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Unit RichTextPrintUnit;
Interface
uses
Graphics,
RichTextStyleUnit;
// Prints the specified rich text, starting at page position PageY.
// Starts new pages as needed; when done, PageY is the final position used
// on the final page.
Procedure PrintRichText( Text: PChar;
Images: TImageList;
Settings: TRichTextSettings;
var PageY: longint );
Implementation
uses
Classes,
Printers,
CanvasFontManager,
RichTextLayoutUnit, RichTextDisplayUnit, Forms
;
Procedure PrintRichText( Text: PChar;
Images: TImageList;
Settings: TRichTextSettings;
var PageY: longint );
var
Layout: TRichTextLayout;
FontManager: TCanvasFontManager;
LineIndex: longint;
Y: longint;
FinishLine: longint;
FinishY: longint;
Begin
FontManager := TCanvasFontManager.Create( Printer.Canvas,
false // don't allow bitmap fonts
);
Layout := TRichTextLayout.Create( Text,
Images,
Settings,
FontManager,
Printer.PageWidth );
LineIndex := 0;
Y := PageY;
repeat
PrintRichTextLayout( FontManager,
Layout,
LineIndex,
FinishLine,
Y,
FinishY );
LineIndex := FinishLine;
Y := FinishY;
if LineIndex < Layout.FNumLines then
begin
// didn't all fit on page, so new page
Printer.NewPage;
Y := Printer.PageHeight - 1;
end;
until LineIndex >= Layout.FNumLines;
Layout.Destroy;
FontManager.Destroy;
PageY := Y;
end;
Initialization
End.
|