, 0, 0);
- return;
- case 10: case 11: { /* Setup road-side dropdown */
+ case GAMEOPT_CURRENCY_TXT: case GAMEOPT_CURRENCY_BTN: /* Setup currencies dropdown */
+ ShowDropDownMenu(w, BuildCurrencyDropdown(), _opt_ptr->currency, GAMEOPT_CURRENCY_BTN, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);;
+ break;
+
+ case GAMEOPT_DISTANCE_TXT: case GAMEOPT_DISTANCE_BTN: /* Setup distance unit dropdown */
+ ShowDropDownMenu(w, _units_dropdown, _opt_ptr->units, GAMEOPT_DISTANCE_BTN, 0, 0);
+ break;
+
+ case GAMEOPT_ROADSIDE_TXT: case GAMEOPT_ROADSIDE_BTN: { /* Setup road-side dropdown */
int i = 0;
/* You can only change the drive side if you are in the menu or ingame with
@@ -173,9 +198,10 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server))
i = (-1) ^ (1 << _opt_ptr->road_side); // disable the other value
- ShowDropDownMenu(w, _driveside_dropdown, _opt_ptr->road_side, 11, i, 0);
- } return;
- case 13: case 14: { /* Setup townname dropdown */
+ ShowDropDownMenu(w, _driveside_dropdown, _opt_ptr->road_side, GAMEOPT_ROADSIDE_BTN, i, 0);
+ } break;
+
+ case GAMEOPT_TOWNNAME_TXT: case GAMEOPT_TOWNNAME_BTN: { /* Setup townname dropdown */
uint sel = 0;
for (uint i = 0; _town_names[i] != INVALID_STRING_ID; i++) {
if (_town_names[i] == TownName(_opt_ptr->town_name)) {
@@ -183,40 +209,46 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
break;
}
}
- ShowDropDownMenu(w, _town_names, sel, 14, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << sel), 0);
- return;
- }
- case 16: case 17: /* Setup autosave dropdown */
- ShowDropDownMenu(w, _autosave_dropdown, _opt_ptr->autosave, 17, 0, 0);
- return;
- case 19: case 20: /* Setup customized vehicle-names dropdown */
- ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names & 1) ? 1 : 0, 20, (_vehicle_design_names & 2) ? 0 : 2, 0);
- return;
- case 21: /* Save customized vehicle-names to disk */
- return;
- case 23: case 24: /* Setup interface language dropdown */
- ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, 24, 0, 0);
- return;
- case 26: case 27: /* Setup resolution dropdown */
- ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0);
- return;
- case 28: /* Click fullscreen on/off */
+ ShowDropDownMenu(w, _town_names, sel, GAMEOPT_TOWNNAME_BTN, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << sel), 0);
+ } break;
+
+ case GAMEOPT_AUTOSAVE_TXT: case GAMEOPT_AUTOSAVE_BTN: /* Setup autosave dropdown */
+ ShowDropDownMenu(w, _autosave_dropdown, _opt_ptr->autosave, GAMEOPT_AUTOSAVE_BTN, 0, 0);
+ break;
+
+ case GAMEOPT_VEHICLENAME_TXT: case GAMEOPT_VEHICLENAME_BTN: /* Setup customized vehicle-names dropdown */
+ ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names & 1) ? 1 : 0, GAMEOPT_VEHICLENAME_BTN, (_vehicle_design_names & 2) ? 0 : 2, 0);
+ break;
+
+ case GAMEOPT_VEHICLENAME_SAVE: /* Save customized vehicle-names to disk */
+ break; // not implemented
+
+ case GAMEOPT_LANG_TXT: case GAMEOPT_LANG_BTN: /* Setup interface language dropdown */
+ ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, GAMEOPT_LANG_BTN, 0, 0);
+ break;
+
+ case GAMEOPT_RESOLUTION_TXT: case GAMEOPT_RESOLUTION_BTN: /* Setup resolution dropdown */
+ ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), GAMEOPT_RESOLUTION_BTN, 0, 0);
+ break;
+
+ case GAMEOPT_FULLSCREEN: /* Click fullscreen on/off */
/* try to toggle full-screen on/off */
if (!ToggleFullScreen(!_fullscreen)) {
ShowErrorMessage(INVALID_STRING_ID, STR_FULLSCREEN_FAILED, 0, 0);
}
- w->SetWidgetLoweredState(28, _fullscreen);
+ w->SetWidgetLoweredState(GAMEOPT_FULLSCREEN, _fullscreen);
SetWindowDirty(w);
- return;
- case 30: case 31: /* Setup screenshot format dropdown */
- ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, 31, 0, 0);
- return;
+ break;
+
