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{
fpGUI - Free Pascal GUI Library
Copyright (C) 2006 - 2007 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
Defines a ComboBox control. Also known as a Choice List control.
}
unit gui_combobox;
{$mode objfpc}{$H+}
{ TODO: When combobox Items changes, the combobox needs to refresh. We need a
custom StringItems class to notify us of changes. See TfpgListBox for
an example. }
{ TODO: Implement .BeginUpdate and .EndUpdate methods so we know when to refresh
the items list. }
interface
uses
Classes,
SysUtils,
gfx_widget,
gfxbase,
gui_button,
fpgfx,
gfx_popupwindow;
type
TfpgAbstractComboBox = class(TfpgWidget)
private
FDropDownCount: integer;
FBackgroundColor: TfpgColor;
FFocusItem: integer;
FFont: TfpgFont;
FInternalBtnRect: TfpgRect;
FItems: TStringList;
FOnChange: TNotifyEvent;
function GetFontDesc: string;
procedure SetBackgroundColor(const AValue: TfpgColor);
procedure SetDropDownCount(const AValue: integer);
procedure InternalBtnClick(Sender: TObject);
procedure InternalListBoxSelect(Sender: TObject);
procedure SetFocusItem(const AValue: integer);
procedure SetFontDesc(const AValue: string);
procedure CalculateInternalButtonRect;
protected
FMargin: integer;
FBtnPressed: Boolean;
FDropDown: TfpgPopupWindow;
procedure DoDropDown; virtual;
function GetText: string; virtual;
function HasText: boolean; virtual;
procedure SetText(const AValue: string); virtual;
procedure SetHeight(const AValue: TfpgCoord); override;
procedure SetWidth(const AValue: TfpgCoord); override;
procedure HandleLMouseDown(x, y: integer; shiftstate: TShiftState); override;
procedure HandleLMouseUp(x, y: integer; shiftstate: TShiftState); override;
procedure HandleResize(awidth, aheight: TfpgCoord); override;
procedure HandlePaint; override;
procedure PaintInternalButton; virtual;
property DropDownCount: integer read FDropDownCount write SetDropDownCount default 8;
property Items: TStringList read FItems; {$Note Make this read/write }
// property is 1-based
property FocusItem: integer read FFocusItem write SetFocusItem;
property BackgroundColor: TfpgColor read FBackgroundColor write SetBackgroundColor;
property FontDesc: string read GetFontDesc write SetFontDesc;
property OnChange: TNotifyEvent read FOnChange write FOnChange;
property Text: string read GetText write SetText;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Update;
property Font: TfpgFont read FFont;
end;
TfpgComboBox = class(TfpgAbstractComboBox)
published
property BackgroundColor;
property DropDownCount;
property FocusItem;
property FontDesc;
property Items;
property Text;
property Width;
property Height;
property OnChange;
end;
function CreateComboBox(AOwner: TComponent; x, y, w: TfpgCoord; AList: TStringList): TfpgComboBox;
implementation
uses
gui_listbox,
math;
var
OriginalFocusRoot: TfpgWidget;
type
{ This is the class representing the dropdown window of the combo box. }
TDropDownWindow = class(TfpgPopupWindow)
private
FCallerWidget: TfpgWidget;
protected
procedure HandlePaint; override;
procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override;
procedure HandleShow; override;
procedure HandleHide; override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
ListBox: TfpgListBox;
property CallerWidget: TfpgWidget read FCallerWidget write FCallerWidget;
end;
{ TDropDownWindow }
procedure TDropDownWindow.HandlePaint;
begin
Canvas.BeginDraw;
inherited HandlePaint;
Canvas.Clear(clWhite);
Canvas.EndDraw;
end;
procedure TDropDownWindow.HandleKeyPress(var keycode: word;
var shiftstate: TShiftState; var consumed: boolean);
begin
inherited HandleKeyPress(keycode, shiftstate, consumed);
if keycode = keyEscape then
begin
Close;
consumed := True;
end;
end;
procedure TDropDownWindow.HandleShow;
begin
FocusRootWidget := ListBox;
ListBox.Left := 0;
ListBox.Top := 0;
ListBox.Width := Width;
ListBox.Height := Height;
inherited HandleShow;
// CaptureMouse;
end;
procedure TDropDownWindow.HandleHide;
begin
FocusRootWidget := OriginalFocusRoot;
OriginalFocusRoot := nil;
inherited HandleHide;
if Assigned(FocusRootWidget) then
FocusRootWidget.SetFocus;
end;
