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{
fpGUI - Free Pascal GUI Toolkit
Copyright (C) 2006 - 2014 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
Defines Scrollbar controls.
}
unit fpg_scrollbar;
{$mode objfpc}{$H+}
{
TODO:
* Create property to enable dynamic sizing of slider button length.
}
interface
uses
Classes,
SysUtils,
fpg_base,
fpg_main,
fpg_widget;
type
TScrollNotifyEvent = procedure(Sender: TObject; position: integer) of object;
TfpgScrollStyle = (ssNone, ssHorizontal, ssVertical, ssAutoBoth);
TfpgScrollBarPart = (sbpNone, sbpUpBack, sbpPageUpBack, sbpSlider, sbpDownForward, sbpPageDownForward);
TfpgScrollBar = class(TfpgWidget)
private
FLargeChange: Integer;
FScrollbarDownPart: TfpgScrollBarPart;
FRecalc: Boolean;
procedure SetMax(const AValue: integer);
procedure SetMin(const AValue: integer);
procedure SetSBPosition(const AValue: integer);
procedure Step(ASteps: Integer);
procedure StepPage(ASteps: Integer);
procedure StepStart;
procedure StepEnd;
protected
FMax: integer;
FMin: integer;
FPageSize: integer;
FPosition: integer;
FScrollStep: integer;
FSliderPos: TfpgCoord;
FSliderLength: TfpgCoord;
FSliderDragPos: TfpgCoord;
FSliderDragStart: TfpgCoord;
FScrollTimer: TfpgTimer;
FActiveButtonRect: TfpgRect;
FMousePosition: TPoint;
FOnScroll: TScrollNotifyEvent;
procedure ScrollTimer(Sender: TObject);
procedure DrawButton(x, y, w, h: TfpgCoord; const imgname: string; Pressed: Boolean = False; const ButtonEnabled: Boolean= True); virtual;
procedure DrawSlider(recalc: boolean); virtual;
procedure HandleLMouseDown(x, y: integer; shiftstate: TShiftState); override;
procedure HandleLMouseUp(x, y: integer; shiftstate: TShiftState); override;
procedure HandleMouseMove(x, y: integer; btnstate: word; shiftstate: TShiftState); override;
procedure HandleMouseScroll(x, y: integer; shiftstate: TShiftState; delta: smallint); override;
procedure HandlePaint; override;
procedure HandleResize(AWidth, AHeight: TfpgCoord); override;
procedure PositionChange(d: integer);
public
Orientation: TOrientation;
SliderSize: double; // 0-1
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure RepaintSlider;
procedure LineUp;
procedure LineDown;
procedure PageUp;
procedure PageDown;
property PageSize: integer read FPageSize write FPageSize default 5;
property Position: integer read FPosition write SetSBPosition default 10;
property ScrollStep: integer read FScrollStep write FScrollStep default 1;
// property LargeChange: Integer read FLargeChange write FLargeChange default 0;
property Min: integer read FMin write SetMin default 0;
property Max: integer read FMax write SetMax default 100;
property OnScroll: TScrollNotifyEvent read FOnScroll write FOnScroll;
published
property Align;
end;
implementation
const
cMinSliderLength = 20;
{ TfpgScrollBar }
constructor TfpgScrollBar.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FScrollTimer := TfpgTimer.Create(500);
FScrollTimer.Enabled := False;
FScrollTimer.OnTimer := @ScrollTimer;
Orientation := orVertical;
FMin := 0;
FMax := 100;
FPosition := 10;
SliderSize := 0.5;
FOnScroll := nil;
FSliderPos := 0;
FSliderLength := cMinSliderLength;
FScrollStep := 1;
FPageSize := 5;
FLargeChange := 0;
FRecalc := True;
end;
destructor TfpgScrollBar.Destroy;
begin
FScrollTimer.Free;
inherited Destroy;
end;
procedure TfpgScrollBar.HandlePaint;
begin
Canvas.BeginDraw; // Do not remove - Scrollbars do painting outside HandlePaint as well!
if Orientation = orVertical then
begin
DrawButton(0, 0, Width, Width, 'sys.sb.up', (FScrollbarDownPart = sbpUpBack) and (FPosition <> FMin), (FPosition <> FMin) and (Parent.Enabled));
DrawButton(0, Height-Width, Width, Width, 'sys.sb.down', (FScrollbarDownPart = sbpDownForward) and (FPosition <> FMax), (FPosition <> FMax) and (Parent.Enabled));
end
else
begin
DrawButton(0, 0, Height, Height, 'sys.sb.left', (FScrollbarDownPart = sbpUpBack) and (FPosition <> FMin), (FPosition <> FMin) and (Parent.Enabled));
DrawButton(Width-Height, 0, Height, Height, 'sys.sb.right', (FScrollbarDownPart = sbpDownForward) and (FPosition <> FMax), (FPosition <> FMax) and (Parent.Enabled));
end;
DrawSlider(FRecalc);
Canvas.EndDraw; // Do not remove - Scrollbars do painting outside HandlePaint as well!
