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|
{
fpGUI - Free Pascal GUI Toolkit
Copyright (C) 2006 - 2008 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
Defines a edit ComboBox control with auto-complete feature.
}
unit fpg_editcombo;
{$mode objfpc}{$H+}
{.$Define DEBUG}
{
***********************************************************
********** This is still under development! ***********
***********************************************************
It needs lots of testing and debugging.
}
{ TODO: Needs a lot of refactoring to get rid of code duplication. }
{
This is an example of what we can aim for:
You need a mono font to see the correct layout.
TfpgBaseComboBox
_________|______________
| |
TfpgBaseStaticCombo TfpgBaseEditCombo
______|_________ |
| | TfpgEditCombo
| |
TfpgComboBox TfpgBaseColorCombo
|
TfpgColorComboBox
}
interface
uses
Classes,
SysUtils,
fpg_base,
fpg_main,
fpg_widget,
fpg_popupwindow,
fpg_combobox;
type
TAllowNew = (anNo, anYes, anAsk);
{ TfpgBaseEditCombo }
TfpgBaseEditCombo = class(TfpgBaseComboBox)
private
FAutoCompletion: Boolean;
FAllowNew: TAllowNew;
FText: string;
FSelectedItem: integer;
FMaxLength: integer;
FNewItem: boolean;
procedure SetAllowNew(const AValue: TAllowNew);
procedure InternalBtnClick(Sender: TObject);
procedure InternalListBoxSelect(Sender: TObject);
procedure InternalListBoxKeyPress(Sender: TObject; var keycode: word; var shiftstate: TShiftState;
var consumed: Boolean);
protected
FMargin: integer;
FDropDown: TfpgPopupWindow;
FDrawOffset: integer;
FSelStart: integer;
FSelOffset: integer;
FCursorPos: integer;
procedure DoDropDown; override;
function GetText: string; virtual;
function HasText: boolean; virtual;
procedure SetText(const AValue: string); virtual;
procedure HandleResize(AWidth, AHeight: TfpgCoord); override;
procedure HandleKeyChar(var AText: TfpgChar; var shiftstate: TShiftState; var consumed: Boolean); override;
procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: Boolean); override;
procedure HandleLMouseDown(x, y: integer; shiftstate: TShiftState); override;
procedure HandleLMouseUp(x, y: integer; shiftstate: TShiftState); override;
procedure HandlePaint; override;
property AutoCompletion: Boolean read FAutocompletion write FAutoCompletion default False;
property AllowNew: TAllowNew read FAllowNew write SetAllowNew default anNo;
property BackgroundColor default clBoxColor;
property TextColor default clText1;
property Text: string read GetText write SetText;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Clear;
procedure SetFocus;
procedure Update;
property NewText: boolean read FNewItem;
end;
TfpgEditCombo = class(TfpgBaseEditCombo)
published
property AutoCompletion;
property AllowNew;
property BackgroundColor;
property DropDownCount;
property FocusItem;
property FontDesc;
property Height;
property Items;
property Text;
property TextColor;
property Width;
property OnChange;
property OnCloseUp;
property OnDropDown;
property OnEnter;
property OnExit;
property OnKeyPress;
end;
function CreateEditCombo(AOwner: TComponent; x, y, w: TfpgCoord; AList:TStringList; ACompletion: boolean = False;
ANew: TAllowNew = anNo; h: TfpgCoord = 0): TfpgEditCombo;
implementation
uses
fpg_stringutils,
fpg_constants,
fpg_listbox,
fpg_dialogs;
var
OriginalFocusRoot: TfpgWidget;
type
{ This is the class representing the dropdown window of the combo box. }
TDropDownWindow = class(TfpgPopupWindow)
private
FCallerWidget: TfpgWidget;
ListBox: TfpgListBox;
protected
procedure HandlePaint; override;
procedure HandleKeyChar(var AText: TfpgChar; var shiftstate: TShiftState; var consumed: Boolean); override;
procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override;
procedure HandleShow; override;
procedure HandleHide; override;
public
constructor Create(AOwner: TComponent); override;
property CallerWidget: TfpgWidget read FCallerWidget write FCallerWidget;
end;
{ TDropDownWindow }
procedure TDropDownWindow.HandlePaint;
begin
Canvas.BeginDraw;
// inherited HandlePaint;
Canvas.Clear(clWhite);
Canvas.EndDraw;
end;
procedure TDropDownWindow.HandleKeyChar(var AText: TfpgChar;
var shiftstate: TShiftState; var consumed: Boolean);
begin
if TfpgEditCombo(FCallerWidget).FAutoCompletion then
TfpgEditCombo(FCallerWidget).HandleKeyChar(AText,shiftstate,consumed);
end;
procedure TDropDownWindow.HandleKeyPress(var keycode: word;
var shiftstate: TShiftState; var consumed: boolean);
begin
if TfpgEditCombo(FCallerWidget).FAutoCompletion then
begin
TfpgEditCombo(FCallerWidget).HandleKeyPress(keycode,shiftstate,consumed);
// consumed:= True;
end
else
begin
inherited HandleKeyPress(keycode, shiftstate, consumed);
if keycode = keyEscape then
begin
consumed := True;
Close;
end;
end;
end;
procedure TDropDownWindow.HandleShow;
begin
ListBox.SetPosition(0, 0, Width, Height);
inherited HandleShow;
ActiveWidget := ListBox;
end;
procedure TDropDownWindow.HandleHide;
begin
// HandleHide also gets called in TfpgWidget.Destroy so we need a few
// if Assigned() tests here. This should be improved on.
