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author | rubidium <rubidium@openttd.org> | 2011-01-14 21:54:37 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-01-14 21:54:37 +0000 |
commit | 080a941edaea3b234967f8bad76a69d27033a902 (patch) | |
tree | 44da6d735d7222b3fee6822ec02cf8d16faba75a | |
parent | 85255ea001c975602c5129911b108c03db848471 (diff) | |
download | openttd-080a941edaea3b234967f8bad76a69d27033a902.tar.xz |
(svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 68eb22564..f5c3bb144 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -189,6 +189,10 @@ void FixOldVehicles() RoadVehicle *rv = RoadVehicle::From(v); if (rv->state != RVSB_IN_DEPOT && rv->state != RVSB_WORMHOLE) { ClrBit(rv->state, 2); + if (IsTileType(rv->tile, MP_STATION) && _m[rv->tile].m5 >= 168) { + /* Update the vehicle's road state to show we're in a drive through road stop. */ + SetBit(rv->state, RVS_IN_DT_ROAD_STOP); + } } } |