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{
fpGUI - Free Pascal GUI Toolkit
Copyright (C) 2006 - 2010 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
BMP format image parser
}
unit fpg_imgfmt_bmp;
{$mode objfpc}{$H+}
interface
uses
Classes,
SysUtils,
fpg_base,
fpg_main;
procedure ReadImage_BMP(img: TfpgImage; bmp: Pointer; bmpsize: longword);
function LoadImage_BMP(const AFileName: TfpgString): TfpgImage;
function CreateImage_BMP(bmp: Pointer; bmpsize: longword): TfpgImage;
implementation
uses
fpg_utils;
function CreateImage_BMP(bmp: Pointer; bmpsize: longword): TfpgImage;
begin
Result := TfpgImage.Create;
ReadImage_BMP(Result, bmp, bmpsize);
end;
function LoadImage_BMP(const AFileName: TfpgString): TfpgImage;
var
AFile: file of char;
AImageData: Pointer;
AImageDataSize: integer;
begin
Result := nil;
if not fpgFileExists(AFileName) then
Exit; //==>
AssignFile(AFile, AFileName);
FileMode := fmOpenRead; // read-only
Reset(AFile);
AImageDataSize := FileSize(AFile);
AImageData := nil;
GetMem(AImageData, AImageDataSize);
try
BlockRead(AFile, AImageData^, AImageDataSize);
Result := TfpgImage.Create;
ReadImage_BMP(Result, AImageData, AImageDataSize);
finally
CloseFile(AFile);
FreeMem(AImageData);
end;
end;
type
// Windows BMP format description:
// Below is the exact order how how information is stored in a BMP file.
TBMPHeaderRec = packed record
signature: word;
filesize: longword;
reserved: longword;
dataoffset: longword;
end;
PBMPHeaderRec = ^TBMPHeaderRec;
TBMPInfoHeaderRec = packed record
headersize: longword; // = 40
Width: longword;
Height: longword;
planes: word;
bitcount: word;
compression: longword;
imagesize: longword; // bytes in the image data (after the color table)
XpixelsPerM: longword;
YpixelsPerM: longword;
ColorsUsed: longword;
ColorsImportant: longword;
end;
PBMPInfoHeaderRec = ^TBMPInfoHeaderRec;
// Then follows the Color Table if bitcount <= 8
TBMPColorTableRec = packed record
red: byte;
green: byte;
blue: byte;
reserved: byte;
end;
// Then follows the image data
// Every line padded to 32 bits
// The lines stored bottom-up
procedure ReadImage_BMP(img: TfpgImage; bmp: Pointer; bmpsize: longword);
var
bh: PBMPHeaderRec;
ih: PBMPInfoHeaderRec;
p: PByte;
ppal: plongword;
pcol: Plongword;
palsize: integer;
pdata: PByte;
b: byte;
bit: byte;
bcnt: byte;
linecnt: integer;
pixelcnt: integer;
pdest: Plongword;
depth: integer;
function GetPalColor(cindex: longword): longword;
var
pc: Plongword;
begin
pc := ppal;
Inc(pc, cindex);
Result := pc^;
end;
begin
if img = nil then
Exit; //==>
img.FreeImage;
p := bmp;
PByte(bh) := p;
ppal := nil;
if bh^.filesize <> bmpsize then
Exit; //==>
pdata := bmp;
Inc(pdata, bh^.dataoffset);
Inc(p, SizeOf(TBMPHeaderRec));
PByte(ih) := p;
depth := ih^.bitcount;
if depth > 1 then
img.AllocateImage(32, ih^.Width, ih^.Height)// color image
else
begin
img.AllocateImage(1, ih^.Width, ih^.Height);
img.AllocateMask;
end;
//Writeln('width: ',img.width,' height: ',img.height,' depth: ',depth);
//Writeln('compression: ',ih^.compression);
Inc(p, SizeOf(TBMPInfoHeaderRec));
if ih^.bitcount <= 8 then
begin
// reading color palette
case ih^.bitcount of
1: palsize := 2;
4: palsize := 16;
else
palsize := 256;
end;
GetMem(ppal, palsize * SizeOf(longword));
pcol := ppal;
pixelcnt := 0;
while (p) < (pdata) do
begin
pcol^ := (LongWord(p[3]) shl 24) + (LongWord(p[2]) shl 16) + (LongWord(p[1]) shl 8) + LongWord(p[0]);
Inc(pcol);
inc(p, 4);
Inc(pixelcnt);
end;
end;
pdest := img.ImageData;
Inc(pdest, img.Width * (img.Height - 1)); // bottom-up line order
p := bmp;
Inc(p, bh^.dataoffset);
// reading the data...
case ih^.bitcount of
1:
begin
// direct line transfer
//writeln('reading 1-bit color bitmap');
linecnt := 0;
bcnt := img.Width div 32;
if (img.Width and $1F) > 0 then
Inc(bcnt);
pdest := img.ImageData;
Inc(pdest, bcnt * (img.Height - 1)); // bottom-up line order
repeat
move(p^, pdest^, bcnt * 4);
Inc(p, bcnt * 4);
Dec(pdest, bcnt);
Inc(linecnt);
until linecnt >= img.Height;
//Writeln(linecnt,' lines loaded.');
move(img.ImageData^, img.MaskData^, img.ImageDataSize);
img.Invert(True);
end;
4:
begin
//writeln('reading 4-bit color');
linecnt := 0;
repeat
// parse one line..
bit := 0;
pixelcnt := 0;
bcnt := 0;
repeat
if bit = 0 then
b := (p^ shr 4) and $0F
else
begin
b := p^ and $0F;
Inc(p);
Inc(bcnt);
end;
pdest^ := GetPalColor(b);
Inc(pdest);
Inc(pixelcnt);
bit := bit xor 1;
until pixelcnt >= img.Width;
while (bcnt mod 4) <> 0 do
begin
Inc(bcnt);
Inc(p);
end;
Inc(linecnt);
Dec(pdest, img.Width * 2); // go to next line
until linecnt >= img.Height;
end;
8:
begin
//writeln('reading 8-bit color');
linecnt := 0;
repeat
// parse one line..
pixelcnt := 0;
repeat
pdest^ := GetPalColor(p^);
Inc(p);
Inc(pdest);
Inc(pixelcnt);
until pixelcnt >= img.Width;
while (pixelcnt mod 4) <> 0 do
begin
Inc(pixelcnt);
Inc(p);
end;
Inc(linecnt);
Dec(pdest, img.Width * 2); // go to next line
until linecnt >= img.Height;
end;
24:
begin
//writeln('reading truecolor');
linecnt := 0;
repeat
// parse one line..
pixelcnt := 0;
repeat
pdest^ := p^;
Inc(p);
pdest^ := pdest^ or (longword(p^) shl 8);
Inc(p);
pdest^ := pdest^ or (longword(p^) shl 16) or ($FF shl 24) {alpha set to full opaque};
Inc(p);
Inc(pdest);
Inc(pixelcnt);
until pixelcnt >= img.Width;
pixelcnt := img.Width * 3;
while (pixelcnt mod 4) <> 0 do
begin
Inc(pixelcnt);
Inc(p);
end;
Inc(linecnt);
Dec(pdest, img.Width * 2); // go to next line
until linecnt >= img.Height;
end;
else
writeln('Unsupported BMP format!');
end;
if ppal <> nil then
FreeMem(ppal);
img.UpdateImage;
end;
end.
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