+ case GAMEOPT_SCREENSHOT_TXT: case GAMEOPT_SCREENSHOT_BTN: /* Setup screenshot format dropdown */
+ ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, GAMEOPT_SCREENSHOT_BTN, 0, 0);
+ break;
}
break;
case WE_DROPDOWN_SELECT:
switch (e->we.dropdown.button) {
- case 20: /* Vehicle design names */
+ case GAMEOPT_VEHICLENAME_BTN: /* Vehicle design names */
if (e->we.dropdown.index == 0) {
DeleteCustomEngineNames();
MarkWholeScreenDirty();
@@ -225,22 +257,26 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
MarkWholeScreenDirty();
}
break;
- case 5: /* Currency */
+
+ case GAMEOPT_CURRENCY_BTN: /* Currency */
if (e->we.dropdown.index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
_opt_ptr->currency = e->we.dropdown.index;
MarkWholeScreenDirty();
break;
- case 8: /* Measuring units */
+
+ case GAMEOPT_DISTANCE_BTN: /* Measuring units */
_opt_ptr->units = e->we.dropdown.index;
MarkWholeScreenDirty();
break;
- case 11: /* Road side */
+
+ case GAMEOPT_ROADSIDE_BTN: /* Road side */
if (_opt_ptr->road_side != e->we.dropdown.index) { // only change if setting changed
DoCommandP(0, e->we.dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_00B4_CAN_T_DO_THIS));
MarkWholeScreenDirty();
}
break;
- case 14: /* Town names */
+
+ case GAMEOPT_TOWNNAME_BTN: /* Town names */
if (_game_mode == GM_MENU) {
for (uint i = 0; _town_names[i] != INVALID_STRING_ID; i++) {
if (_town_names[e->we.dropdown.index] == TownName(i)) {
@@ -251,21 +287,25 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
InvalidateWindow(WC_GAME_OPTIONS, 0);
}
break;
- case 17: /* Autosave options */
+
+ case GAMEOPT_AUTOSAVE_BTN: /* Autosave options */
_opt.autosave = _opt_newgame.autosave = e->we.dropdown.index;
SetWindowDirty(w);
break;
- case 24: /* Change interface language */
+
+ case GAMEOPT_LANG_BTN: /* Change interface language */
ReadLanguagePack(e->we.dropdown.index);
CheckForMissingGlyphsInLoadedLanguagePack();
UpdateAllStationVirtCoord();
MarkWholeScreenDirty();
break;
- case 27: /* Change resolution */
+
+ case GAMEOPT_RESOLUTION_BTN: /* Change resolution */
if (e->we.dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->we.dropdown.index][0],_resolutions[e->we.dropdown.index][1]))
SetWindowDirty(w);
break;
- case 31: /* Change screenshot format */
+
+ case GAMEOPT_SCREENSHOT_BTN: /* Change screenshot format */
SetScreenshotFormat(e->we.dropdown.index);
SetWindowDirty(w);
break;
@@ -486,6 +526,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
w->LowerWidget(GDW_LVL_EASY + _opt_mod_temp.diff_level);
break;
+
case WE_PAINT: {
DrawWindowWidgets(w);
@@ -563,6 +604,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
w->LowerWidget(GDW_LVL_CUSTOM);
SetWindowDirty(w);
} break;
+
case GDW_LVL_EASY:
case GDW_LVL_MEDIUM:
case GDW_LVL_HARD:
@@ -573,9 +615,11 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
w->LowerWidget(GDW_LVL_EASY + _opt_mod_temp.diff_level);
SetWindowDirty(w);
break;
+
case GDW_HIGHSCORE: // Highscore Table
ShowHighscoreTable(_opt_mod_temp.diff_level, -1);
break;
+
case GDW_ACCEPT: { // Save button - save changes
GDType btn, val;
for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) {
@@ -592,6 +636,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
if (_game_mode == GM_EDITOR) StartupEconomy();
break;
}
+
case GDW_CANCEL: // Cancel button - close window, abandon changes
DeleteWindow(w);
break;
@@ -788,6 +833,16 @@ static PatchPage _patches_page[] = {
{_patches_ai, NULL, lengthof(_patches_ai)},
};
+enum PatchesSelectionWidgets {
+ PATCHSEL_OPTIONSPANEL = 3,
+ PATCHSEL_INTERFACE,
+ PATCHSEL_CONSTRUCTION,
+ PATCHSEL_VEHICLES,
+ PATCHSEL_STATIONS,
+ PATCHSEL_ECONOMY,
+ PATCHSEL_COMPETITORS
+};
+
/** The main patches window. Shows a number of categories on top and
* a selection of patches in that category.
