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{
fpGUI - Free Pascal GUI Library
Copyright (C) 2006 - 2014 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
The starting unit for the UI Designer project.
}
program uidesigner;
{$mode objfpc}{$H+}
uses
{$IFDEF UNIX}{$IFDEF UseCThreads}
cthreads,
{$ENDIF}{$ENDIF}
Classes,
SysUtils,
fpg_base,
fpg_main,
fpg_utils,
vfdmain,
vfdresizer,
vfdforms,
vfdfile,
newformdesigner,
vfdwidgets,
vfdformparser,
vfdeditors,
vfdwidgetclass,
vfdutils,
vfdprops,
vfddesigner,
vfdpropeditgrid,
vfd_constants;
procedure MainProc;
begin
fpgApplication.Initialize;
try
RegisterWidgets;
PropList := TPropertyList.Create;
maindsgn := TMainDesigner.Create;
maindsgn.CreateWindows;
// Making sure the correct form is set as the MainForm
fpgApplication.MainForm := frmMain;
{ If a file is passed in as a parameter, then load it }
maindsgn.EditedFileName := ParamStr(1);
if fpgFileExists(maindsgn.EditedFileName) then
maindsgn.OnLoadFile(maindsgn);
fpgApplication.Run;
PropList.Free;
finally
maindsgn.Free;
end;
end;
begin
MainProc;
end.
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