FRecalc := False;
end;
procedure TfpgScrollBar.HandleResize(AWidth, AHeight: TfpgCoord);
begin
inherited HandleResize(AWidth, AHeight);
FRecalc := True;
end;
procedure TfpgScrollBar.RepaintSlider;
begin
if not HasHandle then
Exit; //==>
FRecalc := True;
Invalidate;// DrawSlider(True);
end;
procedure TfpgScrollBar.LineUp;
begin
Step(-1);
end;
procedure TfpgScrollBar.LineDown;
begin
Step(1);
end;
procedure TfpgScrollBar.PageUp;
begin
StepPage(-1);
end;
procedure TfpgScrollBar.PageDown;
begin
StepPage(1);
end;
procedure TfpgScrollBar.SetMax(const AValue: integer);
begin
if AValue = FMax then
Exit;
if AValue < FMin then
FMax := FMin
else
FMax := AValue;
if FPosition > FMax then
StepEnd;
end;
procedure TfpgScrollBar.SetMin(const AValue: integer);
begin
if AValue = FMin then
Exit;
if AValue > FMax then
FMin := FMax
else
FMin := AValue;
if FPosition < FMin then
StepStart;
end;
procedure TfpgScrollBar.SetSBPosition(const AValue: integer);
begin
if AValue < FMin then
FPosition := FMin
else if AValue > FMax then
FPosition := FMax
else
FPosition := AValue;
if HasHandle then
Invalidate;// DrawSlider(False);
end;
procedure TfpgScrollBar.Step(ASteps: Integer);
begin
PositionChange(FScrollStep*ASteps);
end;
procedure TfpgScrollBar.StepPage(ASteps: Integer);
begin
PositionChange(ASteps*FPageSize);
end;
procedure TfpgScrollBar.StepStart;
begin
SetSBPosition(FMin)
end;
procedure TfpgScrollBar.StepEnd;
begin
SetSBPosition(FMax);
end;
procedure TfpgScrollBar.ScrollTimer(Sender: TObject);
function WithinActiveButton: Boolean;
begin
Result := (FMousePosition.X < FActiveButtonRect.Right)
and (FMousePosition.X > FActiveButtonRect.Left)
and (FMousePosition.Y < FActiveButtonRect.Bottom)
and (FMousePosition.Y > FActiveButtonRect.Top);
end;
function WithinPageArea(IsBefore: Boolean): Boolean;
begin
case Orientation of
orVertical:
if IsBefore then
Result := (FMousePosition.X > -1)
and (FMousePosition.X < Width)
and (FMousePosition.Y < FSliderPos + Width)
and (FMousePosition.Y > Width)
else
Result := (FMousePosition.X > -1)
and (FMousePosition.X < Width)
and (FMousePosition.Y < Height - Width)
and (FMousePosition.Y > Width + FSliderPos + FSliderLength);
orHorizontal:
if IsBefore then
Result := (FMousePosition.X > Height)
and (FMousePosition.X < FSliderPos + Height)
and (FMousePosition.Y < Height)
and (FMousePosition.Y > -1)
else
Result := (FMousePosition.X > Height + FSliderPos + FSliderLength)
and (FMousePosition.X < Width - Height)
and (FMousePosition.Y < Height)
and (FMousePosition.Y > -1);
end;
end;
begin
case FScrollbarDownPart of
sbpDownForward,
sbpUpBack : FScrollTimer.Interval := 25;
sbpPageDownForward,
sbpPageUpBack : FScrollTimer.Interval := 50;
end;
case FScrollbarDownPart of
sbpUpBack:
begin
if WithinActiveButton then
Step(-1);
if Position = FMin then
FScrollTimer.Enabled := False;
end;
sbpDownForward:
begin
if WithinActiveButton then
Step(1);
if Position = FMax then
FScrollTimer.Enabled := False;
end;
sbpPageUpBack:
begin
if (Position = FMin) or not WithinPageArea(True) then
FScrollTimer.Enabled := False
else
StepPage(-1);
end;
sbpPageDownForward:
begin
if (Position = FMax) or not WithinPageArea(False) then
FScrollTimer.Enabled := False
else
StepPage(1);
end;
else
FScrollTimer.Enabled := False;
end;
end;
// only called from inside HandlePaint so no need for BeginDraw..EndDraw calls
procedure TfpgScrollBar.DrawButton(x, y, w, h: TfpgCoord; const imgname: string; Pressed: Boolean = False; const ButtonEnabled: Boolean= True);
