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|
{
fpGUI - Free Pascal GUI Toolkit
Copyright (C) 2006 - 2012 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
Defines a Page Control and Tab Sheets.
}
unit fpg_tab;
{$mode objfpc}{$H+}
{
TODO:
* Tab Styles (tab, button, flat button, angled)
* Better keyboard support
* Focus rectangle drawn on tabs itself
* FindNextPage() must be implemented
* Popup menu for tab selection. Should occur with RClick on tabs.
}
interface
uses
Classes,
SysUtils,
fpg_base,
fpg_main,
fpg_widget,
fpg_button,
fpg_menu;
type
// forward declaration
TfpgPageControl = class;
TfpgTabStyle = (tsTabs, tsButtons, tsFlatButtons);
TfpgTabPosition = (tpTop, tpBottom, tpLeft, tpRight, tpNone);
TfpgTabOption = (to_PMenuClose, to_PMenuShowAvailTabs);
TfpgTabOptions = set of TfpgTabOption;
TfpgTabSheet = class(TfpgWidget)
private
FPageControl: TfpgPageControl;
FText: string;
FTabVisible: boolean;
function GetPageControl: TfpgPageControl;
function GetPageIndex: Integer;
function GetText: string;
procedure SetPageIndex(const AValue: Integer);
procedure SetText(const AValue: string);
procedure SetPageControl(APageControl: TfpgPageControl);
protected
procedure HandlePaint; override;
procedure SetName(const NewName: TComponentName); override;
public
constructor Create(AOwner: TComponent); override;
constructor CreateWithTitle(AOwner: TComponent; const AText: TfpgString = ''); virtual;
destructor Destroy; override;
procedure AfterConstruction; override;
property PageIndex: Integer read GetPageIndex write SetPageIndex;
property PageControl: TfpgPageControl read FPageControl write SetPageControl;
property TabVisible: boolean read FTabVisible write FTabVisible;
published
property BackgroundColor;
property Enabled;
property Text: string read GetText write SetText;
property OnPaint;
end;
TTabSheetChange = procedure(Sender: TObject; NewActiveSheet: TfpgTabSheet) of object;
TTabSheetClosing = procedure(Sender: TObject; ATabSheet: TfpgTabSheet) of object;
TfpgPageControl = class(TfpgWidget)
private
FFont: TfpgFont;
FActivePage: TfpgTabSheet;
FMargin: integer;
FFixedTabWidth: integer;
FFixedTabHeight: Integer;
FOnClosingTabSheet: TTabSheetClosing;
FPages: TList;
FActivePageIndex: integer;
FOnChange: TTabSheetChange;
FRightButton: TfpgButton; // bottom/right
FLeftButton: TfpgButton; // left/top
FFirstTabButton: TfpgTabSheet; // when tabs don't fit in screen this is the first button on screen when tabs are scrolled
FSortPages: boolean;
FStyle: TfpgTabStyle;
FTabPosition: TfpgTabPosition;
FPopupMenu: TfpgPopupMenu;
FTabOptions: TfpgTabOptions;
FLastRClickPos: TfpgPoint;
FUpdateCount: Integer;
FActiveTabColor: TfpgColor;
function GetActivePageIndex: integer;
function GetPage(AIndex: integer): TfpgTabSheet;
function GetPageCount: Integer;
procedure InsertPage(var APage: TfpgTabSheet; SuppressOnChangeEvent: boolean = False);
procedure RemovePage(const APage: TfpgTabSheet);
procedure SetActivePageIndex(const AValue: integer);
procedure SetActivePage(const AValue: TfpgTabSheet);
procedure PositionTabSheets;
procedure PositionTabSheet(var APage: TfpgTabSheet);
function MaxButtonWidthSum: integer;
function MaxButtonHeightSum: integer;
function MaxButtonWidth: integer;
function ButtonHeight: integer;
function ButtonWidth(AText: string): integer;
procedure SetFixedTabWidth(const AValue: integer);
procedure SetFixedTabHeight(const AValue: integer);
function GetTabText(AText: string): string;
procedure LeftButtonClick(Sender: TObject);
procedure RightButtonClick(Sender: TObject);
function FindNextPage(ACurrent: TfpgTabSheet; AForward: boolean): TfpgTabSheet;
procedure SetSortPages(const AValue: boolean);
procedure SetStyle(const AValue: TfpgTabStyle);
procedure SetTabPosition(const AValue: TfpgTabPosition);
procedure DoPageChange(ATabSheet: TfpgTabSheet);
procedure DoTabSheetClosing(ATabSheet: TfpgTabSheet);
function DrawTab(const rect: TfpgRect; const Selected: Boolean = False; const Mode: Integer = 1): TfpgRect;
procedure pmCloseTab(Sender: TObject);
function GetActiveTabColor: TfpgColor;
procedure SetActiveTabColor(AValue: TfpgColor);
protected
procedure SetBackgroundColor(const AValue: TfpgColor); override;
procedure OrderSheets; // currently using bubblesort
procedure RePaintTitles; virtual;
procedure HandlePaint; override;
procedure HandleShow; override;
procedure HandleLMouseUp(x, y: integer; shiftstate: TShiftState); override;
