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{
fpGUI - Free Pascal GUI Toolkit
Copyright (C) 2006 - 2010 See the file AUTHORS.txt, included in this
distribution, for details of the copyright.
See the file COPYING.modifiedLGPL, included in this distribution,
for details about redistributing fpGUI.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Description:
A basic image list component for use by the GUI components like the
treeview etc.
}
unit fpg_imagelist;
{$mode objfpc}{$H+}
{.$define DEBUG}
interface
uses
Classes,
SysUtils,
fpg_base,
fpg_main;
type
EItemExists = class(Exception);
TfpgImageList = class; // forward declaration
TfpgImageItem = class(TObject)
private
FImage: TfpgImage;
FIndex: integer;
FImageList: TfpgImageList;
procedure SetImageList(AImageList: TfpgImageList);
procedure SetIndex(AIndex: integer);
procedure SetImage(AImage: TfpgImage);
public
constructor Create; overload;
constructor Create(AImageList: TfpgImageList; AIndex: integer; AImage: TfpgImage); overload;
constructor Create(AFileName: TfpgString; AIndex: integer); overload;
destructor Destroy; override;
property Index: integer read FIndex write SetIndex;
property Image: TfpgImage read FImage write SetImage;
property ImageList: TfpgImageList read FImageList write SetImageList;
procedure LoadFromFile(AFileName: TfpgString);
end;
TfpgImageList = class(TObject)
private
FList: TList;
function GetFListIndex(AIndex: Integer): Integer;
function GetItem(AIndex: integer): TfpgImageItem;
procedure SetItem(AIndex: integer; AItem: TfpgImageItem);
function GetCount: integer;
public
constructor Create;
destructor Destroy; override;
procedure AddItemFromFile(AFileName: TfpgString; AIndex: integer = -1);
procedure AddImage(AImage: TfpgImage; AIndex: integer = -1);
procedure RemoveIndex(AIndex: integer);
function GetMaxItem: integer;
procedure Clear;
property Items[AIndex: integer]: TfpgImageItem read GetItem write SetItem; default;
property Count: integer read GetCount;
end;
implementation
uses
fpg_imgfmt_bmp,
fpg_utils;
{ TfpgImageList }
function TfpgImageList.GetFListIndex(AIndex: Integer): Integer;
var
i: integer;
begin
{$IFDEF DEBUG}
writeln('TfpgImageList.GetFListIndex');
{$ENDIF}
result := -1;
for i := 0 to FList.Count - 1 do
if TfpgImageItem(FList[i]).Index = AIndex then
begin
result := i;
Break; //==>
end;
end;
function TfpgImageList.GetItem(AIndex: integer): TfpgImageItem;
var
AFindIndex: integer;
begin
{$IFDEF DEBUG}
writeln('TfpgImageList.GetItem');
{$ENDIF}
result := nil;
AFindIndex := GetFListIndex(AIndex);
if AFindIndex > -1 then
result := TfpgImageItem(FList[AFindIndex]);
end;
procedure TfpgImageList.SetItem(AIndex: integer; AItem: TfpgImageItem);
begin
if AItem = nil then
Exit; //==>
if GetItem(AIndex) = AItem then
Exit; //==>
RemoveIndex(AIndex); // delete existing Item
AItem.Index := AIndex;
FList.Add(AItem);
end;
function TfpgImageList.GetCount: integer;
begin
Result := FList.Count;
end;
constructor TfpgImageList.Create;
begin
FList := TList.Create;
end;
destructor TfpgImageList.Destroy;
var
i: integer;
begin
for i := FList.Count-1 downto 0 do
TfpgImageItem(FList[i]).Destroy; // frees images
FList.Destroy;
inherited Destroy
end;
procedure TfpgImageList.AddItemFromFile(AFileName: TfpgString; AIndex: integer);
var
AImageItem: TfpgImageItem;
begin
{$IFDEF DEBUG}
writeln('TfpgImageList.AddItemFromFile');
{$ENDIF}
if not fpgFileExists(AFileName) then
Exit; //==>
AImageItem := TfpgImageItem.Create;
AImageItem.LoadFromFile(AFileName);
if AIndex > -1 then
Items[AIndex] := AImageItem
else
begin
FList.Add(AImageItem);
AImageItem.Index := GetMaxItem+1;
end;
end;
procedure TfpgImageList.AddImage(AImage: TfpgImage; AIndex: integer);
var
AImageItem: TfpgImageItem;
begin
AImageItem := TfpgImageItem.Create;
AImageItem.Image := AImage;
if AIndex > -1 then
Items[AIndex] := AImageItem
else
begin
FList.Add(AImageItem);
AImageItem.Index := GetMaxItem+1;
end;
end;
procedure TfpgImageList.RemoveIndex(AIndex: integer);
begin
{$IFDEF DEBUG}
writeln('TfpgImageList.RemoveIndex');
{$ENDIF}
AIndex := GetFListIndex(AIndex);
if AIndex <> -1 then
begin
TfpgImageItem(FList[AIndex]).Destroy;
FList.Delete(AIndex);
end;
end;
function TfpgImageList.GetMaxItem: integer;
var
i: integer;
begin
result := -1;
for i := 0 to FList.Count - 1 do
if TfpgImageItem(FList[i]).Index > result then
result := TfpgImageItem(FList[i]).Index;
end;
procedure TfpgImageList.Clear;
begin
FList.Clear;
end;
{ TfpgImageItem }
procedure TfpgImageItem.SetImageList(AImageList: TfpgImageList);
begin
if AImageList = nil then
begin
FImageList := nil;
end
else
begin
if FImageList <> nil then
FImageList.RemoveIndex(Index);
FImageList := AImageList;
FImageList.Items[Index] := self;
end;
end;
procedure TfpgImageItem.SetIndex(AIndex: integer);
begin
{$IFDEF DEBUG}
writeln('TfpgImageItem.SetIndex');
{$ENDIF}
if AIndex <> FIndex then
begin
if ImageList <> nil then
ImageList.RemoveIndex(AIndex);
FIndex := AIndex;
end;
end;
procedure TfpgImageItem.SetImage(AImage: TfpgImage);
begin
{$IFDEF DEBUG}
writeln('TfpgImageItem.SetImage');
{$ENDIF}
FImage := AImage;
end;
constructor TfpgImageItem.Create;
begin
ImageList := nil;
FIndex := -1;
FImage := nil;
end;
constructor TfpgImageItem.Create(AImageList: TfpgImageList; AIndex: integer;
AImage: TfpgImage);
begin
if AImageList = nil then
Exit; //==>
FImage := AImage;
FIndex := AIndex;
FImageList := nil;
ImageList := AImageList;
end;
constructor TfpgImageItem.Create(AFileName: TfpgString; AIndex: integer);
begin
{$IFDEF DEBUG}
writeln('TfpgImageItem.Create(', AFileName, ',', AIndex, ')');
{$ENDIF}
Index := AIndex;
LoadFromFile(AFileName);
end;
destructor TfpgImageItem.Destroy;
begin
if FImage <> nil then
FImage.Free;
inherited Destroy;
end;
procedure TfpgImageItem.LoadFromFile(AFileName: TfpgString);
begin
{$IFDEF DEBUG}
writeln('TfpgImageItem.LoadFromFile');
{$ENDIF}
if FImage <> nil then
FImage.Destroy;
FImage := LoadImage_BMP(AFileName);
end;
end.
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