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authorsmatz <smatz@openttd.org>2008-09-15 23:50:12 +0000
committersmatz <smatz@openttd.org>2008-09-15 23:50:12 +0000
commitdce7bec2d33b404b81262a6f46dd4f8be10d46e6 (patch)
tree43bc87c19afa58e7cc2466e59db370179a74d251
parent5f4ff33ce340fc71e17abbdede06226dd4e56a54 (diff)
downloadopenttd-dce7bec2d33b404b81262a6f46dd4f8be10d46e6.tar.xz
(svn r14339) -Fix (r13731): crash when loading the intro game failed
-rw-r--r--src/openttd.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index afbe2628a..a06b0137c 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -363,10 +363,12 @@ static void LoadIntroGame()
if (SaveOrLoad("opntitle.dat", SL_LOAD, DATA_DIR) != SL_OK) {
GenerateWorld(GW_EMPTY, 64, 64); // if failed loading, make empty world.
WaitTillGeneratedWorld();
+ SetLocalPlayer(PLAYER_SPECTATOR);
+ } else {
+ SetLocalPlayer(PLAYER_FIRST);
}
_pause_game = 0;
- SetLocalPlayer(PLAYER_FIRST);
_cursor.fix_at = false;
MarkWholeScreenDirty();