procedure HandleRMouseUp(x, y: integer; shiftstate: TShiftState); override;
procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override;
procedure RePaint; override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure BeginUpdate;
procedure EndUpdate;
function TabSheetAtPos(const x, y: integer): TfpgTabSheet;
function AppendTabSheet(ATitle: string): TfpgTabSheet;
procedure RemoveTabSheet(ATabSheet: TfpgTabSheet);
property PageCount: Integer read GetPageCount;
property ActivePage: TfpgTabSheet read FActivePage write SetActivePage;
property Pages[AIndex: integer]: TfpgTabSheet read GetPage;
property OnChange: TTabSheetChange read FOnChange write FOnChange;
property OnClosingTabSheet: TTabSheetClosing read FOnClosingTabSheet write FOnClosingTabSheet;
published
property ActivePageIndex: integer read GetActivePageIndex write SetActivePageIndex default 0;
property ActiveTabColor: TfpgColor read GetActiveTabColor write SetActiveTabColor default clWindowBackground;
property Align;
property BackgroundColor;
property Enabled;
property FixedTabWidth: integer read FFixedTabWidth write SetFixedTabWidth default 0;
property FixedTabHeight: integer read FFixedTabHeight write SetFixedTabHeight default 21;
property Hint;
property Options: TfpgTabOptions read FTabOptions write FTabOptions;
property ParentShowHint;
property ShowHint;
property SortPages: boolean read FSortPages write SetSortPages default False;
property Style: TfpgTabStyle read FStyle write SetStyle default tsTabs;
property TabOrder;
property TabPosition: TfpgTabPosition read FTabPosition write SetTabPosition default tpTop;
property TextColor;
property OnShowHint;
end;
implementation
uses
fpg_stringutils;
const
DFL_TAB_HEIGHT = 21;
DFL_TAB_WIDTH = 0;
// compare function used by FPages.Sort
function SortCompare(Item1, Item2: Pointer): integer;
begin
Result := CompareText(TfpgTabSheet(Item1).Text, TfpgTabSheet(Item2).Text);
end;
{ TfpgTabSheet }
function TfpgTabSheet.GetPageControl: TfpgPageControl;
begin
if Owner is TfpgPageControl then
Result := TfpgPageControl(Owner)
else
Result := nil;
end;
function TfpgTabSheet.GetPageIndex: Integer;
begin
if PageControl <> nil then
Result := PageControl.FPages.IndexOf(Self)
else
Result := -1;
end;
function TfpgTabSheet.GetText: string;
begin
Result := FText;
end;
procedure TfpgTabSheet.SetPageIndex(const AValue: Integer);
begin
if PageControl <> nil then
begin
PageControl.FPages.Move(PageIndex, AValue);
PageControl.RePaint;//Titles;
end;
end;
procedure TfpgTabSheet.SetText(const AValue: string);
begin
if FText = AValue then
Exit; //==>
FText := AValue;
if PageControl <> nil then
PageControl.Invalidate;
end;
procedure TfpgTabSheet.HandlePaint;
begin
inherited HandlePaint;
Canvas.Clear(FBackgroundColor);
end;
procedure TfpgTabSheet.SetName(const NewName: TComponentName);
var
old: String;
begin
old := NewName;
inherited SetName(NewName);
if (csDesigning in ComponentState) then
begin
if (Text = '') or (Text = old) then
Text := NewName;
end;
end;
constructor TfpgTabSheet.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FText := '';
FTabVisible:= True;
FFocusable := True;
FBackgroundColor := Parent.BackgroundColor;
FTextColor := Parent.TextColor;
FIsContainer := True;
end;
constructor TfpgTabSheet.CreateWithTitle(AOwner: TComponent; const AText: TfpgString);
begin
Create(AOwner);
FText := AText;
end;
destructor TfpgTabSheet.Destroy;
begin
if FPageControl <> nil then
FPageControl.RemovePage(self);
inherited Destroy;
end;
procedure TfpgTabSheet.AfterConstruction;
begin
if (Owner <> nil) and (Owner is TfpgPageControl) then
begin
FPageControl:=TfpgPageControl(Owner);
FPageControl.InsertPage(self, True);
end;
inherited AfterConstruction;
end;
procedure TfpgTabSheet.SetPageControl(APageControl: TfpgPageControl);
begin
FPageControl := APageControl;
if APageControl <> nil then
FPageControl.InsertPage(Self);
end;
{ TfpgPageControl }
function TfpgPageControl.GetActivePageIndex: integer;
begin
Result := FActivePageIndex;
end;
function TfpgPageControl.GetPage(AIndex: integer): TfpgTabSheet;
begin
Result := nil;
if (AIndex >= 0) and (AIndex < FPages.Count) then
Result := TfpgTabSheet(FPages[AIndex]);
end;
function TfpgPageControl.GetPageCount: Integer;
begin
Result := FPages.Count;
end;
procedure TfpgPageControl.InsertPage(var APage: TfpgTabSheet; SuppressOnChangeEvent: boolean = False);
begin
if FPages.IndexOf(APage) <> -1 then
Exit; //==> The page has already been added.
