1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
|
{
fpGUI - Free Pascal GUI Toolkit
Copyright (C) 2006 - 2010 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
Defines a window that gets used to display help hints (aka a HintWindow)
}
unit fpg_hint;
{$mode objfpc}{$H+}
{.$Define Debug}
interface
uses
Classes,
SysUtils,
fpg_base,
fpg_main,
fpg_form;
type
TfpgHintWindow = class(TfpgBaseForm)
private
FFont: TfpgFont;
FTime: Integer;
FShadow: Integer;
FBorder: Integer;
FMargin: Integer;
T_Chrono: TfpgTimer;
FHintTextRec: TfpgRect;
FText: TfpgString;
procedure FormShow(Sender: TObject);
procedure FormHide(Sender: TObject);
function GetText: TfpgString;
procedure SetText(const AValue: TfpgString);
procedure T_ChronoFini(Sender: TObject);
procedure SetShadow(AValue: Integer);
procedure SetBorder(AValue: Integer);
procedure SetTime(AValue: Integer);
procedure SetShadowColor(AValue: TfpgColor);
function GetFontDesc: string;
procedure SetFontDesc(const AValue: string);
protected
procedure HandleShow; override;
procedure HandlePaint; override;
procedure PaintBorder; virtual;
procedure PaintHintText; virtual;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Font: TfpgFont read FFont;
property Text: TfpgString read GetText write SetText;
property Shadow: Integer read FShadow write SetShadow default 0;
property Border: Integer read FBorder write SetBorder default 1;
property Margin: Integer read FMargin write FMargin default 3;
property ShadowColor: TfpgColor write SetShadowColor default clGray;
property Time: Integer read FTime write SetTime;
published
property BackgroundColor;
property FontDesc: string read GetFontDesc write SetFontDesc;
property TextColor;
//property OnActivate;
property OnClose;
//property OnCloseQuery;
property OnCreate;
//property OnDeactivate;
property OnDestroy;
property OnHide;
property OnPaint;
property OnResize;
property OnShow;
end;
TfpgHintWindowClass = class of TfpgHintWindow;
var
HintWindowClass: TfpgHintWindowClass = TfpgHintWindow;
implementation
type
TfpgHintShadow = class(TfpgForm)
public
constructor Create(AOwner: TComponent); override;
end;
var
uShadowForm: TfpgHintShadow;
{ TfpgHintWindow }
procedure TfpgHintWindow.FormShow(Sender: TObject);
begin
T_Chrono.Enabled:= True;
end;
procedure TfpgHintWindow.FormHide(Sender: TObject);
begin
T_Chrono.Enabled := False;
if Assigned(uShadowForm) then
uShadowForm.Hide;
end;
function TfpgHintWindow.GetText: TfpgString;
begin
Result := FText;
end;
procedure TfpgHintWindow.SetText(const AValue: TfpgString);
begin
FText := AValue;
end;
procedure TfpgHintWindow.T_ChronoFini(Sender: TObject);
begin
{$IFDEF DEBUG}
writeln('DEBUG: TfpgHintWindow.T_ChronoFini timer fired');
{$ENDIF}
Hide;
end;
procedure TfpgHintWindow.SetShadow(AValue: Integer);
begin
if FShadow <> AValue then
FShadow := AValue;
end;
procedure TfpgHintWindow.SetBorder(AValue: Integer);
begin
if FBorder <> AValue then
FBorder := AValue;
end;
procedure TfpgHintWindow.SetTime(AValue: Integer);
begin
if FTime <> AValue then
begin
FTime := AValue;
T_Chrono.Interval := FTime;
end;
end;
procedure TfpgHintWindow.SetShadowColor(AValue: Tfpgcolor);
begin
if uShadowForm.BackgroundColor <> AValue then
uShadowForm.BackgroundColor := AValue;
end;
function TfpgHintWindow.GetFontDesc: string;
begin
Result := FFont.FontDesc;
end;
procedure TfpgHintWindow.SetFontDesc(const AValue: string);
begin
FFont.Free;
FFont := fpgGetFont(AValue);
end;
procedure TfpgHintWindow.HandleShow;
begin
// This is so the Shadow Window is below the Hint Window.
if Shadow > 0 then
begin
uShadowForm.SetPosition(Left+Shadow, Top+Shadow, Width, Height);
uShadowForm.Show;
end;
inherited HandleShow;
end;
procedure TfpgHintWindow.HandlePaint;
begin
inherited HandlePaint; // background is set
Canvas.ClearClipRect;
Canvas.Font := FFont;
// Do we need to resize?
PaintBorder;
if FBorder > 0 then
Canvas.SetClipRect(fpgRect(FBorder, FBorder, Width-(FBorder*2), Height-(FBorder*2)));
PaintHintText;
end;
procedure TfpgHintWindow.PaintBorder;
var
i: integer;
begin
if FBorder = 0 then // no border
Exit;
Canvas.Color := clBlack;
for i := 0 to FBorder-1 do
begin
Canvas.DrawRectangle(i, i, Width-(i*2), Height-(i*2));
end;
end;
procedure TfpgHintWindow.PaintHintText;
begin
FHintTextRec.SetRect(FBorder, FBorder, Width-(FBorder*2), Height-(FBorder*2));
Canvas.TextColor := FTextColor;
Canvas.DrawText(FHintTextRec, Text, [txtHCenter, txtVCenter, txtWrap]);
end;
constructor TfpgHintWindow.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
Name := 'F_Hint';
WindowPosition := wpUser;
WindowType := wtPopup;
Sizeable := False;
BackgroundColor:= clHintWindow; //clBlack; // This becomes the hint border so don't set to clHintWindow
FFont := fpgGetFont('#Label1');
FMargin := 3;
FBorder := 1;
FShadow := 0; // no shadow by default
FTime := 5000; // show hint for 5 seconds then close
FHintTextRec.SetRect(FBorder, FBorder, Width-(FBorder*2), Height-(FBorder*2));
T_Chrono := TfpgTimer.Create(FTime);
T_Chrono.OnTimer := @T_ChronoFini;
uShadowForm:= TfpgHintShadow.Create(nil);
OnClick := @T_ChronoFini;
OnShow := @FormShow;
OnHide := @FormHide;
end;
destructor TfpgHintWindow.Destroy;
begin
T_Chrono.Enabled := False;
T_Chrono.Free;
FFont.Free;
inherited Destroy;
uShadowForm.Free;
end;
constructor TfpgHintShadow.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
Name := 'F_Shadow';
WindowPosition := wpUser;
WindowType := wtPopup;
Sizeable := False;
BackgroundColor := clGray;
end;
end.
|