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authorDarkvater <darkvater@openttd.org>2006-03-14 23:28:04 +0000
committerDarkvater <darkvater@openttd.org>2006-03-14 23:28:04 +0000
commitdecf3c42f8f01a040f03a15158ea50fdeb110738 (patch)
tree5fe9a10c78a82d7e9f88b1d12aafd66c25bee1b7
parentcd1dea52ca171f623dc3d92ed39ab2347a1f2023 (diff)
downloadopenttd-decf3c42f8f01a040f03a15158ea50fdeb110738.tar.xz
(svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed.
-rw-r--r--rail_cmd.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index 1456e85a0..7c8468034 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -427,6 +427,7 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
break;
case MP_STREET: {
+ uint town;
if (!IsLevelCrossing(tile)) return CMD_ERROR;
/* This is a crossing, let's check if the direction is correct */
@@ -435,7 +436,8 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!(flags & DC_EXEC))
return _price.remove_rail;
- MakeRoadNormal(tile, _m[tile].m3, GetCrossingRoadBits(tile), 0);
+ town = (_m[tile].m3 == OWNER_TOWN) ? _m[tile].m2 : 0;
+ MakeRoadNormal(tile, _m[tile].m3, GetCrossingRoadBits(tile), town);
break;
}