FPages.Add(APage);
PositionTabSheets;
{ TODO: This behaviour could maybe be controlled by a Options property }
if FPages.Count=1 then
begin
if SuppressOnChangeEvent then
Loading;
ActivePage := APage;
if SuppressOnChangeEvent then
Loaded;
end;
end;
procedure TfpgPageControl.RemovePage(const APage: TfpgTabSheet);
var
i: integer;
begin
if APage = nil then
Exit; // ==>
if FPages.Count =0 then
Exit; // ==>
if FPages.Count > 1 then
begin
i:=FPages.IndexOf(APage);
FPages.Remove(APage);
APage.PageControl:=nil;
APage.Visible:=false;
if i = ActivePageIndex then
begin
if i > FPages.Count-1 then
ActivePage:=TfpgTabSheet(FPages.Last)
else if i = 0 then
ActivePage:= TfpgTabSheet(FPages.First)
else
ActivePage:=TfpgTabSheet(FPages[i]);
end
else if i < ActivePageIndex then
ActivePage:=TfpgTabSheet(Pages[i-1]);
end
else
begin
FPages.Remove(APage);
APage.PageControl := nil;
APage.Visible := False;
ActivePage := nil;
end;
end;
procedure TfpgPageControl.SetActivePageIndex(const AValue: integer);
begin
if FPages.Count = 0 then
exit;
if (AValue >= 0) or (AValue < FPages.Count) then
ActivePage := TfpgTabSheet(FPages[AValue]);
end;
procedure TfpgPageControl.SetActivePage(const AValue: TfpgTabSheet);
begin
if FActivePage = AValue then
Exit; //==>
FActivePage := AValue;
ActiveWidget := AValue;
if AValue <> nil then
FActivePageIndex := FPages.IndexOf(AValue);
RePaint;
DoPageChange(FActivePage);
end;
procedure TfpgPageControl.PositionTabSheets;
var
i: integer;
t: TfpgTabSheet;
begin
for i := 0 to FPages.Count-1 do
begin
t := TfpgTabSheet(FPages[i]);
PositionTabSheet(t);
t.Anchors := [anLeft, anTop, anRight, anBottom];
end;
end;
procedure TfpgPageControl.PositionTabSheet(var APage: TfpgTabSheet);
var
r: TRect;
w: integer;
wd: integer; { width delta }
h: integer;
hd: integer; { height delta }
msg: TfpgMessageParams;
begin
// PageControl has bevelled edges in some themes
r := fpgStyle.GetControlFrameBorders;
{ Calculate and set Width and Height }
if TabPosition in [tpTop, tpBottom] then
begin
w := Width - (FMargin*2) - r.Left - r.Right;
wd := APage.Width - w;
APage.Width := w;
h := Height - ButtonHeight - (FMargin*2) - r.Top - r.Bottom;
hd := APage.Height - h;
APage.Height := h;
end
else if TabPosition in [tpLeft, tpRight] then
begin
w := Width - MaxButtonWidth - (FMargin*2) - r.Left - r.Right;
wd := APage.Width - w;
APage.Width := w;
h := Height - (FMargin*2) - r.Top - r.Bottom;
hd := APage.Height - h;
APage.Height := h;
end
else
begin // tpNone
w := Width - (FMargin*2) - r.Left - r.Right;
wd := APage.Width - w;
APage.Width := w;
h := Height - (FMargin*2) - r.Top - r.Bottom;
hd := APage.Height - h;
APage.Height := h;
end;
{ Calculate and set Top and Left }
if TabPosition = tpTop then
begin
APage.Left := FMargin + r.Left;
APage.Top := ButtonHeight + FMargin + r.Top;
end
else if TabPosition = tpBottom then
begin
APage.Left := FMargin + r.Left;
APage.Top := FMargin + r.Top;
end
else if TabPosition = tpLeft then
begin
APage.Left := MaxButtonWidth + FMargin + r.Left;
APage.Top := FMargin + r.Top;
end
else if TabPosition = tpRight then
begin
APage.Left := FMargin + r.Left;
APage.Top := FMargin + r.Top;
end;
if TabPosition in [tpNone] then
begin
APage.Left := FMargin + r.Left;
APage.Top := FMargin + r.Top;
end;
APage.UpdateWindowPosition; { Internal state is now resolved }
end;
function TfpgPageControl.MaxButtonWidthSum: integer;
var
i: integer;
t: TfpgTabSheet;
begin
{$IFDEF DEBUG}writeln(Classname + '.MaxButtonWidthSum');{$ENDIF}
Result := 0;
for i := 0 to FPages.Count-1 do
begin
t := TfpgTabSheet(FPages[i]);
Result := Result + ButtonWidth(t.Text);
end;
end;
function TfpgPageControl.MaxButtonHeightSum: integer;
begin
result := PageCount * ButtonHeight;
end;
function TfpgPageControl.MaxButtonWidth: integer;
var
t: TfpgTabSheet;
i: integer;
begin
Result := 0;
if FixedTabWidth > 0 then
begin
Result := FixedTabWidth;
end
else
begin
for i := 0 to FPages.Count-1 do
begin
t := TfpgTabSheet(FPages[i]);
if ButtonWidth(t.Text) > Result then
Result := ButtonWidth(t.Text);
end;
