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author | Darkvater <darkvater@openttd.org> | 2007-01-07 00:19:57 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2007-01-07 00:19:57 +0000 |
commit | 7156749043dce28f8eaf636f8a358d6712ae3792 (patch) | |
tree | bea04073c9e003ace28a31b23b45cb2c716b8873 | |
parent | 4955ea7c796bc83167de49a6979e58d8d23d4772 (diff) | |
download | openttd-7156749043dce28f8eaf636f8a358d6712ae3792.tar.xz |
(svn r7936) -Fix (r4987, old-rev): Only update the signals and YAPF cache on a DC_EXEC action for bridge-building
-rw-r--r-- | src/tunnelbridge_cmd.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/tunnelbridge_cmd.c b/src/tunnelbridge_cmd.c index 7e38814c4..9f51b450c 100644 --- a/src/tunnelbridge_cmd.c +++ b/src/tunnelbridge_cmd.c @@ -370,8 +370,11 @@ not_valid_below:; } } - SetSignalsOnBothDir(tile_start, AxisToTrack(direction)); - YapfNotifyTrackLayoutChange(tile_start, AxisToTrack(direction)); + if (flags & DC_EXEC) { + Axis axis = AxisToTrack(direction); + SetSignalsOnBothDir(tile_start, axis); + YapfNotifyTrackLayoutChange(tile_start, axis); + } /* for human player that builds the bridge he gets a selection to choose from bridges (DC_QUERY_COST) * It's unnecessary to execute this command every time for every bridge. So it is done only |