// if Assigned(FocusRootWidget) then
// FocusRootWidget.ReleaseMouse; // for internal ListBox
if Assigned(CallerWidget) then
CallerWidget.SetFocus;
inherited HandleHide;
end;
constructor TDropDownWindow.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
ListBox := TfpgListBox.Create(self);
ListBox.PopupFrame := True;
end;
function CreateEditCombo(AOwner: TComponent; x, y, w: TfpgCoord; AList:TStringList; ACompletion: boolean = False;
ANew: TAllowNew = anNo; h: TfpgCoord = 0): TfpgEditCombo;
begin
Result := TfpgEditCombo.Create(AOwner);
Result.Left := x;
Result.Top := y;
Result.Width := w;
Result.Focusable := True;
Result.AutoCompletion := ACompletion;
Result.AllowNew := ANew;
if h < TfpgEditCombo(Result).Font.Height + 6 then
Result.Height:= TfpgEditCombo(Result).Font.Height + 6
else
Result.Height:= h;
if Assigned(AList) then
Result.Items.Assign(AList);
end;
{ TfpgBaseEditCombo }
procedure TfpgBaseEditCombo.SetAllowNew(const AValue: TAllowNew);
begin
if FAllowNew <> AValue then
FAllowNew := AValue;
end;
function TfpgBaseEditCombo.GetText: string;
begin
if FAutoCompletion then
Result := FText
else
if (FocusItem >= 0) and (FocusItem <= FItems.Count-1) then
Result := FItems.Strings[FocusItem]
else
Result := '';
end;
function TfpgBaseEditCombo.HasText: boolean;
begin
Result := FFocusItem >= 0;
end;
procedure TfpgBaseEditCombo.DoDropDown;
var
ddw: TDropDownWindow;
rowcount, i: integer;
r: TfpgRect;
begin
if (not Assigned(FDropDown)) or (not FDropDown.HasHandle) then
begin
FreeAndNil(FDropDown);
OriginalFocusRoot := FocusRootWidget;
FDropDown := TDropDownWindow.Create(nil);
ddw := TDropDownWindow(FDropDown);
ddw.Width := Width;
ddw.CallerWidget := self;
ddw.ListBox.OnSelect := @InternalListBoxSelect;
ddw.ListBox.OnKeyPress := @InternalListBoxKeyPress;
// Assign combobox text items to internal listbox
if FAutoCompletion then
begin
for i := 0 to FItems.Count-1 do
if SameText(UTF8Copy(FItems.Strings[i], 1, UTF8Length(FText)), FText) then
ddw.ListBox.Items.Add(FItems.Strings[i]);
end
else
ddw.ListBox.Items.Assign(FItems);
// adjust the height of the dropdown
rowcount := ddw.ListBox.Items.Count;
if rowcount > DropDownCount then
rowcount := DropDownCount;
if rowcount < 1 then
rowcount := 1;
ddw.Height := (ddw.ListBox.RowHeight * rowcount) + 4;
ddw.ListBox.Height := ddw.Height; // needed in follow focus, otherwise, the default value (80) is used
