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author | rubidium <rubidium@openttd.org> | 2007-05-28 03:41:18 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-05-28 03:41:18 +0000 |
commit | 2347c45d35e483c5ab1431c35e504c0514136bf9 (patch) | |
tree | 7fee277d995f221f5003a759c831f602e8b0a669 | |
parent | 710cc5a5979e76d84ef598483ebdba62963d75e9 (diff) | |
download | openttd-2347c45d35e483c5ab1431c35e504c0514136bf9.tar.xz |
(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
-rw-r--r-- | src/rail_cmd.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 2528dc05d..ef52fcfad 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -300,6 +300,12 @@ int32 CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) RoadBits tram = GetRoadBits(tile, ROADTYPE_TRAM); switch (roadtypes) { default: break; + case ROADTYPES_TRAM: + /* Tram crossings must always have road. */ + SetRoadOwner(tile, ROADTYPE_ROAD, _current_player); + roadtypes |= ROADTYPES_ROAD; + break; + case ROADTYPES_ROADTRAM: if (road == tram) break; /* FALL THROUGH */ case ROADTYPES_ROADHWAY: // Road and highway are incompatible in this case |