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|
{
fpGUI - Free Pascal GUI Toolkit
Copyright (C) 2006 - 2013 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
Defines a ComboBox control. Also known as a Choice List control.
}
unit fpg_combobox;
{$mode objfpc}{$H+}
{.$Define DEBUG}
{ TODO: When combobox Items changes, the combobox needs to refresh. We need a
custom StringItems class to notify us of changes. See TfpgListBox for
an example. }
{ TODO: Implement .BeginUpdate and .EndUpdate methods so we know when to refresh
the items list. }
{ TODO: Introduce SideMargin and HeightMargin like TfpgEdit, instead of just
the single Margin property. }
{
This is an example of what we can aim for:
You need a mono font to see the correct layout.
TfpgBaseComboBox
_________|______________
| |
TfpgBaseStaticCombo TfpgBaseEditCombo
______|_________ |
| | TfpgEditCombo
| |
TfpgComboBox TfpgBaseColorCombo
|
TfpgColorComboBox
}
interface
uses
Classes,
SysUtils,
fpg_base,
fpg_main,
fpg_widget,
fpg_popupwindow;
type
// widget options
TfpgComboOption = (wo_FocusItemTriggersOnChange, wo_AllowUserBlank);
TfpgComboOptions = set of TfpgComboOption;
TfpgBaseComboBox = class(TfpgWidget)
private
FDropDownCount: integer;
FFont: TfpgFont;
FOnChange: TNotifyEvent;
FOnCloseUp: TNotifyEvent;
FOnDropDown: TNotifyEvent;
FOptions: TfpgComboOptions;
FExtraHint: string;
FReadOnly: Boolean;
function GetFontDesc: string;
procedure SetDropDownCount(const AValue: integer);
procedure SetFocusItem(const AValue: integer);
procedure SetFontDesc(const AValue: string);
procedure SetExtraHint(const AValue: string);
procedure SetReadOnly(const AValue: Boolean);
protected
FAutoSize: Boolean;
FMargin: integer;
FInternalBtnRect: TfpgRect;
FFocusItem: integer;
FItems: TStringList;
FBtnPressed: Boolean;
FStoredShowHint: Boolean;
procedure DisableShowHint;
procedure RestoreShowHint;
procedure SetMargin(const AValue: integer); virtual;
procedure SetAutoSize(const AValue: Boolean); virtual;
procedure CalculateInternalButtonRect; virtual;
procedure InternalOnClose(Sender: TObject); virtual;
procedure InternalItemsChanged(Sender: TObject); virtual;
procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override;
procedure DoOnChange; virtual;
procedure DoOnDropDown; virtual;
procedure DoDropDown; virtual; abstract;
procedure DoOnCloseUp; virtual;
procedure PaintInternalButton; virtual;
function GetDropDownPos(AParent, AComboBox, ADropDown: TfpgWidget): TfpgRect; virtual;
property AutoSize: Boolean read FAutoSize write SetAutoSize default False;
property DropDownCount: integer read FDropDownCount write SetDropDownCount default 8;
property ExtraHint: string read FExtraHint write SetExtraHint;
property FocusItem: integer read FFocusItem write SetFocusItem;
property FontDesc: string read GetFontDesc write SetFontDesc;
property Items: TStringList read FItems; {$Note Make this read/write }
property Options: TfpgComboOptions read FOptions write FOptions;
property Margin: integer read FMargin write SetMargin default 1;
property ReadOnly: Boolean read FReadOnly write SetReadOnly default False;
property OnChange: TNotifyEvent read FOnChange write FOnChange;
property OnCloseUp: TNotifyEvent read FOnCloseUp write FOnCloseUp;
property OnDropDown: TNotifyEvent read FOnDropDown write FOnDropDown;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Font: TfpgFont read FFont;
end;
TfpgBaseStaticCombo = class(TfpgBaseComboBox)
private
procedure InternalBtnClick(Sender: TObject);
protected
FDropDown: TfpgPopupWindow;
procedure DoDropDown; override;
procedure DoDrawText(const ARect: TfpgRect); virtual;
function GetText: string; virtual;
function HasText: boolean; virtual;
procedure SetText(const AValue: string); virtual;