* Uses WP(w, def_d) macro - data_1, data_2, data_3 */
@@ -881,7 +936,7 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
switch (e->we.click.widget) {
- case 3: {
+ case PATCHSEL_OPTIONSPANEL: {
const PatchPage *page = &_patches_page[WP(w, def_d).data_1];
const SettingDesc *sd;
void *var;
@@ -964,13 +1019,13 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, w, CS_NUMERAL);
}
}
+ } break;
- break;
- }
- case 4: case 5: case 6: case 7: case 8: case 9:
- w->RaiseWidget(WP(w, def_d).data_1 + 4);
- WP(w, def_d).data_1 = e->we.click.widget - 4;
- w->LowerWidget(WP(w, def_d).data_1 + 4);
+ case PATCHSEL_INTERFACE: case PATCHSEL_CONSTRUCTION: case PATCHSEL_VEHICLES:
+ case PATCHSEL_STATIONS: case PATCHSEL_ECONOMY: case PATCHSEL_COMPETITORS:
+ w->RaiseWidget(WP(w, def_d).data_1 + PATCHSEL_INTERFACE);
+ WP(w, def_d).data_1 = e->we.click.widget - PATCHSEL_INTERFACE;
+ w->LowerWidget(WP(w, def_d).data_1 + PATCHSEL_INTERFACE);
DeleteWindowById(WC_QUERY_STRING, 0);
SetWindowDirty(w);
break;
@@ -1058,6 +1113,17 @@ void DrawArrowButtons(int x, int y, int ctab, byte state, bool clickable_left, b
GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, color);
}
+/** These are not, strickly speaking, widget enums,
+ * since they have been changed as line coordinates.
+ * So, rather, they are more like order of appearance */
+enum CustomCurrenciesWidgets {
+ CUSTCURR_EXCHANGERATE = 0,
+ CUSTCURR_SEPARATOR,
+ CUSTCURR_PREFIX,
+ CUSTCURR_SUFFIX,
+ CUSTCURR_TO_EURO,
+};
+
static char _str_separator[2];
static void CustCurrencyWndProc(Window *w, WindowEvent *e)
@@ -1069,43 +1135,42 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
int clk = WP(w, def_d).data_1;
DrawWindowWidgets(w);
- // exchange rate
+ /* exchange rate */
DrawArrowButtons(10, y, 3, GB(clk, 0, 2), true, true);
SetDParam(0, 1);
SetDParam(1, 1);
DrawString(35, y + 1, STR_CURRENCY_EXCHANGE_RATE, TC_FROMSTRING);
y += 12;
- // separator
+ /* separator */
DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 2, 2) ? FR_LOWERED : FR_NONE);
x = DrawString(35, y + 1, STR_CURRENCY_SEPARATOR, TC_FROMSTRING);
DoDrawString(_str_separator, x + 4, y + 1, TC_ORANGE);
y += 12;
- // prefix
+ /* prefix */
DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 4, 2) ? FR_LOWERED : FR_NONE);
x = DrawString(35, y + 1, STR_CURRENCY_PREFIX, TC_FROMSTRING);
DoDrawString(_custom_currency.prefix, x + 4, y + 1, TC_ORANGE);
y += 12;
- // suffix
+ /* suffix */
DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 6, 2) ? FR_LOWERED : FR_NONE);
x = DrawString(35, y + 1, STR_CURRENCY_SUFFIX, TC_FROMSTRING);
DoDrawString(_custom_currency.suffix, x + 4, y + 1, TC_ORANGE);
y += 12;
- // switch to euro
+ /* switch to euro */
DrawArrowButtons(10, y, 3, GB(clk, 8, 2), true, true);
SetDParam(0, _custom_currency.to_euro);
DrawString(35, y + 1, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER, TC_FROMSTRING);
y += 12;
- // Preview
+ /* Preview */
y += 12;
SetDParam(0, 10000);
DrawString(35, y + 1, STR_CURRENCY_PREVIEW, TC_FROMSTRING);
