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Unit CanvasFontManager;
{$mode objfpc}{$H+}
interface
uses
Classes
,fpg_base
,fpg_main
,fpg_widget
;
Const
// This defines the fraction of a pixel that
// font character widths will be given in
DefaultTopicFontName = 'Arial';
DefaultTopicFontSize: integer = 10;
DefaultTopicFixedFontName = 'Courier New';
DefaultTopicFixedFontSize: integer = 10;
var
DefaultTopicFont: string;
DefaultTopicFixedFont: string;
type
{Standard Font Attributes}
TFontAttributes = set of (faBold, faItalic, faUnderScore, faOutline, faStrikeOut);
{Standard Font pitches}
TFontPitch=(fpFixed,fpProportional);
TCanvasFontManager = class(TObject)
private
FWidget: TfpgWidget;
FCanvas: TfpgCanvas;
FFontCache: TFPList;
function GetCurrentFont: TfpgFont;
procedure SetDefaultFont(const AValue: TfpgFont);
protected
FDefaultFont: TfpgFont;
public
constructor Create(ACanvas: TfpgCanvas; AWidget: TfpgWidget); reintroduce;
destructor Destroy; override;
function AverageCharWidth: longint;
function CharDescender: longint;
function CharHeight: longint;
function CharWidth( const C: TfpgChar ): longint; // Retrieve the width of the given char, in the current font
function IsFixed: boolean;
function MaximumCharWidth: longint;
procedure DrawString(var Point: TPoint; const Length: longint; const S: PChar);
procedure SetFont(const AFontDesc: TfpgString);
property Canvas: TfpgCanvas read FCanvas;
property CurrentFont: TfpgFont read GetCurrentFont;
property DefaultFont: TfpgFont read FDefaultFont write SetDefaultFont;
property Widget: TfpgWidget read FWidget;
end;
// Get the font attributes of a fpGUI font
function GetFPGuiFontAttributes(const AFont: TfpgFont): TFontAttributes;
function GetFPGuiFont(const AFontNameSize: string; const Attrs: TFontAttributes): TfpgFont;
procedure ApplyFontAttributes(var AFontDesc: string; const Attrs: TFontAttributes);
implementation
uses
SysUtils
,ACLStringUtility
,nvUtilities
,fpg_stringutils
,SettingsUnit
;
function GetFPGuiFontAttributes(const AFont: TfpgFont): TFontAttributes;
var
s: string;
facename: string;
cp: integer;
c: char;
token: string;
prop, propval: string;
lDesc: string;
lFontSize: integer;
function NextC: char;
begin
Inc(cp);
if cp > length(lDesc) then
c := #0
else
c := lDesc[cp];
Result := c;
end;
procedure NextToken;
begin
token := '';
while (c <> #0) and (c in [' ', 'a'..'z', 'A'..'Z', '_', '0'..'9']) do
begin
token := token + c;
NextC;
end;
end;
begin
Result := [];
cp := 0;
lDesc := AFont.FontDesc;
// find fontface
NextC;
NextToken;
// find font size
if c = '-' then
begin
NextC;
NextToken;
lFontSize := StrToIntDef(token, DefaultTopicFontSize);
end;
// find font attributes
while c = ':' do
begin
NextC;
NextToken;
prop := UpperCase(token);
propval := '';
if c = '=' then
begin
NextC;
NextToken;
propval := UpperCase(token);
end;
// convert fontdesc attributes to standard font attributes
if prop = 'BOLD' then
include(Result, faBold)
else if prop = 'ITALIC' then
include(Result, faItalic)
else if prop = 'UNDERLINE' then
include(Result, faUnderScore)
else if prop = 'OUTLINE' then
include(Result, faOutline)
else if prop = 'STRIKEOUT' then
include(Result, faStrikeOut)
end;
end;
function GetFPGuiFont(const AFontNameSize: string; const Attrs: TFontAttributes): TfpgFont;
var
s: string;
begin
s := AFontNameSize;
ApplyFontAttributes(s, Attrs);
Result := fpgGetFont(s);
end;
// Add attributes to font name
procedure ApplyFontAttributes(var AFontDesc: string; const Attrs: TFontAttributes);
begin
if faItalic in Attrs then
if Pos(':Italic', AFontDesc) = 0 then
AFontDesc := AFontDesc + ':Italic';
if faBold in Attrs then
if Pos(':Bold', AFontDesc) = 0 then
AFontDesc := AFontDesc + ':Bold';
if faOutline in Attrs Then
if Pos(':Outline', AFontDesc) = 0 then
AFontDesc := AFontDesc + ':Outline';
if faStrikeOut in Attrs Then
if Pos(':Strikeout', AFontDesc) = 0 then
AFontDesc := AFontDesc + ':Strikeout';
if faUnderScore in Attrs Then
if Pos(':Underscore', AFontDesc) = 0 then
AFontDesc := AFontDesc + ':Underscore';
end;
// Provide font name substitutes for some common bitmap fonts found in INF files
function SubstituteBitmapFontToOutline( const FaceName: string ): string;
begin
if StringsSame( FaceName, 'Helv' ) then
result := DefaultTopicFontName
else if StringsSame( FaceName, 'Helvetica' ) then
result := DefaultTopicFontName
else if StringsSame( FaceName, 'Tms Rmn' ) then
result := 'Times New Roman'
else if StringsSame( FaceName, 'System Proportional' ) then
result := DefaultTopicFontName
else if StringsSame( FaceName, 'System Monospaced' ) then
result := DefaultTopicFixedFontName
else if StringsSame( FaceName, 'System VIO' ) then
result := DefaultTopicFixedFontName
else
result := FaceName; // no substitution
end;
// Look for the best match for the given face, size and attributes.