procedure HandleResize(AWidth, AHeight: TfpgCoord); override;
procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override;
procedure HandleLMouseDown(x, y: integer; shiftstate: TShiftState); override;
procedure HandleLMouseUp(x, y: integer; shiftstate: TShiftState); override;
procedure HandleMouseScroll(x, y: integer; shiftstate: TShiftState; delta: smallint); override;
procedure HandlePaint; override;
property Text: string read GetText write SetText;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Update;
end;
TfpgComboBox = class(TfpgBaseStaticCombo)
published
property AcceptDrops;
property Align;
property AutoSize;
property BackgroundColor default clBoxColor;
property DropDownCount;
property Enabled;
property ExtraHint;
property FocusItem;
property FontDesc;
property Height;
property Hint;
property Items;
property Margin;
property Options;
property ParentShowHint;
property ReadOnly;
property ShowHint;
property TabOrder;
property Text;
property TextColor;
property Width;
property OnChange;
property OnCloseUp;
property OnDragDrop;
property OnDragEnter;
property OnDragLeave;
property OnDragStartDetected;
property OnDropDown;
property OnEnter;
property OnExit;
property OnShowHint;
end;
function CreateComboBox(AOwner: TComponent; x, y, w: TfpgCoord; AList: TStringList;
h: TfpgCoord = 24): TfpgComboBox;
implementation
uses
fpg_listbox,
{$IFDEF DEBUG}
fpg_dbugintf,
{$ENDIF}
math;
type
{ This is the class representing the dropdown window of the combo box. }
TComboboxDropdownWindow = class(TfpgPopupWindow)
private
FCallerWidget: TfpgBaseStaticCombo;
FListBox: TfpgListBox;
procedure SetFirstItem;
protected
procedure ListBoxSelect(Sender: TObject);
procedure HandleShow; override;
procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override;
public
constructor Create(AOwner: TComponent; ACallerWidget: TfpgBaseStaticCombo); reintroduce;
property ListBox: TfpgListBox read FListBox;
end;
{ TfpgBaseComboBox }
procedure TfpgBaseComboBox.SetDropDownCount(const AValue: integer);
begin
if FDropDownCount = AValue then
Exit;
FDropDownCount := AValue;
end;
function TfpgBaseComboBox.GetFontDesc: string;
begin
Result := FFont.FontDesc;
end;
{ Focusitem is 0 based like the Delphi ItemIndex property.
So at startup, FocusItem = -1 which means nothing is selected. If
FocusItem = 0 it means the first item is selected etc. }
procedure TfpgBaseComboBox.SetFocusItem(const AValue: integer);
begin
if ReadOnly then
Exit;
if FFocusItem = AValue then
Exit; //==>
FFocusItem := AValue;
// do some limit check corrections
if FFocusItem < -1 then
FFocusItem := -1 // nothing is selected
else if FFocusItem > FItems.Count-1 then
FFocusItem := FItems.Count-1;
RePaint;
if wo_FocusItemTriggersOnChange in FOptions then
DoOnChange;
end;
procedure TfpgBaseComboBox.SetFontDesc(const AValue: string);
begin
FFont.Free;
FFont := fpgGetFont(AValue);
if FAutoSize then
begin
Height := FFont.Height + (FMargin * 2);
end;
RePaint;
end;
procedure TfpgBaseComboBox.SetExtraHint(const AValue: string);
begin
if FExtraHint = AValue then
Exit; //==>
FExtraHint := AValue;
Repaint;
end;
procedure TfpgBaseComboBox.SetReadOnly(const AValue: Boolean);
begin
if FReadOnly = AValue then exit;
FReadOnly := AValue;
Repaint;
end;
procedure TfpgBaseComboBox.DisableShowHint;
begin
FStoredShowHint := ShowHint;
ShowHint := False;
fpgApplication.HideHint; // make sure Application hint timer doesn't fire
end;
procedure TfpgBaseComboBox.RestoreShowHint;
begin
ShowHint := FStoredShowHint;
end;
procedure TfpgBaseComboBox.SetMargin(const AValue: integer);
begin
if (FMargin = AValue) or (AValue <= 0) then
Exit; //=>
FMargin := AValue;
if FAutoSize then
Height := FFont.Height + (FMargin * 2);
