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author | truebrain <truebrain@openttd.org> | 2012-01-01 19:20:08 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2012-01-01 19:20:08 +0000 |
commit | cb414b09d2e803a9492781f9d23cd84b9890cc55 (patch) | |
tree | 08c70d4f124dfe91fab10e4a54866ac9af4dc654 | |
parent | 62b00c1da8129138f5862d2364c75fe12bc523b0 (diff) | |
download | openttd-cb414b09d2e803a9492781f9d23cd84b9890cc55.tar.xz |
(svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits
-rw-r--r-- | src/tile_map.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/tile_map.cpp b/src/tile_map.cpp index a936b78e7..017bb5c56 100644 --- a/src/tile_map.cpp +++ b/src/tile_map.cpp @@ -22,8 +22,11 @@ Slope GetTileSlope(TileIndex tile, int *h) { assert(tile < MapSize()); - if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY() || - (_settings_game.construction.freeform_edges && (TileX(tile) == 0 || TileY(tile) == 0))) { + uint x = TileX(tile); + uint y = TileY(tile); + + if (x == MapMaxX() || y == MapMaxY() || + ((x == 0 || y == 0) && _settings_game.construction.freeform_edges)) { if (h != NULL) *h = TileHeight(tile); return SLOPE_FLAT; } |