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authoralberth <alberth@openttd.org>2015-05-16 12:08:06 +0000
committeralberth <alberth@openttd.org>2015-05-16 12:08:06 +0000
commit10adedce5f7210d07bb085dc12598ed0db79bae8 (patch)
tree2f2777f1919802f33ff64a676ea5ff782a734c37
parentb8414c28844e3df865b77b494aa200b5957cb826 (diff)
downloadopenttd-10adedce5f7210d07bb085dc12598ed0db79bae8.tar.xz
(svn r27286) -Fix-ish(r27140): Also fix typo in the documentation.
-rw-r--r--src/script/api/script_window.hpp2
-rw-r--r--src/window_type.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
index f1d2c5b19..58e114734 100644
--- a/src/script/api/script_window.hpp
+++ b/src/script/api/script_window.hpp
@@ -529,7 +529,7 @@ public:
/**
* Generate landscape (newgame); %Window numbers:
* - GLWM_SCENARIO = #CreateScenarioWidgets
- * - #GenenerateLandscapeWindowMode = #GenerateLandscapeWidgets
+ * - #GenerateLandscapeWindowMode = #GenerateLandscapeWidgets
*/
WC_GENERATE_LANDSCAPE = ::WC_GENERATE_LANDSCAPE,
diff --git a/src/window_type.h b/src/window_type.h
index a8a8128f5..809e81d48 100644
--- a/src/window_type.h
+++ b/src/window_type.h
@@ -446,7 +446,7 @@ enum WindowClass {
/**
* Generate landscape (newgame); %Window numbers:
* - GLWM_SCENARIO = #CreateScenarioWidgets
- * - #GenenerateLandscapeWindowMode = #GenerateLandscapeWidgets
+ * - #GenerateLandscapeWindowMode = #GenerateLandscapeWidgets
*/
WC_GENERATE_LANDSCAPE,