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author | Darkvater <darkvater@openttd.org> | 2005-02-22 22:29:19 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-02-22 22:29:19 +0000 |
commit | d51e9e3d03d285a7806ba172f1282ffc5dd48ddd (patch) | |
tree | 286e52bc43183f4845f1df40adce4adc7ff234ef | |
parent | 0abd611c0a37f8d424c51c8ce2b07cf3fc6f50af (diff) | |
download | openttd-d51e9e3d03d285a7806ba172f1282ffc5dd48ddd.tar.xz |
(svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that.
-rw-r--r-- | signs.c | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -122,7 +122,8 @@ int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2) * Rename a sign * * @param sign_id Index of the sign - * @param new owner, if OWNER_NONE, sign will be removed + * @param new owner, if OWNER_NONE, sign will be removed, except in scenario editor, where signs have no owner + * and ownership has no influence of any kind */ int32 CmdRenameSign(int x, int y, uint32 flags, uint32 sign_id, uint32 owner) { @@ -130,7 +131,7 @@ int32 CmdRenameSign(int x, int y, uint32 flags, uint32 sign_id, uint32 owner) SignStruct *ss; /* If GetDParam(0) == nothing, we delete the sign */ - if (GetDParam(0) != 0 && owner != OWNER_NONE) { + if (GetDParam(0) != 0 && (_game_mode == GM_EDITOR || owner != OWNER_NONE)) { /* Create the name */ str = AllocateName((const char*)_decode_parameters, 0); if (str == 0) |