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author | rubidium <rubidium@openttd.org> | 2011-12-22 19:51:40 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-12-22 19:51:40 +0000 |
commit | 3f48d127b7126752ee53996f38498e56d3da6f1b (patch) | |
tree | 22876fb69c53ce5f604789aa6e557a9d1330451c | |
parent | aa06dee0345777fa9e9382c57ca9d7880e6230a1 (diff) | |
download | openttd-3f48d127b7126752ee53996f38498e56d3da6f1b.tar.xz |
(svn r23659) -Doc: behaviour of file searching in general, and in tars specifically
-rw-r--r-- | known-bugs.txt | 6 | ||||
-rw-r--r-- | readme.txt | 27 |
2 files changed, 32 insertions, 1 deletions
diff --git a/known-bugs.txt b/known-bugs.txt index e8f691382..b20b13890 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -407,3 +407,9 @@ Settings not saved when OpenTTD crashes [FS#4846]: saved, and you need to run a version that crashes regularly, then you can use the 'saveconfig' command in the console to save the settings. + +Not all NewGRFs, AIs, game scripts are found [FS#4887]: + Under certain situations, where the path for the content within a + tar file is the same as other content on the file system or in another + tar file, it is possible that content is not found. A more thorough + explanation and solutions are described in section 4.4 of readme.txt. diff --git a/readme.txt b/readme.txt index c2a869b86..e37630c6b 100644 --- a/readme.txt +++ b/readme.txt @@ -1,5 +1,5 @@ OpenTTD readme -Last updated: 2011-12-05 +Last updated: 2011-12-22 Release version: 1.1.4 ------------------------------------------------------------------------ @@ -15,6 +15,7 @@ Table of contents * 4.1) (Required) 3rd party files * 4.2) OpenTTD directories * 4.3) Portable installations (portable media) + * 4.4) Files in tar (archives) 5.0) OpenTTD features * 5.1) Logging of potentially dangerous actions 6.0) Configuration file @@ -324,6 +325,30 @@ media to. As always - additional grf files are stored in the newgrf/ dir (for details, again, see section 4.1). +4.4) Files in tar (archives) +---- ----------------------- +OpenTTD can read files that are in an uncompressed tar (archive), which +makes it easy to bundle files belonging to the same script, NewGRF or base +set. Music sets are the only exception as they cannot be stored in a tar +file due to being played by external applications. + +OpenTTD sees each tar archive as the 'root' of its search path. This means +that having a file with the same path in two different tar files means that +one cannot be opened, after all only one file will be found first. This is +done to make it possible to have the large 32bpp zoomed graphics in a separate +file to the (relatively small) unzoomed 8bpp NewGRF. As such it is advisable +to put an uniquely named folder in the root of the tar and put all the +content in that folder. For example, all downloaded content has a path that +concatenates the name of the content and the version, which makes the path +unique. For custom tar files it is advised to do this as well. + +The normal files are also referred to by their relative path from the search +directory, this means that also normal files could hide files in a tar as +long as the relative path from the search path of the normal file is the +same as the path in the tar file. Again it is advised to have an unique path +to the normal file so they do not collide with the files from other tar +files. + 5.0) OpenTTD features ---- ---------------- |