end;
end;
function TfpgPageControl.ButtonHeight: integer;
begin
if FFixedTabHeight > 0 then
result := FFixedTabHeight
else
result := FFont.Height + 10; { TODO: correct this }
end;
function TfpgPageControl.ButtonWidth(AText: string): integer;
begin
if FFixedTabWidth > 0 then
result := FFixedTabWidth
else
result := FFont.TextWidth(AText) + 10;
end;
procedure TfpgPageControl.SetFixedTabWidth(const AValue: integer);
begin
if FFixedTabWidth = AValue then
Exit; //==>
if AValue >= 5 then
begin
FFixedTabWidth := AValue;
RePaint;
end;
end;
procedure TfpgPageControl.SetFixedTabHeight(const AValue: integer);
begin
if FFixedTabHeight = AValue then
Exit; //==>
if AValue >= 5 then
begin
FFixedTabHeight := AValue;
RePaint;
end;
end;
function TfpgPageControl.GetTabText(AText: string): string;
var
s, s1: string;
i: integer;
begin
{$IFDEF DEBUG}writeln(Classname + '.GetTabText');{$ENDIF}
Result := AText;
s := AText;
s1 := '';
i := 1;
if FFixedTabWidth > 0 then
begin
while FFont.TextWidth(s1) < (FFixedTabWidth-10) do
begin
if Length(s1) = Length(s) then
Break;
s1 := UTF8Copy(s, 1, i);
inc(i);
end;
if FFont.TextWidth(s1) > (FFixedTabWidth-10) then
UTF8Delete(s1, UTF8Length(s1), 1);
if Length(s1) > 0 then
s1 := Trim(s1);
Result := s1;
end;
end;
procedure TfpgPageControl.LeftButtonClick(Sender: TObject);
begin
{$IFDEF DEBUG}writeln(Classname + '.LeftButtonClick');{$ENDIF}
if FFirstTabButton <> nil then
begin
if TfpgTabSheet(FPages.First) <> FFirstTabButton then
begin
FFirstTabButton := TfpgTabSheet(FPages[FPages.IndexOf(FFirstTabButton)-1]);
RePaint;
end;
end;
end;
procedure TfpgPageControl.RightButtonClick(Sender: TObject);
begin
{$IFDEF DEBUG}writeln(Classname + '.RightButtonClick');{$ENDIF}
if FFirstTabButton <> nil then
begin
if TfpgTabSheet(FPages.Last) <> FFirstTabButton then
begin
FFirstTabButton := TfpgTabSheet(FPages[FPages.IndexOf(FFirstTabButton)+1]);
RePaint;
end;
end;
end;
function TfpgPageControl.FindNextPage(ACurrent: TfpgTabSheet; AForward: boolean): TfpgTabSheet;
begin
// To be completed
result := nil;
end;
procedure TfpgPageControl.SetSortPages(const AValue: boolean);
begin
if FSortPages = AValue then
Exit; //==>
FSortPages := AValue;
RePaint;
end;
procedure TfpgPageControl.SetStyle(const AValue: TfpgTabStyle);
begin
if FStyle = AValue then
Exit; //==>
FStyle := AValue;
Invalidate;
end;
procedure TfpgPageControl.SetTabPosition(const AValue: TfpgTabPosition);
begin
if FTabPosition = AValue then
Exit; //==>
FTabPosition := AValue;
if FTabPosition = tpNone then
begin
FLeftButton.Visible := False;
FRightButton.Visible := False;
end;
RePaint;
end;
procedure TfpgPageControl.DoPageChange(ATabSheet: TfpgTabSheet);
begin
if (csLoading in ComponentState) then
Exit;
if (csDesigning in ComponentState) then
Exit;
if Assigned(FOnChange) then
FOnChange(self, ATabSheet);
end;
procedure TfpgPageControl.DoTabSheetClosing(ATabSheet: TfpgTabSheet);
begin
if (csLoading in ComponentState) then
Exit;
if (csDesigning in ComponentState) then
Exit;
if Assigned(FOnClosingTabSheet) then
FOnClosingTabSheet(self, ATabSheet);
end;
{ Mode = 1 means the background tabs. Mode = 2 means the Active Tab }
function TfpgPageControl.DrawTab(const rect: TfpgRect; const Selected: Boolean = False; const Mode: Integer = 1): TfpgRect;
var
r: TfpgRect;
begin
r := rect;
if Selected then
begin
Result := rect;
InflateRect(Result, 2, 2);
Exit; //==>
end;
if Mode = 2 then
begin
r.Height -= 1;
if TabPosition = tpBottom then
r.Top += 1;
Canvas.SetColor(ActiveTabColor);
end
else
Canvas.SetColor(BackgroundColor);
case TabPosition of
tpTop:
begin
Canvas.FillRectangle(r.Left+1, r.Top+1, r.Width-3, r.Height-2); // fill tab background
Canvas.SetColor(clHilite2);
Canvas.DrawLine(r.Left, r.Bottom-2 , r.Left, r.Top+2); // left edge
Canvas.DrawLine(r.Left, r.Top+2 , r.Left+2, r.Top); // left rounder edge
Canvas.DrawLine(r.Left+2, r.Top, r.Right-1, r.Top); // top edge
Canvas.SetColor(clShadow1);
Canvas.DrawLine(r.Right-1, r.Top+1, r.Right-1, r.Bottom-1); // right inner edge
Canvas.SetColor(clShadow2);