constructor TDropDownWindow.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
// WindowType := wtPopup;
// WindowAttributes := [];
// WindowPosition := wpUser;
ListBox := TfpgListBox.Create(self);
ListBox.PopupFrame := True;
end;
destructor TDropDownWindow.Destroy;
begin
// ReleaseMouse;
inherited Destroy;
end;
function CreateComboBox(AOwner: TComponent; x, y, w: TfpgCoord; AList: TStringList): TfpgComboBox;
begin
Result := TfpgComboBox.Create(AOwner);
Result.Left := x;
Result.Top := y;
Result.Width := w;
Result.Focusable := True;
Result.Height := 23; // replace this with font height + margins
{$Note We still need to handle the AList param as well.}
end;
{ TfpgAbstractComboBox }
procedure TfpgAbstractComboBox.SetDropDownCount(const AValue: integer);
begin
if FDropDownCount = AValue then
Exit;
FDropDownCount := AValue;
end;
procedure TfpgAbstractComboBox.SetBackgroundColor(const AValue: TfpgColor);
begin
if FBackgroundColor <> AValue then
begin
FBackgroundColor := AValue;
Repaint;
end;
end;
function TfpgAbstractComboBox.GetFontDesc: string;
begin
Result := FFont.FontDesc;
end;
function TfpgAbstractComboBox.GetText: string;
begin
if (FocusItem > 0) and (FocusItem <= FItems.Count) then
Result := FItems.Strings[FocusItem-1]
else
Result := '';
end;
function TfpgAbstractComboBox.HasText: boolean;
begin
Result := FocusItem > 0;
end;
procedure TfpgAbstractComboBox.DoDropDown;
var
ddw: TDropDownWindow;
rowcount: integer;
begin
if (not Assigned(FDropDown)) or (not FDropDown.HasHandle) then
begin
OriginalFocusRoot := FocusRootWidget;
FDropDown := TDropDownWindow.Create(nil);
ddw := TDropDownWindow(FDropDown);
ddw.Width := Width;
// adjust the height of the dropdown
rowcount := FItems.Count;
if rowcount > FDropDownCount then
rowcount := FDropDownCount;
if rowcount < 1 then
rowcount := 1;
ddw.Height := (ddw.ListBox.RowHeight * rowcount) + 4;
ddw.CallerWidget := self;
ddw.ListBox.OnSelect := @InternalListBoxSelect;
// Assign combobox text items to internal listbox and set default focusitem
ddw.ListBox.Items.Assign(FItems);
ddw.ListBox.FocusItem := FFocusItem;
FDropDown.ShowAt(Parent, Left, Top+Height);
ddw.ListBox.SetFocus;
end
else
begin
FBtnPressed := False;
FDropDown.Close;
FreeAndNil(FDropDown);
end;
end;
procedure TfpgAbstractComboBox.InternalBtnClick(Sender: TObject);
begin
DoDropDown;
end;
procedure TfpgAbstractComboBox.InternalListBoxSelect(Sender: TObject);
begin
FFocusItem := TDropDownWindow(FDropDown).ListBox.FocusItem;
FDropDown.Close;
if HasHandle then
Repaint;
if Assigned(FOnChange) then
FOnChange(self);
end;
{ Focusitem is 1 based and NOT 0 based like the Delphi ItemIndex property.
So at startup, FocusItem = 0 which means nothing is selected. If FocusItem = 1
it means the first item is selected etc. }
procedure TfpgAbstractComboBox.SetFocusItem(const AValue: integer);
begin
if FFocusItem = AValue then
Exit; //==>
FFocusItem := AValue;
// do some limit check corrections
if FFocusItem < 0 then
FFocusItem := 0 // nothing is selected
else if FFocusItem > FItems.Count then
FFocusItem := FItems.Count;
RePaint;
end;
procedure TfpgAbstractComboBox.SetFontDesc(const AValue: string);
begin
FFont.Free;
FFont := fpgGetFont(AValue);
RePaint;
end;
procedure TfpgAbstractComboBox.SetText(const AValue: string);
var
i: integer;
begin
if AValue = '' then
SetFocusItem(0) // nothing selected
else
begin
for i := 0 to FItems.Count - 1 do
begin
if SameText(FItems.Strings[i], AValue) then
begin
SetFocusItem(i+1);
Break;
end;
end;
// if we get here, we didn't find a match
SetFocusItem(0);
end;
end;
procedure TfpgAbstractComboBox.SetWidth(const AValue: TfpgCoord);
begin
inherited;
CalculateInternalButtonRect;
RePaint;
end;
procedure TfpgAbstractComboBox.CalculateInternalButtonRect;
begin
FInternalBtnRect.SetRect(Width - Min(Height, 20), 2, Min(Height, 20)-2, Height-4);
end;
procedure TfpgAbstractComboBox.SetHeight(const AValue: TfpgCoord);
begin
inherited;
CalculateInternalButtonRect;
RePaint;
end;
procedure TfpgAbstractComboBox.HandleLMouseDown(x, y: integer; shiftstate: TShiftState);
begin
inherited HandleLMouseDown(x, y, shiftstate);
// botton down only if user clicked on the button.
