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author | frosch <frosch@openttd.org> | 2013-06-30 14:37:24 +0000 |
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committer | frosch <frosch@openttd.org> | 2013-06-30 14:37:24 +0000 |
commit | d798766f2e9d9ee0059768c2c18d9d39d57cc304 (patch) | |
tree | 51dd2ba88bcaa8d10df9b1fc5f6822f06c5aab3f | |
parent | bcb0e04bf2fdd5cf8c9bd9ed44ee75180aca2f22 (diff) | |
download | openttd-d798766f2e9d9ee0059768c2c18d9d39d57cc304.tar.xz |
(svn r25539) -Codechange: Setup object GUI matrix before restoring selected object, so that the matrix state can be properly set. (sbr)
-rw-r--r-- | src/object_gui.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/object_gui.cpp b/src/object_gui.cpp index 8e687b836..4c1a47aa6 100644 --- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -81,6 +81,10 @@ public: this->vscroll->SetPosition(0); this->vscroll->SetCount(ObjectClass::GetUIClassCount()); + NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX); + matrix->SetScrollbar(this->GetScrollbar(WID_BO_SELECT_SCROLL)); + matrix->SetCount(ObjectClass::Get(_selected_object_class)->GetUISpecCount()); + if (this->CanRestoreSelectedObject()) { this->SelectOtherObject(_selected_object_index); } else { @@ -90,10 +94,6 @@ public: this->EnsureSelectedObjectClassIsVisible(); this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4); - NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX); - matrix->SetScrollbar(this->GetScrollbar(WID_BO_SELECT_SCROLL)); - matrix->SetCount(ObjectClass::Get(_selected_object_class)->GetUISpecCount()); - /* If needed restore the window previous size with the stored values.*/ uint default_num_cols = this->GetMatrixColumnCount(); uint default_num_rows = this->vscroll->GetCapacity(); @@ -106,8 +106,6 @@ public: * matrix columns are visible. */ this->FindWindowPlacementAndResize(this->width, this->height); } - - if (_selected_object_index != -1) matrix->SetClicked(ObjectClass::Get(_selected_object_class)->GetUIFromIndex(_selected_object_index)); } virtual ~BuildObjectWindow() @@ -424,6 +422,7 @@ public: const ObjectSpec *spec = objclass->GetSpec(i); if (spec->IsAvailable()) { _selected_object_class = j; + this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX)->SetCount(ObjectClass::Get(_selected_object_class)->GetUISpecCount()); this->SelectOtherObject(i); return; } |