diff options
author | rubidium <rubidium@openttd.org> | 2006-08-28 10:14:37 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2006-08-28 10:14:37 +0000 |
commit | bee83fb3e4627fc7cc01dfc353377c38d20eacb0 (patch) | |
tree | a773c59de884d83ba32194f383040e4759e072a8 | |
parent | a2bde2d6c558398bba7bca7532d414ad9f50efa6 (diff) | |
download | openttd-bee83fb3e4627fc7cc01dfc353377c38d20eacb0.tar.xz |
(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments.
-rw-r--r-- | console.h | 20 | ||||
-rw-r--r-- | engine.c | 2 | ||||
-rw-r--r-- | functions.h | 18 | ||||
-rw-r--r-- | lzoconf.h | 28 | ||||
-rw-r--r-- | music_gui.c | 8 | ||||
-rw-r--r-- | train_cmd.c | 2 | ||||
-rw-r--r-- | vehicle_gui.c | 8 |
7 files changed, 45 insertions, 41 deletions
@@ -101,12 +101,12 @@ typedef struct IConsoleAlias { char *cmdline; // command(s) that is/are being aliased } IConsoleAlias; -// ** console parser ** // +/* console parser */ VARDEF IConsoleCmd *_iconsole_cmds; // list of registred commands VARDEF IConsoleVar *_iconsole_vars; // list of registred vars VARDEF IConsoleAlias *_iconsole_aliases; // list of registred aliases -// ** console colors/modes ** // +/* console colors/modes */ VARDEF byte _icolour_def; VARDEF byte _icolour_err; VARDEF byte _icolour_warn; @@ -114,7 +114,7 @@ VARDEF byte _icolour_dbg; VARDEF byte _icolour_cmd; VARDEF IConsoleModes _iconsole_mode; -// ** console functions ** // +/* console functions */ void IConsoleInit(void); void IConsoleFree(void); void IConsoleClearBuffer(void); @@ -123,38 +123,38 @@ void IConsoleSwitch(void); void IConsoleClose(void); void IConsoleOpen(void); -// ** console output ** // +/* console output */ void IConsolePrint(uint16 color_code, const char *string); void CDECL IConsolePrintF(uint16 color_code, const char *s, ...); void IConsoleDebug(const char *string); void IConsoleWarning(const char *string); void IConsoleError(const char *string); -// *** Commands *** // +/* Commands */ void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc); void IConsoleAliasRegister(const char *name, const char *cmd); IConsoleCmd *IConsoleCmdGet(const char *name); IConsoleAlias *IConsoleAliasGet(const char *name); -// *** Variables *** // +/* Variables */ void IConsoleVarRegister(const char *name, void *addr, IConsoleVarTypes type, const char *help); void IConsoleVarStringRegister(const char *name, void *addr, uint32 size, const char *help); IConsoleVar* IConsoleVarGet(const char *name); void IConsoleVarPrintGetValue(const IConsoleVar *var); void IConsoleVarPrintSetValue(const IConsoleVar *var); -// *** Parser *** // +/* Parser */ void IConsoleCmdExec(const char *cmdstr); void IConsoleVarExec(const IConsoleVar *var, byte tokencount, char *token[]); -// ** console std lib (register ingame commands/aliases/variables) ** // +/* console std lib (register ingame commands/aliases/variables) */ void IConsoleStdLibRegister(void); -// ** Hooking code ** // +/* Hooking code */ void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc); void IConsoleVarHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc); void IConsoleVarProcAdd(const char *name, IConsoleCmdProc *proc); -// ** Supporting functions **// +/* Supporting functions */ bool GetArgumentInteger(uint32 *value, const char *arg); #endif /* CONSOLE_H */ @@ -75,7 +75,7 @@ void DeleteCustomEngineNames(void) void LoadCustomEngineNames(void) { - // XXX: not done */ + /* XXX: not done */ DEBUG(misc, 1) ("LoadCustomEngineNames: not done"); } diff --git a/functions.h b/functions.h index e9cad80c9..5d81e8e51 100644 --- a/functions.h +++ b/functions.h @@ -63,15 +63,15 @@ void NORETURN CDECL error(const char *str, ...); /* openttd.c */ -// ************** -// * Warning: DO NOT enable this unless you understand what it does -// * -// * If enabled, in a network game all randoms will be dumped to the -// * stdout if the first client joins (or if you are a client). This -// * is to help finding desync problems. -// * -// * Warning: DO NOT enable this unless you understand what it does -// ************** +/************** + * Warning: DO NOT enable this unless you understand what it does + * + * If enabled, in a network game all randoms will be dumped to the + * stdout if the first client joins (or if you are a client). This + * is to help finding desync problems. + * + * Warning: DO NOT enable this unless you understand what it does + **************/ //#define RANDOM_DEBUG @@ -53,8 +53,8 @@ extern "C" { /*********************************************************************** -// LZO requires a conforming <limits.h> -************************************************************************/ + * LZO requires a conforming <limits.h> + ***********************************************************************/ #if !defined(CHAR_BIT) || (CHAR_BIT != 8) # error "invalid CHAR_BIT" @@ -79,8 +79,8 @@ extern "C" { /*********************************************************************** -// architecture defines -************************************************************************/ + * architecture defines + ***********************************************************************/ #if !defined(__LZO_WIN) && !defined(__LZO_DOS) && !defined(__LZO_OS2) # if defined(__WINDOWS__) || defined(_WINDOWS) || defined(_Windows) @@ -146,8 +146,8 @@ extern "C" { /*********************************************************************** -// integral and pointer types -************************************************************************/ + * integral and pointer types + ***********************************************************************/ /* Integral types with 32 bits or more */ #if !defined(LZO_UINT32_MAX) @@ -191,8 +191,8 @@ typedef int lzo_bool; /*********************************************************************** -// memory models -************************************************************************/ + * memory models + ***********************************************************************/ /* Memory model for the public code segment. */ #if !defined(__LZO_CMODEL) @@ -250,8 +250,8 @@ typedef int lzo_bool; /*********************************************************************** -// calling conventions and function types -************************************************************************/ + * calling conventions and function types + ***********************************************************************/ /* linkage */ #if !defined(__LZO_EXTERN_C) @@ -332,8 +332,8 @@ typedef void (__LZO_ENTRY *lzo_progress_callback_t) (lzo_uint, lzo_uint); /*********************************************************************** -// export information -************************************************************************/ + * export information + ***********************************************************************/ /* DLL export information */ #if !defined(__LZO_EXPORT1) @@ -376,8 +376,8 @@ typedef void (__LZO_ENTRY *lzo_progress_callback_t) (lzo_uint, lzo_uint); /*********************************************************************** -// error codes and prototypes -************************************************************************/ + * error codes and prototypes + ***********************************************************************/ /* Error codes for the compression/decompression functions. Negative * values are errors, positive values will be used for special but diff --git a/music_gui.c b/music_gui.c index 0c45218cd..94107cb6b 100644 --- a/music_gui.c +++ b/music_gui.c @@ -282,9 +282,11 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e) SelectSongToPlay(); break; - //case 12: /* save */ - // ShowInfo("MusicTrackSelectionWndProc:save not implemented\n"); - // break; +#if 0 + case 12: /* save */ + ShowInfo("MusicTrackSelectionWndProc:save not implemented\n"); + break; +#endif case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */ msf.playlist = e->click.widget - 5; diff --git a/train_cmd.c b/train_cmd.c index eb6c035f2..80ca3f5e8 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -1593,7 +1593,7 @@ static void AdvanceWagons(Vehicle *v, bool before) int i; // find pairwise matching wagon - // start<>end, start+1<>end-1, ... */ + // start<>end, start+1<>end-1, ... last = first; for (i = length - 3; i > 0; i--) last = last->next; diff --git a/vehicle_gui.c b/vehicle_gui.c index bc630e47e..63245d313 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -494,11 +494,13 @@ static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, Engine || !(rvi->flags & RVI_WAGON) != is_engine || !HASBIT(e->player_avail, _local_player)) continue; - } /*else { - // TODO find a nice red colour for vehicles being replaced +#if 0 + } else { + // TODO find a nice red colour for vehicles being replaced if ( _autoreplace_array[i] != i ) colour = *sel == 0 ? 0x44 : 0x45; - } */ +#endif + } if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) { DrawString(*x + 59, *y + 2, GetCustomEngineName(i), |