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unit stylemanager;

{$mode objfpc}{$H+}

interface

uses
  Classes
  ,fpGUI
  ;
  
type
  TStyleManager = class(TObject)
  private
    FDefaultStyle: TStyle;
    FUserStyle: TStyle;
    function    GetDefaultStyle: TStyle;
  public
    property    DefaultStyle: TStyle read GetDefaultStyle;
    procedure   SetStyle(pNewStyle: TStyle);
  end;


// lazy mans singleton
function gStyleManager: TStyleManager;


implementation
uses
  fpGFX
  ;

var
  uStyleManager: TStyleManager;


{ Creation is deferred to the first request }
function gStyleManager: TStyleManager;
begin
  if uStyleManager = nil then
    uStyleManager := TStyleManager.Create;
  result := uStyleManager;
end;

{ TStyleManager }

function TStyleManager.GetDefaultStyle: TStyle;
begin
  if Assigned(FUserStyle) then
    Result := FUserStyle
  else
  begin
    if not Assigned(FDefaultStyle) then
      FDefaultStyle := TDefaultStyle.Create(gApplication);
    Result := FDefaultStyle;
  end;
end;

procedure TStyleManager.SetStyle(pNewStyle: TStyle);
begin
  if Assigned(FUserStyle) then
    FUserStyle.Free;
  FUserStyle := pNewStyle;
end;


initialization
  uStyleManager := nil;

finalization
  uStyleManager.Free;

end.