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author | frosch <frosch@openttd.org> | 2010-08-12 14:20:02 +0000 |
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committer | frosch <frosch@openttd.org> | 2010-08-12 14:20:02 +0000 |
commit | b8c401f64442dad1102af4966a98f29a3dd5014a (patch) | |
tree | 266665ae21b11b913066d533c3a709c15ba39b23 | |
parent | b9efd3c04e3e2b5cc0b678682f3eaa164fd9ae07 (diff) | |
download | openttd-b8c401f64442dad1102af4966a98f29a3dd5014a.tar.xz |
(svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC.
-rw-r--r-- | src/town_cmd.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 755544296..538037142 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2504,7 +2504,9 @@ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags) TileIndex tile = t->xy; if (CircularTileSearch(&tile, 9, SearchTileForStatue, NULL)) { if (flags & DC_EXEC) { + Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE); DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); + cur_company.Restore(); BuildObject(OBJECT_STATUE, tile, _current_company, t->index); SetBit(t->statues, _current_company); // Once found and built, "inform" the Town. MarkTileDirtyByTile(tile); |