diff options
author | truelight <truelight@openttd.org> | 2005-02-06 19:22:54 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-02-06 19:22:54 +0000 |
commit | 2bd8df54e1ca6e7aff9df44b8f98665aadbe2596 (patch) | |
tree | bd6bd5e3c3f351b0888aacca931368d647a88ca3 | |
parent | bedc63d75db67d5907d92c8d93434656ac985574 (diff) | |
download | openttd-2bd8df54e1ca6e7aff9df44b8f98665aadbe2596.tar.xz |
(svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)
-rw-r--r-- | oldloader.c | 32 |
1 files changed, 14 insertions, 18 deletions
diff --git a/oldloader.c b/oldloader.c index 51a7cd806..0a32cd2af 100644 --- a/oldloader.c +++ b/oldloader.c @@ -497,8 +497,8 @@ void ReadTTDPatchFlags(void) _new_ttdpatch_format = false; - if (_old_map3[0x1FFFA] == 'T' && _old_map3[0x1FFFA + 1] == 'T' && - _old_map3[0x1FFFA + 2] == 'D' && _old_map3[0x1FFFA + 3] == 'p') + /* Check if we have a modern TTDPatch savegame (has extra data all around) */ + if (memcmp(&_old_map3[0x1FFFA], "TTDp", 4) == 0) _new_ttdpatch_format = true; /* Clean the misused places */ @@ -1068,7 +1068,7 @@ static bool LoadOldPlayer(LoadgameState *ls, int num) but correct for those oldies Ps: this also means that if you had exact 893288 pounds, you will go back to 10000.. this is a very VERY small chance ;) */ - if (p->player_money == 0xda168) + if (p->player_money == 893288) p->money64 = p->player_money = p->current_loan = 100000; _player_colors[num] = p->player_color; @@ -1173,8 +1173,8 @@ static const OldChunks vehicle_chunk[] = { OCL_SVAR( OC_UINT8, Vehicle, type ), OCL_SVAR( OC_UINT8, Vehicle, subtype ), - OCL_NULL( 2 ), // Hash, calculated automaticly - OCL_NULL( 2 ), // Index, calculated automaticly + OCL_NULL( 2 ), // Hash, calculated automatically + OCL_NULL( 2 ), // Index, calculated automatically OCL_VAR ( OC_UINT32, 1, &_old_order_ptr ), OCL_VAR ( OC_UINT16, 1, &_old_order ), @@ -1203,7 +1203,7 @@ static const OldChunks vehicle_chunk[] = { OCL_SVAR( OC_TILE, Vehicle, tile ), OCL_SVAR( OC_UINT16, Vehicle, cur_image ), - OCL_NULL( 8 ), // Vehicle sprite box, calculated automaticly + OCL_NULL( 8 ), // Vehicle sprite box, calculated automatically OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, Vehicle, vehstatus ), OCL_SVAR( OC_UINT16, Vehicle, cur_speed ), @@ -1407,10 +1407,7 @@ static bool LoadOldMapPart1(LoadgameState *ls, int num) _map_extra_bits[i] = ReadByte(ls); } - if (ls->failed) - return false; - - return true; + return !ls->failed; } static bool LoadOldMapPart2(LoadgameState *ls, int num) { @@ -1423,10 +1420,7 @@ static bool LoadOldMapPart2(LoadgameState *ls, int num) _map5[i] = ReadByte(ls); } - if (ls->failed) - return false; - - return true; + return !ls->failed; } @@ -1512,8 +1506,8 @@ static const OldChunks main_chunk[] = { OCL_VAR ( OC_UINT8, 1, &_opt.kilometers ), OCL_VAR ( OC_FILE_U8 | OC_VAR_U32, 1, &_cur_player_tick_index ), - OCL_NULL( 2 ), // Date stuff, calculated automaticly - OCL_NULL( 8 ), // Player colors, calculated automaticly + OCL_NULL( 2 ), // Date stuff, calculated automatically + OCL_NULL( 8 ), // Player colors, calculated automatically OCL_VAR ( OC_UINT8, 1, &_economy.infl_amount ), OCL_VAR ( OC_UINT8, 1, &_economy.infl_amount_pr ), @@ -1631,9 +1625,11 @@ void GetOldSaveGameName(char *title, const char *file) title[0] = 0; title[48] = 0; - if (!f) return; + if (f == NULL) + return; + if (fread(title, 1, 48, f) != 48) - title[0] = 0; + title[0] = '\0'; fclose(f); } |