var
img, imgdisabled: TfpgImage;
dx: integer;
dy: integer;
begin
if Pressed then
begin
Canvas.DrawButtonFace(x, y, w, h, [btfIsEmbedded, btfIsPressed]);
dx := 1;
dy := 1;
end
else
begin
Canvas.DrawButtonFace(x, y, w, h, [btfIsEmbedded]);
dx := 0;
dy := 0;
end;
Canvas.SetColor(clText1);
img := fpgImages.GetImage(imgname);
if img <> nil then
begin
if ButtonEnabled then
Canvas.DrawImage(x + w div 2 - (img.Width div 2) + dx, y + h div 2 - (img.Height div 2) + dy, img)
else
begin
imgdisabled := img.CreateDisabledImage;
Canvas.DrawImage(x + w div 2 - (img.Width div 2) + dx, y + h div 2 - (img.Height div 2) + dy, imgdisabled);
imgdisabled.Free;
end;
end;
end;
// only called from inside HandlePaint so no need for BeginDraw..EndDraw calls
procedure TfpgScrollBar.DrawSlider(recalc: boolean);
var
area: TfpgCoord;
mm: TfpgCoord;
begin
if SliderSize > 1 then
SliderSize := 1;
Canvas.SetColor(clScrollBar);
if Orientation = orVertical then
begin
Canvas.FillRectangle(0, Width, Width, Height - (2 * Width));
area := Height - (Width shl 1);
end
else
begin
Canvas.FillRectangle(Height, 0, Width - (2 * Height), Height);
area := Width - (Height shl 1);
end;
if recalc then
begin
if FPosition > FMax then
FPosition := FMax;
if FPosition < FMin then
FPosition := FMin;
FSliderLength := Trunc(area * SliderSize);
//FSliderLength := Trunc((width/area) * (fmax /area ));
if FSliderLength < cMinSliderLength then
FSliderLength := cMinSliderLength;
if FSliderLength > area then
FSliderLength := area;
area := area - FSliderLength;
mm := FMax - FMin;
if mm = 0 then
FSliderPos := 0
else
FSliderPos := Trunc(area * ((FPosition - FMin) / mm));
end;
// Paint the area between the buttons and the Slider
if Orientation = orVertical then
begin
if FScrollbarDownPart in [{sbpUpBack,} sbpPageUpBack] then
begin
Canvas.SetColor(clShadow1);
Canvas.FillRectangle(0, Width, Width, FSliderPos);
Canvas.SetColor(clScrollBar);
end
else if FScrollbarDownPart in [{sbpDownForward,} sbpPageDownForward] then
begin
Canvas.SetColor(clShadow1);
Canvas.FillRectangle(0, Width + FSliderPos + FSliderLength, Width, Height - (2 * Width) - (FSliderPos + FSliderLength));
Canvas.SetColor(clScrollBar);
end;
end
else
begin
if FScrollbarDownPart in [{sbpUpBack,} sbpPageUpBack] then
begin
Canvas.SetColor(clShadow1);
Canvas.FillRectangle(Height, 0, FSliderPos, Height);
Canvas.SetColor(clScrollBar);
end
else if FScrollbarDownPart in [{sbpDownForward,} sbpPageDownForward] then
begin
Canvas.SetColor(clShadow1);
Canvas.FillRectangle(Height + FSliderPos + FSliderLength, 0, Width - (2 * Height) - (FSliderPos + FSliderLength), Height);
Canvas.SetColor(clScrollBar);
end;
end;
// Paint the slider button
if Orientation = orVertical then
Canvas.DrawButtonFace(0, Width + FSliderPos, Width, FSliderLength, [btfIsEmbedded])
else
Canvas.DrawButtonFace(Height + FSliderPos, 0, FSliderLength, Height, [btfIsEmbedded]);
end;
procedure TfpgScrollBar.HandleLMouseDown(x, y: integer; shiftstate: TShiftState);
var
lPos: TfpgCoord;
begin
inherited;
CaptureMouse;
if Orientation = orVertical then
begin
if y <= Width then
begin
// Up button has been pressed
Step(-1);
FScrollbarDownPart := sbpUpBack;
FActiveButtonRect.SetRect(0, 0, Width, Width);
end
else if y >= Height - Width then
begin
// Down button has been pressed
Step(1);
FScrollbarDownPart := sbpDownForward;
FActiveButtonRect.SetRect(0,Height-Width, Width, Height);