if PtInRect(FInternalBtnRect, Point(x, y)) then
FBtnPressed := True;
PaintInternalButton;
end;
procedure TfpgAbstractComboBox.HandleLMouseUp(x, y: integer; shiftstate: TShiftState);
begin
inherited HandleLMouseUp(x, y, shiftstate);
FBtnPressed := False;
DoDropDown;
PaintInternalButton;
end;
procedure TfpgAbstractComboBox.HandleResize(awidth, aheight: TfpgCoord);
begin
inherited HandleResize(awidth, aheight);
CalculateInternalButtonRect;
end;
procedure TfpgAbstractComboBox.HandlePaint;
var
r: TfpgRect;
begin
Canvas.BeginDraw;
// inherited HandlePaint;
Canvas.ClearClipRect;
r.SetRect(0, 0, Width, Height);
Canvas.DrawControlFrame(r);
// internal background rectangle (without frame)
InflateRect(r, -2, -2);
Canvas.SetClipRect(r);
if Enabled then
Canvas.SetColor(FBackgroundColor)
else
Canvas.SetColor(clWindowBackground);
Canvas.FillRectangle(r);
// paint the fake dropdown button
PaintInternalButton;
Dec(r.Width, FInternalBtnRect.Width);
Canvas.SetClipRect(r);
Canvas.SetFont(Font);
if Focused then
begin
Canvas.SetColor(clSelection);
Canvas.SetTextColor(clSelectionText);
InflateRect(r, -1, -1);
end
else
begin
if Enabled then
Canvas.SetColor(FBackgroundColor)
else
Canvas.SetColor(clWindowBackground);
Canvas.SetTextColor(clText1);
end;
Canvas.FillRectangle(r);
// Draw select item's text
if HasText then
fpgStyle.DrawString(Canvas, FMargin+1, FMargin, Text, Enabled);
Canvas.EndDraw;
end;
procedure TfpgAbstractComboBox.PaintInternalButton;
var
ar: TfpgRect;
btnflags: TFButtonFlags;
begin
Canvas.BeginDraw;
btnflags := [];
ar := FInternalBtnRect;
InflateRect(ar, -2, -2);
if FBtnPressed then
begin
Include(btnflags, btnIsPressed);
OffsetRect(ar, 1, 1);
end;
// paint button face
fpgStyle.DrawButtonFace(Canvas,
FInternalBtnRect.Left,
FInternalBtnRect.Top,
FInternalBtnRect.Width,
FInternalBtnRect.Height, btnflags);
if Enabled then
Canvas.SetColor(clText1)
else
begin
Canvas.SetColor(clShadow1);
end;
// paint arrow
fpgStyle.DrawDirectionArrow(Canvas, ar.Left, ar.Top, ar.Width, ar.Height, 1);
Canvas.EndDraw(FInternalBtnRect);
end;
constructor TfpgAbstractComboBox.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FBackgroundColor := clBoxColor;
FDropDownCount := 8;
FWidth := 120;
FHeight := 23;
FFocusItem := 0; // nothing is selected
FMargin := 3;
FFocusable := True;
FBtnPressed := False;
FFont := fpgGetFont('#List');
FItems := TStringList.Create;
CalculateInternalButtonRect;
FOnChange := nil;
end;
destructor TfpgAbstractComboBox.Destroy;
begin
FItems.Free;
FFont.Free;
inherited Destroy;
end;
procedure TfpgAbstractComboBox.Update;
begin
FFocusItem := 1;
Repaint;
end;
end.
|