Repaint;
end;
procedure TfpgBaseComboBox.SetAutoSize(const AValue: Boolean);
var
r: TRect;
begin
if FAutoSize = AValue then
exit;
FAutoSize := AValue;
if FAutoSize then
begin
r := fpgStyle.GetControlFrameBorders;
FHeight := FFont.Height + (Margin*2) + (r.Top+r.Bottom);
CalculateInternalButtonRect;
UpdateWindowPosition;
end;
end;
procedure TfpgBaseComboBox.CalculateInternalButtonRect;
begin
FInternalBtnRect.SetRect(Width - Min(Height, 20), 2, Min(Height, 20)-2, Height-4);
end;
procedure TfpgBaseComboBox.InternalOnClose(Sender: TObject);
begin
DoOnCloseUp;
RestoreShowHint;
end;
procedure TfpgBaseComboBox.InternalItemsChanged(Sender: TObject);
begin
if FItems.Count = 0 then
FocusItem := -1;
Repaint;
end;
procedure TfpgBaseComboBox.HandleKeyPress(var keycode: word;
var shiftstate: TShiftState; var consumed: boolean);
var
old: integer;
begin
inherited HandleKeyPress(keycode, shiftstate, consumed);
if not consumed then
begin
if ReadOnly then
Exit;
old := FocusItem;
case keycode of
keyDown:
begin
if (ssAlt in shiftstate) then
DoDropDown
else
begin
FocusItem := FocusItem + 1;
if old <> FocusItem then
DoOnChange;
consumed := True;
end;
end;
keyUp:
begin
if (FocusItem = 0) and (wo_AllowUserBlank in FOptions) then
FocusItem := FocusItem - 1
else if FocusItem > 0 then
FocusItem := FocusItem - 1;
if old <> FocusItem then
DoOnChange;
consumed := True;
end;
end; { case }
end; { if }
end;
procedure TfpgBaseComboBox.DoOnChange;
begin
if Assigned(OnChange) then
FOnChange(self);
end;
procedure TfpgBaseComboBox.DoOnDropDown;
begin
if Assigned(OnDropDown) then
FOnDropDown(self);
end;
procedure TfpgBaseComboBox.DoOnCloseUp;
begin
if Assigned(OnCloseUp) then
OnCloseUp(self);
end;
procedure TfpgBaseComboBox.PaintInternalButton;
var
ar: TfpgRect;
btnflags: TfpgButtonFlags;
begin
Canvas.BeginDraw;
btnflags := [];
ar := FInternalBtnRect;
{ The bounding rectangle for the arrow }
ar.Width := 8;
ar.Height := 6;
ar.Left := FInternalBtnRect.Left + ((FInternalBtnRect.Width-ar.Width) div 2);
ar.Top := FInternalBtnRect.Top + ((FInternalBtnRect.Height-ar.Height) div 2);
if FBtnPressed then
begin
Include(btnflags, btfIsPressed);
OffsetRect(ar, 1, 1);
end;
// paint button face
fpgStyle.DrawButtonFace(Canvas,
FInternalBtnRect.Left,
FInternalBtnRect.Top,
FInternalBtnRect.Width,
FInternalBtnRect.Height, btnflags);
if Enabled then
Canvas.SetColor(clText1)
else
Canvas.SetColor(clShadow1);
// paint arrow
fpgStyle.DrawDirectionArrow(Canvas, ar.Left, ar.Top, ar.Width, ar.Height, adDown);
Canvas.EndDraw(FInternalBtnRect);
end;
function TfpgBaseComboBox.GetDropDownPos(AParent, AComboBox, ADropDown: TfpgWidget): TfpgRect;
var
pt: TPoint;
begin
// translate ComboBox coordinates
pt := WindowToScreen(AParent, Point(AComboBox.Left, AComboBox.Bottom));
// dropdown will not fit below combobox so we place it above
if (pt.y + ADropDown.Height) > fpgApplication.ScreenHeight then
Result.Top := AComboBox.Top - ADropDown.Height
else
Result.Top := AComboBox.Bottom;
// dropdown height doesn't fit in screen height so shrink it
if (ADropDown.Height > fpgApplication.ScreenHeight) then
begin
// 50 is just some spacing for taskbars (top or bottom aligned)
Result.Top := AComboBox.Top - pt.y + 50;
Result.Height := fpgApplication.ScreenHeight - 50;
end
else
Result.Height := ADropDown.Height;
Result.Left := AComboBox.Left;
Result.Width := ADropDown.Width;
end;
constructor TfpgBaseComboBox.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FWidth := 120;
FHeight := 24;
FAutoSize := False;
FDropDownCount := 8;
FMargin := 1;
FFocusItem := -1; // nothing is selected
FReadOnly := False;
FItems := TStringList.Create;
FItems.OnChange := @InternalItemsChanged;
FFont := fpgGetFont('#List');
FOptions := [];
