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author | rubidium <rubidium@openttd.org> | 2011-11-17 20:42:12 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-11-17 20:42:12 +0000 |
commit | 1de7127d62f3fbc91fc6a2d95a54b7af5ffdf530 (patch) | |
tree | bad494ad58665619b997d5467f763e6ee29375f6 | |
parent | 530185a8263fabbc0887608d860456e63faf8d65 (diff) | |
download | openttd-1de7127d62f3fbc91fc6a2d95a54b7af5ffdf530.tar.xz |
(svn r23239) -Fix: saving/loading the snow line height twice, especially when the values are not the same causes some nasty problems... like desyncs
-rw-r--r-- | src/table/gameopt_settings.ini | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini index 9d493ad3b..d51f6f2e9 100644 --- a/src/table/gameopt_settings.ini +++ b/src/table/gameopt_settings.ini @@ -130,13 +130,9 @@ max = 3 full = _climates load = ConvertLandscape -[SDT_VAR] -base = GameSettings -var = game_creation.snow_line_height -type = SLE_UINT8 -def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT -min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT -max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT +[SDT_NULL] +length = 1 +to = 164 [SDT_NULL] length = 1 |