- break;
- }
+ } break;
case WE_CLICK: {
int line = (e->we.click.pt.y - 20) / 12;
@@ -1115,7 +1180,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
CharSetFilter afilter = CS_ALPHANUMERAL;
switch (line) {
- case 0: // rate
+ case CUSTCURR_EXCHANGERATE:
if (IsInsideMM(x, 10, 30)) { // clicked buttons
if (x < 20) {
if (_custom_currency.rate > 1) _custom_currency.rate--;
@@ -1132,7 +1197,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
}
break;
- case 1: // separator
+ case CUSTCURR_SEPARATOR:
if (IsInsideMM(x, 10, 30)) { // clicked button
WP(w, def_d).data_1 = 1 << (line * 2 + 1);
}
@@ -1140,7 +1205,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
len = 1;
break;
- case 2: // prefix
+ case CUSTCURR_PREFIX:
if (IsInsideMM(x, 10, 30)) { // clicked button
WP(w, def_d).data_1 = 1 << (line * 2 + 1);
}
@@ -1148,7 +1213,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
len = 12;
break;
- case 3: // suffix
+ case CUSTCURR_SUFFIX:
if (IsInsideMM(x, 10, 30)) { // clicked button
WP(w, def_d).data_1 = 1 << (line * 2 + 1);
}
@@ -1156,7 +1221,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
len = 12;
break;
- case 4: // to euro
+ case CUSTCURR_TO_EURO:
if (IsInsideMM(x, 10, 30)) { // clicked buttons
if (x < 20) {
_custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ?
@@ -1183,41 +1248,38 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
w->flags4 |= 5 << WF_TIMEOUT_SHL;
SetWindowDirty(w);
- break;
- }
+ } break;
case WE_ON_EDIT_TEXT: {
- const char *b = e->we.edittext.str;
+ const char *b = e->we.edittext.str;
- switch (WP(w, def_d).data_2) {
- case 0: /* Exchange rate */
- _custom_currency.rate = Clamp(atoi(b), 1, 5000);
- break;
+ switch (WP(w, def_d).data_2) {
+ case CUSTCURR_EXCHANGERATE:
+ _custom_currency.rate = Clamp(atoi(b), 1, 5000);
+ break;
- case 1: /* Thousands seperator */
- _custom_currency.separator = (b[0] == '\0') ? ' ' : b[0];
- ttd_strlcpy(_str_separator, b, lengthof(_str_separator));
- break;
+ case CUSTCURR_SEPARATOR: /* Thousands seperator */
+ _custom_currency.separator = (b[0] == '\0') ? ' ' : b[0];
+ ttd_strlcpy(_str_separator, b, lengthof(_str_separator));
+ break;
- case 2: /* Currency prefix */
- ttd_strlcpy(_custom_currency.prefix, b, lengthof(_custom_currency.prefix));
- break;
+ case CUSTCURR_PREFIX:
+ ttd_strlcpy(_custom_currency.prefix, b, lengthof(_custom_currency.prefix));
+ break;
- case 3: /* Currency suffix */
- ttd_strlcpy(_custom_currency.suffix, b, lengthof(_custom_currency.suffix));
- break;
+ case CUSTCURR_SUFFIX:
+ ttd_strlcpy(_custom_currency.suffix, b, lengthof(_custom_currency.suffix));
+ break;
- case 4: { /* Year to switch to euro */
- int val = atoi(b);
+ case CUSTCURR_TO_EURO: { /* Year to switch to euro */
+ int val = atoi(b);
- _custom_currency.to_euro =
- (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
- break;
- }
+ _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
+ break;
}
+ }
MarkWholeScreenDirty();
- break;
- }
+ } break;
case WE_TIMEOUT:
WP(w, def_d).data_1 = 0;