FBtnPressed := False;
FOnChange := nil;
FExtraHint := '';
FStoredShowHint := ShowHint;
end;
destructor TfpgBaseComboBox.Destroy;
begin
FFont.Free;
FItems.Free;
inherited Destroy;
end;
{ TComboboxDropdownWindow }
procedure TComboboxDropdownWindow.SetFirstItem;
begin
// If FocusItem is less than DropDownCount FirsItem = 0
if ListBox.FocusItem+1 <= FCallerWidget.DropDownCount then
ListBox.SetFirstItem(0)
// If FocusItem is in the last DropDownCount of items
else if (ListBox.ItemCount - (ListBox.FocusItem+1)) < FCallerWidget.DropDownCount then
ListBox.SetFirstItem(ListBox.ItemCount - FCallerWidget.DropDownCount)
else
// Try and centre FocusItem in the drow down window
ListBox.SetFirstItem(ListBox.FocusItem - (FCallerWidget.DropDownCount div 2));
end;
procedure TComboboxDropdownWindow.ListBoxSelect(Sender: TObject);
begin
FCallerWidget.FocusItem := ListBox.FocusItem;
if not (wo_FocusItemTriggersOnChange in FCallerWidget.FOptions) then
FCallerWidget.DoOnChange;
Close;
end;
procedure TComboboxDropdownWindow.HandleShow;
begin
ListBox.SetPosition(0, 0, Width, Height);
inherited HandleShow;
SetFirstItem;
ListBox.SetFocus;
end;
procedure TComboboxDropdownWindow.HandleKeyPress(var keycode: word;
var shiftstate: TShiftState; var consumed: boolean);
begin
inherited HandleKeyPress(keycode, shiftstate, consumed);
if KeyCode = keyEscape then
begin
Close;
end
end;
constructor TComboboxDropdownWindow.Create(AOwner: TComponent; ACallerWidget: TfpgBaseStaticCombo);
begin
inherited Create(nil);
Name := '_ComboboxDropdownWindow';
if not Assigned(ACallerWidget) then
raise Exception.Create('ACallerWidget may not be <nil>');
FCallerWidget := ACallerWidget;
FListBox := CreateListBox(self, 0, 0, 80, 100);
FListbox.Name := '_ComboboxDropdownWindowListBox';
FListBox.PopupFrame := True;
FListBox.Items.Assign(FCallerWidget.Items);
FListBox.FocusItem := FCallerWidget.FocusItem;
FListBox.OnSelect := @ListBoxSelect;
end;
function CreateComboBox(AOwner: TComponent; x, y, w: TfpgCoord; AList: TStringList;
h: TfpgCoord): TfpgComboBox;
var
lh: integer;
begin
Result := TfpgComboBox.Create(AOwner);
Result.Left := x;
Result.Top := y;
Result.Width := w;
Result.Focusable := True;
lh := TfpgComboBox(Result).FFont.Height + (Result.FMargin * 2);
if h < lh then
Result.Height := lh
else
Result.Height := h;
if Assigned(AList) then
Result.Items.Assign(AList);
end;
{ TfpgBaseStaticCombo }
function TfpgBaseStaticCombo.GetText: string;
begin
if (FocusItem >= 0) and (FocusItem < FItems.Count) then
Result := Items.Strings[FocusItem]
else
Result := '';
end;
function TfpgBaseStaticCombo.HasText: boolean;
begin
Result := FocusItem >= 0;
end;
procedure TfpgBaseStaticCombo.DoDropDown;
var
ddw: TComboboxDropdownWindow;
rowcount: integer;
r: TfpgRect;
begin
{$IFDEF DEBUG}
SendMethodEnter('TfpgBaseStaticCombo.DoDropDown');
{$ENDIF}
if (not Assigned(FDropDown)) or (not FDropDown.HasHandle) then
begin
{$IFDEF DEBUG}
SendDebug('.... creating');
{$ENDIF}
FreeAndNil(FDropDown);
DisableShowHint; // disable hints while dropdown is visible
FDropDown := TComboboxDropdownWindow.Create(nil, self);
ddw := TComboboxDropdownWindow(FDropDown);
// adjust the height of the dropdown
rowcount := FItems.Count;
if rowcount > FDropDownCount then
rowcount := FDropDownCount;
if rowcount < 1 then
rowcount := 1; // Even if empty at least show one line dropdown
ddw.Width := Width;
ddw.Height := (ddw.ListBox.RowHeight * rowcount) + 4;
ddw.DontCloseWidget := self; // now we can control when the popup window closes
r := GetDropDownPos(Parent, self, ddw); // find suitable position
ddw.Height := r.Height; // in case GetDropDownPos resized us
if (FItems.Count > 0) then
DoOnDropDown;
ddw.OnClose := @InternalOnClose;