// set default focusitem
ddw.ListBox.FocusItem := FFocusItem;
ddw.DontCloseWidget := self; // now we can control when the popup window closes
r := GetDropDownPos(Parent, self, ddw);
ddw.Height := r.Height;
if (FItems.Count > 0) then
DoOnDropDown;
ddw.OnClose := @InternalOnClose;
ddw.ShowAt(Parent, r.Left, r.Top);
end
else
begin
FBtnPressed := False;
ddw := TDropDownWindow(FDropDown);
ddw.Close;
FreeAndNil(FDropDown);
end;
end;
procedure TfpgBaseEditCombo.InternalBtnClick(Sender: TObject);
begin
DoDropDown;
end;
procedure TfpgBaseEditCombo.InternalListBoxSelect(Sender: TObject);
var
i: Integer;
begin
for i := 0 to Items.Count-1 do
begin
if Items[i]= TDropDownWindow(FDropDown).ListBox.Items[TDropDownWindow(FDropDown).ListBox.FocusItem] then
begin
FocusItem := i;
FSelectedItem:= i;
FText:= Items[i];
Break;
end;
end;
FDropDown.Close;
//Repaint will check if Handle is created
Repaint;
end;
procedure TfpgBaseEditCombo.InternalListBoxKeyPress(Sender: TObject; var keycode: word;
var shiftstate: TShiftState; var consumed: Boolean);
var
i: Integer;
begin
if ((keycode = keyUp) or (keycode = keyDown)) and (TDropDownWindow(FDropDown).ListBox.FocusItem > -1) then
for i := 0 to Items.Count-1 do
begin
if Items[i]= TDropDownWindow(FDropDown).ListBox.Items[TDropDownWindow(FDropDown).ListBox.FocusItem] then
begin
FSelectedItem:= i;
Break;
end;
end;
//Repaint will check if Handle is created
Repaint;
end;
procedure TfpgBaseEditCombo.SetText(const AValue: string);
var
i: integer;
begin
if AValue = '' then
begin
FText:= '';
FocusItem := -1; // nothing selected
end
else
begin
for i := 0 to Items.Count-1 do
begin
if SameText(UTF8Copy(Items.Strings[i], 1, UTF8Length(AVAlue)), AValue) then
begin
FocusItem := i;
FText:= AValue;
Repaint;
Exit; //==>
end;
end;
// if we get here, we didn't find a match
FocusItem := -1;
end;
end;
procedure TfpgBaseEditCombo.HandleResize(AWidth, AHeight: TfpgCoord);
begin
inherited HandleResize(AWidth, AHeight);
if FSizeIsDirty then
CalculateInternalButtonRect;
end;
procedure TfpgBaseEditCombo.HandleKeyChar(var AText: TfpgChar;
var shiftstate: TShiftState; var consumed: Boolean);
var
s: TfpgChar;
prevval: string;
i: integer;
begin
prevval := FText;
s := AText;
consumed := False;
if FText = '' then
FNewItem := False;
// Handle only printable characters
// Note: This is now UTF-8 compliant!
