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author | rubidium <rubidium@openttd.org> | 2007-09-15 09:39:23 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-09-15 09:39:23 +0000 |
commit | 070f7b7a27e52817dabb6b6b6a894e69de43f77b (patch) | |
tree | cfcb30b16c6795eab1ea5bc9a87d1b689f41248c | |
parent | 1c998c6d92043c89d88410d23d02eb2e11a2eb72 (diff) | |
download | openttd-070f7b7a27e52817dabb6b6b6a894e69de43f77b.tar.xz |
(svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts of) buildings when building tunnels.
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 30 |
1 files changed, 21 insertions, 9 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 2ddefb554..ed5373452 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -532,17 +532,29 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32 /* slope of end tile must be complementary to the slope of the start tile */ if (end_tileh != ComplementSlope(start_tileh)) { - /* Some (rail) track bits might be terraformed into the correct direction, - * but that would still leave tracks on foundation. Therefor excavation will - * always fail for rail tiles. On the other hand, for road tiles it might - * succeed when there is only one road bit on the tile, but then that road - * bit is removed leaving a clear tile. - * This therefor preserves the behaviour that half road tiles are always removable. + /* + * A lot of things can be autosloped, but then there is still a structure with + * on top of a tunnel entrance which is bad. Therefor we disallow those. + * Furthermore half road bits (not tram bits) can always be removed, so we + * need to preserve that behaviour here too. */ - if (IsTileType(end_tile, MP_RAILWAY)) return_cmd_error(STR_1008_MUST_REMOVE_RAILROAD_TRACK); + switch (GetTileType(end_tile)) { + default: return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND); - ret = DoCommand(end_tile, end_tileh & start_tileh, 0, flags, CMD_TERRAFORM_LAND); - if (CmdFailed(ret)) return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND); + /* Tiles that can be (safely) "auto" terraformed for tunnels */ + case MP_ROAD: + if (GetRoadTileType(end_tile) != ROAD_TILE_NORMAL || // Depots and crossings can't be removed + (GetRoadTypes(end_tile) & ROADTYPES_TRAMHWAY) != 0 || // Half tram bits must not be removed + COUNTBITS(GetRoadBits(end_tile, ROADTYPE_ROAD)) > 1) { // Non-half road bits must not be removed either + return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND); + } + /* FALL THROUGH */ + case MP_CLEAR: + case MP_TREES: + ret = DoCommand(end_tile, end_tileh & start_tileh, 0, flags, CMD_TERRAFORM_LAND); + if (CmdFailed(ret)) return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND); + break; + } } else { ret = DoCommand(end_tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return ret; |