ddw.ShowAt(Parent, r.Left, r.Top);
end
else
begin
{$IFDEF DEBUG}
SendDebug('.... destroying');
{$ENDIF}
FBtnPressed := False;
ddw := TComboboxDropdownWindow(FDropDown);
ddw.Close;
FreeAndNil(FDropDown);
end;
end;
procedure TfpgBaseStaticCombo.DoDrawText(const ARect: TfpgRect);
var
flags: TfpgTextFlags;
begin
// Draw select item's text
flags := [txtLeft, txtVCenter];
if not Enabled then
flags += [txtDisabled];
if HasText then
Canvas.DrawText(ARect, Text, flags)
else
begin
Canvas.SetTextColor(clShadow1);
Canvas.DrawText(ARect, ExtraHint, flags);
end;
end;
procedure TfpgBaseStaticCombo.InternalBtnClick(Sender: TObject);
begin
DoDropDown;
end;
procedure TfpgBaseStaticCombo.SetText(const AValue: string);
var
i: integer;
begin
if ReadOnly then
Exit;
if AValue = '' then
SetFocusItem(-1) // nothing selected
else
begin
for i := 0 to FItems.Count-1 do
begin
if SameText(Items.Strings[i], AValue) then
begin
SetFocusItem(i);
Exit; //==>
end;
end;
// if we get here, we didn't find a match
SetFocusItem(-1);
end;
end;
procedure TfpgBaseStaticCombo.HandleResize( AWidth, AHeight: TfpgCoord);
begin
inherited HandleResize(AWidth, AHeight);
if FSizeIsDirty then
CalculateInternalButtonRect;
end;
procedure TfpgBaseStaticCombo.HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean);
begin
inherited HandleKeyPress(keycode, shiftstate, consumed);
if consumed then
RePaint;
end;
procedure TfpgBaseStaticCombo.HandleLMouseDown(x, y: integer; shiftstate: TShiftState);
begin
inherited HandleLMouseDown(x, y, shiftstate);
// button state is down only if user clicked in the button rectangle.
FBtnPressed := PtInRect(FInternalBtnRect, Point(x, y));
PaintInternalButton;
DoDropDown;
end;
procedure TfpgBaseStaticCombo.HandleLMouseUp(x, y: integer; shiftstate: TShiftState);
begin
inherited HandleLMouseUp(x, y, shiftstate);
FBtnPressed := False;
PaintInternalButton;
end;
procedure TfpgBaseStaticCombo.HandleMouseScroll(x, y: integer;
shiftstate: TShiftState; delta: smallint);
var
NewIndex: Integer;
begin
if (FDropDown <> nil) and FDropDown.Visible then
Exit; //==>
if Items.Count < 1 then
Exit; //==>
NewIndex := FocusItem + Delta;
if NewIndex > Items.Count-1 then
NewIndex := Items.Count-1;
if NewIndex < 0 then
NewIndex := 0;
if NewIndex <> FocusItem then
begin
FocusItem := NewIndex;
RePaint;
end;
end;
procedure TfpgBaseStaticCombo.HandlePaint;
var
r: TfpgRect;
rect: TRect;
begin
// inherited HandlePaint;
Canvas.ClearClipRect;
r.SetRect(0, 0, Width, Height);
fpgStyle.DrawControlFrame(Canvas, r);
rect := fpgStyle.GetControlFrameBorders;
InflateRect(r, -rect.Left, -rect.Top); { assuming borders are even on opposite sides }
Canvas.SetClipRect(r);
if Enabled then
begin
if ReadOnly then
Canvas.SetColor(clWindowBackground)
else
Canvas.SetColor(FBackgroundColor);
end
else
Canvas.SetColor(clWindowBackground);
Canvas.FillRectangle(r);
// paint the fake dropdown button
PaintInternalButton;
Dec(r.Width, FInternalBtnRect.Width);
Canvas.SetClipRect(r);
Canvas.SetFont(Font);
if Focused then
begin
Canvas.SetColor(clSelection);
Canvas.SetTextColor(clSelectionText);
InflateRect(r, -1, -1);
Canvas.FillRectangle(r);
end
else
begin
Canvas.SetTextColor(FTextColor);
end;
{ adjust rectangle size smaller for text }
r.Left := r.Left + Margin;
r.Width := r.Width - (Margin*2);
DoDrawText(r);
end;
constructor TfpgBaseStaticCombo.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FBackgroundColor := clBoxColor;
FTextColor := Parent.TextColor;
FFocusable := True;
CalculateInternalButtonRect;
end;
destructor TfpgBaseStaticCombo.Destroy;
begin
FDropDown.Free;
inherited Destroy;
end;
procedure TfpgBaseStaticCombo.Update;
begin
FFocusItem := -1;
Repaint;
end;
end.
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