end
else if (y >= (Width + FSliderPos)) and (y <= Width + FSliderPos + FSliderLength) then
begin
FScrollbarDownPart := sbpSlider;
FSliderDragPos := y;
end
else if (y > Width) and (y < (Width + FSliderPos)) then
begin
// Clicked between Up button and Slider
FScrollbarDownPart := sbpPageUpBack;
StepPage(-1);
end
else if (y < (Height - Width)) and (y > (Width + FSliderPos + FSliderLength)) then
begin
// Clicked between Down button and Slider
FScrollbarDownPart := sbpPageDownForward;
StepPage(1);
end;
end
else
begin
if x <= Height then
begin
// Left button has been pressed
StepPage(-1);
FScrollbarDownPart := sbpUpBack;
FActiveButtonRect.SetRect(0, 0, Height, Height);
end
else if x >= Width - Height then
begin
// Right button has been pressed
StepPage(1);
FScrollbarDownPart := sbpDownForward;
FActiveButtonRect.SetRect(Width-Height, 0, Width, Height);
end
else if (x >= (Height + FSliderPos)) and (x <= Height + FSliderPos + FSliderLength) then
begin
FScrollbarDownPart := sbpSlider;
FSliderDragPos := x;
end
else if (x > Height) and (x < (Height + FSliderPos)) then
begin
// Clicked between Left button and Slider
FScrollbarDownPart := sbpPageUpBack;
StepPage(-1);
end
else if (x < (Width - Height)) and (x > (Height + FSliderPos + FSliderLength)) then
begin
// Clicked between the Right button and Slider
FScrollbarDownPart := sbpPageDownForward;
StepPage(1);
end;
end;
if FScrollbarDownPart = sbpSlider then
begin
FSliderDragStart := FSliderPos;
Invalidate;
end
else if not (FScrollbarDownPart in [sbpNone, sbpSlider]) then
begin
FScrollTimer.Interval := 300;
FScrollTimer.Enabled := True;
Invalidate;
end;
end;
procedure TfpgScrollBar.HandleLMouseUp(x, y: integer; shiftstate: TShiftState);
var
WasPressed: Boolean;
begin
inherited;
ReleaseMouse;
WasPressed := FScrollbarDownPart <> sbpNone;
FScrollTimer.Enabled := False;
FScrollbarDownPart := sbpNone;
if WasPressed then
Invalidate;
end;
procedure TfpgScrollBar.HandleMouseMove(x, y: integer; btnstate: word; shiftstate: TShiftState);
var
d: integer;
area: integer;
newp: integer;
ppos: integer;
begin
inherited HandleMouseMove(x, y, btnstate, shiftstate);
FMousePosition.X := x;
FMousePosition.Y := y;
if (FScrollbarDownPart <> sbpSlider) or ((btnstate and MOUSE_LEFT) = 0) then
Exit;
if Orientation = orVertical then
begin
d := y - FSliderDragPos;
area := Height - (Width shl 1) - FSliderLength;
end
else
begin
d := x - FSliderDragPos;
area := Width - (Height shl 1) - FSliderLength;
end;
ppos := FSliderPos;
FSliderPos := FSliderDragStart + d;
if FSliderPos < 0 then
FSliderPos := 0;
if FSliderPos > area then
FSliderPos := area;
if ppos <> FSliderPos then
Invalidate; // DrawSlider(False);
if area <> 0 then
newp := FMin + Trunc((FMax - FMin) * (FSliderPos / area))
else
newp := FMin;
if newp <> FPosition then
begin
Position := newp;
if Assigned(FOnScroll) then
FOnScroll(self, FPosition);
end;
end;
procedure TfpgScrollBar.HandleMouseScroll(x, y: integer; shiftstate: TShiftState;
delta: smallint);
begin
inherited HandleMouseScroll(x, y, shiftstate, delta);
Step(delta);
end;
procedure TfpgScrollBar.PositionChange(d: integer);
begin
FPosition := FPosition + d;
if FPosition < FMin then
FPosition := FMin;
if FPosition > FMax then
FPosition := FMax;
if Visible then
begin
FRecalc := True;
Invalidate; // DrawSlider(True);
end;
if Assigned(FOnScroll) then
FOnScroll(self, FPosition);
end;
end.
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