Canvas.DrawLine(r.Right-1, r.Top+1, r.Right, r.Top+2); // right rounded edge (1px)
Canvas.DrawLine(r.Right, r.Top+2, r.Right, r.Bottom-1); // right outer edge
end;
tpBottom:
begin
Canvas.FillRectangle(r.Left, r.Top, r.Width-1, r.Height-2); // fill tab background
Canvas.SetColor(clHilite2);
Canvas.DrawLine(r.Left, r.Top, r.Left, r.Bottom-1); // left edge
Canvas.SetColor(clShadow2);
Canvas.DrawLine(r.Left+2, r.Bottom, r.Right-1, r.Bottom); // bottom outer edge
Canvas.SetColor(clShadow1);
Canvas.DrawLine(r.Right-1, r.Bottom-1, r.Right-1, r.Top-1); // right inner edge
Canvas.DrawLine(r.Left+1, r.Bottom-1, r.Right-1, r.Bottom-1);// bottom inner edge
Canvas.SetColor(clShadow2);
Canvas.DrawLine(r.Right-1, r.Bottom-1, r.Right, r.Bottom-2); // right rounded edge (1px)
Canvas.DrawLine(r.Right, r.Bottom-2, r.Right, r.Top-1); // right outer edge
if Mode = 2 then { selected tab }
begin
Canvas.SetColor(ActiveTabColor);
Canvas.DrawLine(r.Left+1, r.Top-1, r.Right-1, r.Top-1);
end;
end;
tpLeft:
begin
if Mode = 2 then { selected tab }
begin
r.Width := r.Width - 1;
r.Height := r.Height + 2;
end;
with Canvas do
begin
FillRectangle(r.Left+1, r.Top+1, r.Width-2, r.Height-3);
SetColor(clHilite2);
DrawLine(r.Left, r.Bottom-2, r.Left, r.Top+2);
DrawLine(r.Left, r.Top+2, r.Left+2, r.Top);
DrawLine(r.Left+2, r.Top, r.Right-1, r.Top);
SetColor(clShadow1);
DrawLine(r.Left+2, r.Bottom-1, r.Right-1, r.Bottom-1);
SetColor(clShadow2);
DrawLine(r.Left+1, r.Bottom-1, r.Left+3, r.Bottom);
DrawLine(r.Left+2, r.Bottom, r.Right, r.Bottom);
end;
end;
tpRight:
begin
if Mode = 2 then
begin
r.Height := r.Height + 2;
end;
with Canvas do
begin
FillRectangle(r.Left+1, r.Top+1, r.Width-2, r.Height-3);
SetColor(clHilite2);
DrawLine(r.Left+1, r.Top, r.Right-2, r.Top);
SetColor(clShadow1);
DrawLine(r.Right-2,r.Top,r.Right-1,r.Top+1);
DrawLine(r.Left+2, r.Bottom-1, r.Right-2, r.Bottom-1);
DrawLine(r.Right-3, r.Bottom-1, r.Right-1, r.Bottom-3);
DrawLine(r.Right-1, r.Bottom-3, r.Right-1, r.Top);
SetColor(clShadow2);
DrawLine(r.Left+2,r.Bottom,r.Right-3, r.Bottom);
DrawLine(r.Right-3, r.Bottom, r.Right, r.Bottom-3);
DrawLine(r.Right, r.Top+2, r.Right, r.Bottom-2);
end;
end;
end; { case }
end;
procedure TfpgPageControl.pmCloseTab(Sender: TObject);
var
ts: TfpgTabSheet;
begin
ts := TabSheetAtPos(FLastRClickPos.x, FLastRClickPos.y);
if not Assigned(ts) then
ts := ActivePage;
if ts = nil then
exit;
RemovePage(ts);
DoTabSheetClosing(ts);
ts.Free;
end;
function TfpgPageControl.GetActiveTabColor: TfpgColor;
begin
Result := FActiveTabColor;
end;
procedure TfpgPageControl.SetActiveTabColor(AValue: TfpgColor);
begin
if FActiveTabColor <> AValue then
begin
FActiveTabColor := AValue;
RePaint;
end;
end;
procedure TfpgPageControl.SetBackgroundColor(const AValue: TfpgColor);
var
lWasMatch: boolean;
begin
lWasMatch := FBackgroundColor = FActiveTabColor;
inherited SetBackgroundColor(AValue);
if lWasMatch then
ActiveTabColor := FBackgroundColor;
end;
procedure TfpgPageControl.OrderSheets;
begin
FPages.Sort(@SortCompare);
FActivePageIndex := FPages.IndexOf(ActivePage);
end;
procedure TfpgPageControl.RePaintTitles;
const
TAB_HEIGHT = 21;
var
TabW, TabH: Integer;
r2: TfpgRect;
r3: TfpgRect;
h: TfpgTabSheet;
lp: integer;
toffset: integer;
TextLeft, TextTop: Integer;
dx: integer;
lTxtFlags: TfpgTextFlags;
ActivePageVisible: Boolean;
begin
if not HasHandle then
Exit; //==>
if PageCount = 0 then
Exit; //==>
TabW:=FixedTabWidth;
TabH:=FixedTabHeight;
ActivePageVisible := false;
If TabH = 0 then
TabH := TAB_HEIGHT;
h := TfpgTabSheet(FPages.First);
if h = nil then
Exit; //==>
Canvas.SetTextColor(TextColor);
lTxtFlags := [];
if not Enabled then
Include(lTxtFlags, txtDisabled);
if TabPosition in [tpTop, tpBottom] then
begin
if MaxButtonWidthSum > (Width-(FMargin*2)) then
begin
if FFirstTabButton = nil then
FFirstTabButton := h
else
h := FFirstTabButton;
if TabPosition = tpTop then
begin
FLeftButton.SetPosition(Width - (FRightButton.Width * 2), FMargin, FRightButton.Height, FRightButton.Height);