if Enabled and (Ord(AText[1]) > 31) and (Ord(AText[1]) < 127) or (Length(AText) > 1) then
begin
if (FMaxLength <= 0) or (UTF8Length(FText) < FMaxLength) then
begin
UTF8Insert(s, FText, FCursorPos + UTF8Length(s));
Inc(FCursorPos);
FSelStart := FCursorPos;
if Assigned(FDropDown) then
FDropDown.Close;
FSelectedItem := -1;
for i := 0 to FItems.Count-1 do
if SameText(UTF8Copy(FItems.Strings[i], 1, UTF8Length(FText)), FText) then
begin
FSelectedItem:= i;
DoDropDown;
Break;
end;
if FSelectedItem = -1 then
if FAllowNew = anNo then
begin
UTF8Delete(FText, FCursorPos, 1);
Dec(FCursorPos);
FSelStart := FCursorPos;
for i := 0 to FItems.Count-1 do
if SameText(UTF8Copy(FItems.Strings[i], 1, UTF8Length(FText)), FText) then
begin
FSelectedItem:= i;
DoDropDown;
Break;
end;
end
else
FNewItem:= True;
end;
consumed := True;
end;
if prevval <> FText then
DoOnChange;
if consumed then
RePaint;
// else
inherited HandleKeyChar(AText, shiftstate, consumed);
end;
procedure TfpgBaseEditCombo.HandleKeyPress(var keycode: word;
var shiftstate: TShiftState; var consumed: boolean);
var
hasChanged: boolean;
i: integer;
begin
hasChanged := False;
if not Enabled then
consumed := False
else
begin
consumed := True;
case keycode of
keyBackSpace:
begin
if FCursorPos > 0 then
begin
UTF8Delete(FText, FCursorPos, 1);
Dec(FCursorPos);
FSelStart := FCursorPos;
if Assigned(FDropDown) then
FDropDown.Close;
FSelectedItem := -1;
for i := 0 to FItems.Count-1 do
if SameText(UTF8Copy(FItems.Strings[i], 1, UTF8Length(FText)), FText) then
begin
FSelectedItem:= i;
if FNewItem then
FNewItem:= False;
DoDropDown;
Break;
end;
hasChanged := True;
end;
end;
keyDelete:
begin
if FAllowNew <> anNo then
begin
FocusItem := -1;
FSelectedItem := -1;
FNewItem:= True;
hasChanged := True;
end;
end;
keyReturn,
keyPEnter:
begin
if FSelectedItem > -1 then
SetText(Items[FSelectedItem])
else
FocusItem:= -1;
if FNewItem then
case FAllowNew of
anYes:
begin
FItems.Add(FText);
FocusItem := Pred(FItems.Count);
end;
anAsk:
begin
if TfpgMessageDialog.Question(rsNewItemDetected, Format(rsAddNewItem, [FText])) = mbYes then
begin
FItems.Add(FText);
FFocusItem := Pred(FItems.Count);
end
else
begin
FNewItem:= False;
FFocusItem := -1;
FText:= '';
end; { if/else }
Parent.ActivateWindow;
end;
end;
hasChanged := True;
if Assigned(FDropDown) then
FDropDown.Close;
end;
else
begin
Consumed := False;
end;
end;
end;
if Consumed then
begin
FSelStart := FCursorPos;
FSelOffset := 0;
end;
if consumed and hasChanged then
RePaint;
if hasChanged then
DoOnChange;
inherited HandleKeyPress(keycode, shiftstate, consumed);
end;
procedure TfpgBaseEditCombo.HandleLMouseDown(x, y: integer;
shiftstate: TShiftState);
begin
inherited HandleLMouseDown(x, y, shiftstate);
// button state is down only if user clicked in the button rectangle.
FBtnPressed := PtInRect(FInternalBtnRect, Point(x, y));
if not FAutoCompletion then
begin
PaintInternalButton;
DoDropDown;
end
else if FBtnPressed then
begin
PaintInternalButton;
DoDropDown;
end;
end;
procedure TfpgBaseEditCombo.HandleLMouseUp(x, y: integer;
shiftstate: TShiftState);
begin
inherited HandleLMouseUp(x, y, shiftstate);
FBtnPressed := False;
PaintInternalButton;
end;
procedure TfpgBaseEditCombo.HandlePaint;
var
r: TfpgRect;
tw, tw2, st, len: integer;
Texte: string;
// paint selection rectangle
procedure DrawSelection;
var
lcolor: TfpgColor;
begin
if Focused then
begin
lcolor := clSelection;
Canvas.SetTextColor(clSelectionText);
end
else
begin
lcolor := clInactiveSel;
Canvas.SetTextColor(clText1);
end;
len := FSelOffset;
st := FSelStart;
if len < 0 then
begin
st := st + len;
len := -len;
end;
tw := Font.TextWidth(UTF8Copy(Items[FSelectedItem], 1, st));
tw2 := Font.TextWidth(UTF8Copy(Items[FSelectedItem], 1, st + len));
// XOR on Anti-aliased text doesn't look to good. Lets try standard
// Blue & White like what was doen in TfpgEdit.
