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author | rubidium <rubidium@openttd.org> | 2007-02-02 20:57:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-02-02 20:57:03 +0000 |
commit | 07b9d95c3c35a2df32aae161d819c24035454956 (patch) | |
tree | 2a6de90ccdb2eece8385c9112b3a65c503b9b6d8 | |
parent | e66028538adcfb979e8657d605c26614473a10ef (diff) | |
download | openttd-07b9d95c3c35a2df32aae161d819c24035454956.tar.xz |
(svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections.
-rw-r--r-- | src/network/network_gamelist.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp index e5c1d9b9a..4a9b8683b 100644 --- a/src/network/network_gamelist.cpp +++ b/src/network/network_gamelist.cpp @@ -79,7 +79,7 @@ void NetworkGameListRemoveItem(NetworkGameList *remove) enum { MAX_GAME_LIST_REQUERY_COUNT = 5, - REQUERY_EVERY_X_GAMELOOPS = 30, + REQUERY_EVERY_X_GAMELOOPS = 60, }; /** Requeries the (game) servers we have not gotten a reply from */ |