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author | rubidium <rubidium@openttd.org> | 2014-09-20 12:11:15 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-09-20 12:11:15 +0000 |
commit | 4c45db295e9a59f0a2604b40aea462d277e2a499 (patch) | |
tree | 49cc0cbdab16a9b262b59a653678fbc99a205c0f | |
parent | c4fcc8d2aaac791f3a93c2433e6d30b4dc0e535a (diff) | |
download | openttd-4c45db295e9a59f0a2604b40aea462d277e2a499.tar.xz |
(svn r26860) -Codechange: improve worst case performance of terraforming (O(n^2) -> O(n log n)) and let memory usage scale to the amount of tiles affected instead of allocating memory for the worst case scenario (patch by ic111)
-rw-r--r-- | src/terraform_cmd.cpp | 117 |
1 files changed, 26 insertions, 91 deletions
diff --git a/src/terraform_cmd.cpp b/src/terraform_cmd.cpp index 98ac1d365..ce871a407 100644 --- a/src/terraform_cmd.cpp +++ b/src/terraform_cmd.cpp @@ -21,40 +21,20 @@ #include "table/strings.h" +#include <map> +#include <set> + #include "safeguards.h" -/* - * In one terraforming command all four corners of a initial tile can be raised/lowered (though this is not available to the player). - * The maximal amount of height modifications is achieved when raising a complete flat land from sea level to MAX_TILE_HEIGHT or vice versa. - * This affects all corners with a manhatten distance smaller than MAX_TILE_HEIGHT to one of the initial 4 corners. - * Their maximal amount is computed to 4 * \sum_{i=1}^{h_max} i = 2 * h_max * (h_max + 1). - */ -static const int TERRAFORMER_MODHEIGHT_SIZE = 2 * MAX_TILE_HEIGHT * (MAX_TILE_HEIGHT + 1); - -/* - * The maximal amount of affected tiles (i.e. the tiles that incident with one of the corners above, is computed similar to - * 1 + 4 * \sum_{i=1}^{h_max} (i+1) = 1 + 2 * h_max + (h_max + 3). - */ -static const int TERRAFORMER_TILE_TABLE_SIZE = 1 + 2 * MAX_TILE_HEIGHT * (MAX_TILE_HEIGHT + 3); - -struct TerraformerHeightMod { - TileIndex tile; ///< Referenced tile. - byte height; ///< New TileHeight (height of north corner) of the tile. -}; +/** Set of tiles. */ +typedef std::set<TileIndex> TileIndexSet; +/** Mapping of tiles to their height. */ +typedef std::map<TileIndex, int> TileIndexToHeightMap; +/** State of the terraforming. */ struct TerraformerState { - int modheight_count; ///< amount of entries in "modheight". - int tile_table_count; ///< amount of entries in "tile_table". - - /** - * Dirty tiles, i.e.\ at least one corner changed. - * - * This array contains the tiles which are or will be marked as dirty. - * - * @ingroup dirty - */ - TileIndex tile_table[TERRAFORMER_TILE_TABLE_SIZE]; - TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications. + TileIndexSet dirty_tiles; ///< The tiles that need to be redrawn. + TileIndexToHeightMap tile_to_new_height; ///< The tiles for which the height has changed. }; TileIndex _terraform_err_tile; ///< first tile we couldn't terraform @@ -68,14 +48,8 @@ TileIndex _terraform_err_tile; ///< first tile we couldn't terraform */ static int TerraformGetHeightOfTile(const TerraformerState *ts, TileIndex tile) { - const TerraformerHeightMod *mod = ts->modheight; - - for (int count = ts->modheight_count; count != 0; count--, mod++) { - if (mod->tile == tile) return mod->height; - } - - /* TileHeight unchanged so far, read value from map. */ - return TileHeight(tile); + TileIndexToHeightMap::const_iterator it = ts->tile_to_new_height.find(tile); + return it != ts->tile_to_new_height.end() ? it->second : TileHeight(tile); } /** @@ -87,26 +61,7 @@ static int TerraformGetHeightOfTile(const TerraformerState *ts, TileIndex tile) */ static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int height) { - /* Find tile in the "modheight" table. - * Note: In a normal user-terraform command the tile will not be found in the "modheight" table. - * But during house- or industry-construction multiple corners can be terraformed at once. */ - TerraformerHeightMod *mod = ts->modheight; - int count = ts->modheight_count; - - while ((count > 0) && (mod->tile != tile)) { - mod++; - count--; - } - - /* New entry? */ - if (count == 0) { - assert(ts->modheight_count < TERRAFORMER_MODHEIGHT_SIZE); - ts->modheight_count++; - } - - /* Finally store the new value */ - mod->tile = tile; - mod->height = (byte)height; + ts->tile_to_new_height[tile] = height; } /** @@ -118,15 +73,7 @@ static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int h */ static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile) { - int count = ts->tile_table_count; - - for (TileIndex *t = ts->tile_table; count != 0; count--, t++) { - if (*t == tile) return; - } - - assert(ts->tile_table_count < TERRAFORMER_TILE_TABLE_SIZE); - - ts->tile_table[ts->tile_table_count++] = tile; + ts->dirty_tiles.insert(tile); } /** @@ -247,8 +194,6 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin int direction = (p2 != 0 ? 1 : -1); TerraformerState ts; - ts.modheight_count = ts.tile_table_count = 0; - /* Compute the costs and the terraforming result in a model of the landscape */ if ((p1 & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) { TileIndex t = tile + TileDiffXY(1, 0); @@ -282,10 +227,8 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin * Pass == 0: Collect tileareas which are caused to be auto-cleared. * Pass == 1: Collect the actual cost. */ for (int pass = 0; pass < 2; pass++) { - TileIndex *ti = ts.tile_table; - - for (int count = ts.tile_table_count; count != 0; count--, ti++) { - TileIndex tile = *ti; + for (TileIndexSet::const_iterator it = ts.dirty_tiles.begin(); it != ts.dirty_tiles.end(); it++) { + TileIndex tile = *it; assert(tile < MapSize()); /* MP_VOID tiles can be terraformed but as tunnels and bridges @@ -351,34 +294,26 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin } Company *c = Company::GetIfValid(_current_company); - if (c != NULL && (int)GB(c->terraform_limit, 16, 16) < ts.modheight_count) { + if (c != NULL && GB(c->terraform_limit, 16, 16) < ts.tile_to_new_height.size()) { return_cmd_error(STR_ERROR_TERRAFORM_LIMIT_REACHED); } if (flags & DC_EXEC) { /* change the height */ - { - int count; - TerraformerHeightMod *mod; + for (TileIndexToHeightMap::const_iterator it = ts.tile_to_new_height.begin(); + it != ts.tile_to_new_height.end(); it++) { + TileIndex tile = it->first; + int height = it->second; - mod = ts.modheight; - for (count = ts.modheight_count; count != 0; count--, mod++) { - TileIndex til = mod->tile; - - SetTileHeight(til, mod->height); - } + SetTileHeight(tile, (uint)height); } - /* finally mark the dirty tiles dirty */ - { - int count; - TileIndex *ti = ts.tile_table; - for (count = ts.tile_table_count; count != 0; count--, ti++) { - MarkTileDirtyByTile(*ti); - } + /* Finally mark the dirty tiles dirty */ + for (TileIndexSet::const_iterator it = ts.dirty_tiles.begin(); it != ts.dirty_tiles.end(); it++) { + MarkTileDirtyByTile(*it); } - if (c != NULL) c->terraform_limit -= ts.modheight_count << 16; + if (c != NULL) c->terraform_limit -= ts.tile_to_new_height.size() << 16; } return total_cost; } |