FRightButton.SetPosition(Width - FRightButton.Width, FMargin, FRightButton.Height, FRightButton.Height);
end
else
begin
FLeftButton.SetPosition(Width - (FRightButton.Width * 2), Height - ButtonHeight - FMargin, FRightButton.Height, FRightButton.Height);
FRightButton.SetPosition(Width - FRightButton.Width, Height - ButtonHeight - FMargin, FRightButton.Height, FRightButton.Height);
end;
FLeftButton.Visible := True;
FRightButton.Visible := True;
end
else
begin
FLeftButton.Visible := False;
FRightButton.Visible := False;
end;
end;
if TabPosition in [tpLeft, tpRight] then
begin
if MaxButtonHeightSum > (Height-(FMargin*2)) then
begin
if FFirstTabButton = nil then
FFirstTabButton := h
else
h := FFirstTabButton;
if TabPosition = tpLeft then
begin
FLeftButton.SetPosition(MaxButtonWidth - (FRightButton.Width * 2), Height - ButtonHeight - FMargin, FRightButton.Height, FRightButton.Height);
FRightButton.SetPosition(MaxButtonWidth - FRightButton.Width, Height - ButtonHeight - FMargin, FRightButton.Height, FRightButton.Height);
end
else
begin
FLeftButton.SetPosition(Width - MaxButtonWidth, Height - ButtonHeight - FMargin, FRightButton.Height, FRightButton.Height);
FRightButton.SetPosition(Width - MaxButtonWidth + FRightButton.Width, Height - ButtonHeight - FMargin, FRightButton.Height, FRightButton.Height);
end;
FLeftButton.Visible := True;
FRightButton.Visible := True;
end
else
begin
FLeftButton.Visible := False;
FRightButton.Visible := False;
end;
end;
case TabPosition of
tpNone:
begin
while h <> nil do
begin
if h <> ActivePage then
h.Visible:=false
else
h.Visible:=True;
h.SetPosition(FMargin+2, FMargin+2 , Width - (FMargin*2) - 4, Height - ((FMargin+2)*2));
if h <> TfpgTabSheet(FPages.Last) then
h := TfpgTabSheet(FPages[FPages.IndexOf(h)+1])
else
h := nil;
end;
r2.Left := 0;
r2.Top := 0;
r2.Width := Width;
r2.Height := Height;
Canvas.DrawButtonFace(r2, []);
end;
tpBottom:
begin
lTxtFlags += TextFlagsDflt;
lp := 0;
r2.SetRect(2, Height - ButtonHeight, 50, TabH-2);
while h <> nil do
begin
if h <> ActivePage then
begin
toffset := 1;
h.Visible := False;
end
else
begin
toffset := 2;
h.Visible := True;
h.SetPosition(FMargin+2, FMargin+2 , Width - (FMargin*2) - 4, Height - TabH - (FMargin+2)*2);
end;
// paint tab button
r2.Width := ButtonWidth(h.Text);
r3 := DrawTab(r2, h = ActivePage);
// paint text on non-active tabs
if h <> ActivePage then
Canvas.DrawText(lp + (ButtonWidth(h.Text) div 2) - FFont.TextWidth(GetTabText(h.Text)) div 2,
Height-TabH+toffset, GetTabText(h.Text), lTxtFlags);
r2.Left := r2.Left + r2.Width;
lp := lp + ButtonWidth(h.Text);
if h <> TfpgTabSheet(FPages.Last) then
h := TfpgTabSheet(FPages[FPages.IndexOf(h)+1])
else
h := nil;
end;
// Draw Page Control body rectangle (client area)
r2.Left := 0;
r2.Top := 0;
r2.Width := Width;
r2.Height := Height - TabH;
Canvas.DrawButtonFace(r2, []);
// Draw text of ActivePage, because we didn't before.
DrawTab(r3, false, 2);
Canvas.DrawText(r3.Left+4, r3.Top+5, r3.Width, r3.Height, ActivePage.Text, lTxtFlags);
end;
tpTop:
begin
lTxtFlags += TextFlagsDflt;
lp := 0;
r2.SetRect(2, 2, 50, TabH);
while h <> nil do
begin
if h <> ActivePage then
begin
toffset := 4;
h.Visible := False;
end
else
begin
toffset := 2;
h.Visible := True;
h.SetPosition(FMargin+2, FMargin+2 + r2.Height, Width - (FMargin*2) - 4, Height - r2.Height - ((FMargin+2)*2));
end;
// paint tab button
r2.Width := ButtonWidth(h.Text);
r3 := DrawTab(r2, h = ActivePage);
// paint text on non-active tabs
if h <> ActivePage then
Canvas.DrawText(lp + (ButtonWidth(h.Text) div 2) - FFont.TextWidth(GetTabText(h.Text)) div 2,
FMargin+toffset, GetTabText(h.Text), lTxtFlags);
r2.Left := r2.Left + r2.Width;
lp := lp + ButtonWidth(h.Text);
if h <> TfpgTabSheet(FPages.Last) then
h := TfpgTabSheet(FPages[FPages.IndexOf(h)+1])
else
h := nil;
end;
// Draw Page Control body rectangle (client area)
r2.Left := 0;
r2.Top := r2.Top + r2.Height-2;
r2.Width := Width;
r2.Height := Height - r2.Height;
Canvas.DrawButtonFace(r2, []);
// Draw text of ActivePage, because we didn't before.