{ Canvas.SetColor(lcolor);
Canvas.FillRectangle(-FDrawOffset + FMargin + tw, 3, tw2 - tw, Font.Height);
r.SetRect(-FDrawOffset + FMargin + tw, 3, tw2 - tw, Font.Height);
Canvas.AddClipRect(r);
Canvas.SetTextColor(clWhite);
fpgStyle.DrawString(Canvas, -FDrawOffset + FMargin, 3, Text, Enabled);
Canvas.ClearClipRect;
}
Canvas.XORFillRectangle(fpgColorToRGB(lcolor) xor $FFFFFF,
-FDrawOffset + FMargin + tw, 3, tw2 - tw, Font.Height);
end;
begin
Canvas.BeginDraw;
// inherited HandlePaint;
Canvas.ClearClipRect;
r.SetRect(0, 0, Width, Height);
Canvas.DrawControlFrame(r);
// internal background rectangle (without frame)
InflateRect(r, -2, -2);
Canvas.SetClipRect(r);
if Enabled then
Canvas.SetColor(FBackgroundColor)
else
Canvas.SetColor(clWindowBackground);
Canvas.FillRectangle(r);
// paint the fake dropdown button
PaintInternalButton;
Dec(r.Width, FInternalBtnRect.Width);
Canvas.SetClipRect(r);
Canvas.SetFont(Font);
if not AutoCompletion then
if Focused then
begin
Canvas.SetColor(clSelection);
Canvas.SetTextColor(clSelectionText);
InflateRect(r, -1, -1);
end
else
begin
if Enabled then
Canvas.SetColor(FBackgroundColor)
else
Canvas.SetColor(clWindowBackground);
Canvas.SetTextColor(FTextColor);
end
else
begin
if Enabled then
Canvas.SetColor(FBackgroundColor)
else
Canvas.SetColor(clWindowBackground);
Canvas.SetTextColor(FTextColor);
end;
Canvas.FillRectangle(r);
// Draw select item's text
if not AutoCompletion then
begin
if HasText then
fpgStyle.DrawString(Canvas, FMargin+1, FMargin, Text, Enabled);
end
else
begin
if HasText then
begin
FSelOffset := 0;
fpgStyle.DrawString(Canvas, FMargin+1, FMargin, Text, Enabled);
end
else
begin
Texte := Text;
if Texte <> '' then
if FSelectedItem > -1 then
begin
FSelOffset := Font.TextWidth(UTF8Copy(Items[FSelectedItem], UTF8Length(FText) + 1,
UTF8Length(Items[FSelectedItem]) - UTF8Length(FText)));
fpgStyle.DrawString(Canvas, FMargin+1, FMargin, FText + UTF8Copy(Items[FSelectedItem],
UTF8Length(FText) + 1, UTF8Length(Items[FSelectedItem]) - UTF8Length(FText)), Enabled);
end
else
begin
FSelOffset := 0;
fpgStyle.DrawString(Canvas, FMargin+1, FMargin, FText, Enabled);
end;
end;
if Focused then
begin
// drawing selection
if FSelOffset <> 0 then
DrawSelection;
// drawing cursor
FCursorPos:= UTF8Length(FText);
tw := Font.TextWidth(UTF8Copy(FText, 1, FCursorPos));
fpgCaret.SetCaret(Canvas, -FDrawOffset + FMargin + tw, 3, fpgCaret.Width, Font.Height);
end
else
fpgCaret.UnSetCaret(Canvas);
end;
Canvas.EndDraw;
end;
constructor TfpgBaseEditCombo.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FBackgroundColor := clBoxColor;
FTextColor := Parent.TextColor;
FWidth := 120;
FHeight := Font.Height + 6;
FMargin := 3;
FFocusable := True;
FAutocompletion := False;
FAllowNew := anNo;
FText := '';
FCursorPos := UTF8Length(FText);
FSelStart := FCursorPos;
FSelOffset := 0;
FDrawOffset := 0;
FSelectedItem := -1; // to allow typing if list is empty
FNewItem := False;
CalculateInternalButtonRect;
end;
destructor TfpgBaseEditCombo.Destroy;
begin
FDropDown.Free;
inherited Destroy;
end;
procedure TfpgBaseEditCombo.Clear;
begin
Text := '';
Items.Clear;
end;
procedure TfpgBaseEditCombo.SetFocus;
var
i: integer;
begin
HandleSetFocus;
if FText > '' then
for i := 0 to Items.Count-1 do
if SameText(UTF8Copy(Items.Strings[i], 1, UTF8Length(FText)), FText) then
begin
FSelectedItem := i;
FNewItem := False;
Exit; //==>
end;
end;
procedure TfpgBaseEditCombo.Update;
begin
FFocusItem := -1;
Repaint;
end;
end.
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