DrawTab(r3, false, 2);
Canvas.DrawText(r3.Left+4, r3.Top+3, r3.Width, r3.Height, ActivePage.Text, lTxtFlags);
end;
tpRight:
begin
lTxtFlags += [txtVCenter, txtLeft];
lp := 0;
TabW := MaxButtonWidth;
r2.SetRect(Width - 2 - TabW, 2, TabW, TabH);
while h <> nil do
begin
if h <> ActivePage then
begin
toffset := 4;
h.Visible := False;
end
else
begin
toffset := 2;
h.Visible := True;
{ set tab content page (client area) size }
h.SetPosition(FMargin+2, FMargin+2, Width - ((FMargin+2)*2) - TabW, Height - ((FMargin+2)*2));
end;
// paint tab button
r3 := DrawTab(r2, h = ActivePage);
// paint text on non-active tabs
if h <> ActivePage then
Canvas.DrawText(r2.left+toffset, r2.Top, r2.Width, r2.Height, GetTabText(h.Text), lTxtFlags);
r2.Top += r2.Height;
lp := r2.Top;
if h <> TfpgTabSheet(FPages.Last) then
h := TfpgTabSheet(FPages[FPages.IndexOf(h)+1])
else
h := nil;
end;
// Draw Page Control body rectangle (client area)
r2.Left := 0;
r2.Top := 0;
r2.Width := Width - TabW;
r2.Height := Height;
Canvas.DrawButtonFace(r2, []);
// Draw text of ActivePage, because we didn't before.
DrawTab(r3, false, 2);
Canvas.DrawText(r3.left+toffset, r3.Top, r3.Width, r3.Height, ActivePage.Text, lTxtFlags);
end;
tpLeft:
begin
lTxtFlags += [txtVCenter, txtLeft];
lp := 0;
TabW := MaxButtonWidth;
r2.SetRect(2, 2, TabW, TabH);
while h <> nil do
begin
if h <> ActivePage then
begin
toffset := 4;
h.Visible := False;
end
else
begin
toffset := 2;
h.Visible := True;
{ set tab content page (client area) size }
h.SetPosition(FMargin+2+TabW, FMargin+2, Width - ((FMargin+2)*2) - TabW, Height - ((FMargin+2)*2));
end;
// paint tab button
r3 := DrawTab(r2, h = ActivePage);
// paint text on non-active tabs
if h <> ActivePage then
Canvas.DrawText(r2.left+toffset, r2.Top, r2.Width, r2.Height, GetTabText(h.Text), lTxtFlags);
r2.Top += r2.Height;
lp := r2.Top;
if h <> TfpgTabSheet(FPages.Last) then
h := TfpgTabSheet(FPages[FPages.IndexOf(h)+1])
else
h := nil;
end;
// Draw Page Control body rectangle (client area)
r2.Left := TabW;
r2.Top := 0;
r2.Width := Width - TabW;
r2.Height := Height;
Canvas.DrawButtonFace(r2, []);
// Draw text of ActivePage, because we didn't before.
DrawTab(r3, false, 2);
Canvas.DrawText(r3.left+toffset, r3.Top, r3.Width, r3.Height, ActivePage.Text, lTxtFlags);
end;
end; { case }
end;
procedure TfpgPageControl.HandlePaint;
begin
if SortPages then
OrderSheets;
Canvas.ClearClipRect;
Canvas.Clear(FBackgroundColor);
// To make it more visible in the UI Designer
if csDesigning in ComponentState then
begin
Canvas.SetColor(clInactiveWgFrame);
Canvas.DrawRectangle(0, 0, Width, Height);
if PageCount = 0 then
begin
Canvas.SetTextColor(clText1);
Canvas.DrawString(2, 2, Name + ': ' + Classname);
end;
end;
RePaintTitles;
end;
procedure TfpgPageControl.HandleShow;
begin
inherited HandleShow;
FLeftButton.Visible := False;
FRightButton.Visible := False;
end;
procedure TfpgPageControl.HandleLMouseUp(x, y: integer; shiftstate: TShiftState);
var
ts: TfpgTabSheet;
begin
// debugln('>> TfpgPageControl.HandleLMouseUp');
ts := TfpgTabSheet(FPages.First);
if ts = nil then
exit; //==> { This means there are no tabs }
ts := TabSheetAtPos(x, y);
if Assigned(ts) then
ActivePage := ts;
inherited HandleLMouseUp(x, y, shiftstate);
end;
procedure TfpgPageControl.HandleRMouseUp(x, y: integer; shiftstate: TShiftState);
var
ts: TfpgTabSheet;
s: TfpgString;
begin
inherited HandleRMouseUp(x, y, shiftstate);
{ store the position for later usage }
FLastRClickPos := fpgPoint(x,y);
if to_PMenuClose in FTabOptions then
begin
ts := TabSheetAtPos(x, y);
{$NOTE TODO: This text needs to become a resource string }
if Assigned(ts) then
s := Format('Close "%s" Tab', [ts.Text])
else
s := 'Close Tab';
if not Assigned(FPopupMenu) then
begin
FPopupMenu := TfpgPopupMenu.Create(self);
FPopupMenu.AddMenuItem(s, '', @pmCloseTab);
end
else
begin
FPopupMenu.MenuItem(0).Text := s; { This is dangerous but works for now }
end;
FPopupMenu.ShowAt(self, x, y);
end;
end;
procedure TfpgPageControl.HandleKeyPress(var keycode: word;
var shiftstate: TShiftState; var consumed: boolean);
var
i: integer;
begin
i := ActivePageIndex;
if ssAlt in shiftstate then
case keycode of
keyLeft:
begin
if ActivePage <> TfpgTabSheet(FPages.First) then
begin
ActivePage := TfpgTabSheet(FPages[i-1]);
consumed := True;
end;
end;
keyRight:
begin
if ActivePage <> TfpgTabSheet(FPages.Last) then
begin
ActivePage := TfpgTabSheet(FPages[i+1]);
consumed := True;
end;
end;
end; { case/else }
if not consumed then
inherited HandleKeyPress(keycode, shiftstate, consumed);
end;
procedure TfpgPageControl.RePaint;
begin
if FUpdateCount > 0 then
Exit;
inherited RePaint;
end;
constructor TfpgPageControl.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FFont := fpgStyle.DefaultFont;
FPages := TList.Create;
Width := 150;
Height := 100;
FIsContainer := True;
FTabOptions := [];
FActivePageIndex := 0;
FTextColor := Parent.TextColor;
FBackgroundColor := Parent.BackgroundColor;
FActiveTabColor := FBackgroundColor;
FFocusable := True;
FOnChange := nil;
FFixedTabWidth := 0;
FFixedTabHeight := 21;
FFirstTabButton := nil;
FStyle := tsTabs;
FTabPosition := tpTop;
FMargin := 1;
FSortPages := False;
FLeftButton := TfpgButton.Create(self);
FLeftButton.Text := '<';
FLeftButton.Height := 20;
FLeftButton.Width := 20;
FLeftButton.OnClick := @LeftButtonClick;
FRightButton := TfpgButton.Create(self);
FRightButton.Text := '>';
FRightButton.Height := 20;
FRightButton.Width := 20;
FRightButton.OnClick := @RightButtonClick;
end;
destructor TfpgPageControl.Destroy;
var i: integer;
begin
FOnChange := nil;
for i:=0 to FPages.Count-1 do
TfpgTabSheet(FPages[i]).PageControl:=nil;
FPages.Free;
ActiveWidget := nil;
FFirstTabButton := nil;
inherited Destroy;
end;
procedure TfpgPageControl.BeginUpdate;
begin
Inc(FUpdateCount);
end;
procedure TfpgPageControl.EndUpdate;
begin
Dec(FUpdateCount);
if FUpdateCount <= 0 then
RePaint;
end;
function TfpgPageControl.TabSheetAtPos(const x, y: integer): TfpgTabSheet;
var
h: TfpgTabSheet;
lp: integer; // left position
bw: integer; // button width
bh: integer; // button height
p1, p2: integer; // tab boundaries for mouse click to take affect
begin
Result := nil;
h := TfpgTabSheet(FPages.First);
lp := FMargin;
if MaxButtonWidthSum > (Width-(FMargin*2)) then
h := FFirstTabButton;
case TabPosition of
tpTop:
begin
p1 := FMargin;
p2 := ButtonHeight;
end;
tpBottom:
begin
p1 := Height - FMargin - ButtonHeight;
p2 := Height - FMargin;
end;
tpRight:
begin
p1 := Width - MaxButtonWidth;
p2 := Width;
end;
tpLeft:
begin
p1 := FMargin;
p2 := FMargin + MaxButtonWidth;
end;
end;
if TabPosition in [tpTop, tpBottom] then
begin
if (y > p1) and (y < p2) then
begin
while h <> nil do
begin
bw := ButtonWidth(h.Text); // initialize button width
if (x > lp) and (x < lp + bw) then
begin
if h <> ActivePage then
Result := h;
exit;
end; { if }
lp := lp + bw;
if h <> TfpgTabSheet(FPages.Last) then
h := TfpgTabSheet(FPages[FPages.IndexOf(h)+1])
else
h := nil;
end; { while }
end; { if }
end;
if TabPosition in [tpLeft, tpRight] then
begin
if (x > p1) and (x < p2) then
begin
while h <> nil do
begin
bh := ButtonHeight; // initialize button height
if (y > lp) and (y < lp + bh) then
begin
if h <> ActivePage then
Result := h;
exit;
end; { if }
lp := lp + bh;
if h <> TfpgTabSheet(FPages.Last) then
h := TfpgTabSheet(FPages[FPages.IndexOf(h)+1])
else
h := nil;
end; { while }
end; { if }
end;
end;
function TfpgPageControl.AppendTabSheet(ATitle: string): TfpgTabSheet;
begin
Result := TfpgTabSheet.Create(self);
Result.Text := ATitle;
InsertPage(Result);
end;
procedure TfpgPageControl.RemoveTabSheet(ATabSheet: TfpgTabSheet);
begin
RemovePage(ATabSheet);
end;
end.
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