// If FixedWidth is set then makes sure that the result is fixed
procedure FindBestFontMatch( const FaceName: string; const PointSize: longint;
const Attributes: TFontAttributes; const FixedWidth: boolean; var FontDesc: string );
var
sl: TStringList;
i: integer;
begin
FontDesc := '';
sl := fpgApplication.GetFontFaceList;
for i := 0 to sl.Count-1 do
begin
if Pos(FaceName, sl[i]) > 0 then
FontDesc := sl[i] + '-' + IntToStr(PointSize);
end;
ApplyFontAttributes(FontDesc, Attributes);
// if nothing found, use default font of fpGUI
if FontDesc = '' then
FontDesc := fpgApplication.DefaultFont.FontDesc;
end;
{ TCanvasFontManager }
constructor TCanvasFontManager.Create(ACanvas: TfpgCanvas; AWidget: TfpgWidget);
begin
inherited Create;
FCanvas := ACanvas;
FWidget := AWidget;
FDefaultFont := fpgGetFont(DefaultTopicFont);
FCanvas.Font := FDefaultFont;
FFontCache := TFPList.Create;
end;
destructor TCanvasFontManager.Destroy;
var
i: Integer;
begin
FCanvas.Font := fpgApplication.DefaultFont;
FDefaultFont.Free;
for i := 0 to FFontCache.Count-1 do
TObject(FFontCache.Items[i]).Free;
FFontCache.Free;
inherited Destroy;
end;
procedure TCanvasFontManager.SetDefaultFont(const AValue: TfpgFont);
begin
if FDefaultFont = AValue then
exit;
FDefaultFont.Free;
FDefaultFont := AValue;
end;
function TCanvasFontManager.GetCurrentFont: TfpgFont;
begin
Result := FCanvas.Font as TfpgFont;
end;
// Set the current font for the canvas to match the given
// spec, creating or re-using fonts as needed.
procedure TCanvasFontManager.SetFont(const AFontDesc: TfpgString);
const
MAX_FONT_CACHE = 10;
var
i: Integer;
Tmp: TfpgFont;
begin
if FCanvas.Font.FontDesc = AFontDesc then
Exit; // nothing to do so exit
if FDefaultFont.FontDesc = AFontDesc then
begin
FCanvas.Font := FDefaultFont;
Exit;
end;
for i := 0 to FFontCache.Count-1 do
begin
Tmp := TfpgFont(FFontCache.Items[i]);
if Tmp.FontDesc = AFontDesc then
begin
FFontCache.Move(i, 0);
FCanvas.Font := Tmp;
Exit;
end;
end;
Tmp := fpgGetFont(AFontDesc);
FFontCache.Insert(0, Tmp);
if FFontCache.Count > MAX_FONT_CACHE then
begin
TObject(FFontCache.Items[MAX_FONT_CACHE]).Free;
FFontCache.Delete(MAX_FONT_CACHE);
end;
FCanvas.Font := Tmp;
end;
function TCanvasFontManager.CharWidth( const C: TfpgChar ): longint;
begin
Result := FCanvas.Font.TextWidth(C);
end;
function TCanvasFontManager.AverageCharWidth: longint;
begin
Result := FCanvas.Font.TextWidth('c');
end;
function TCanvasFontManager.MaximumCharWidth: longint;
begin
Result := FCanvas.Font.TextWidth('W');
end;
function TCanvasFontManager.CharHeight: longint;
begin
Result := FCanvas.Font.Height;
end;
function TCanvasFontManager.CharDescender: longint;
begin
Result := FCanvas.Font.Descent;
end;
function TCanvasFontManager.IsFixed: boolean;
begin
Result := FCanvas.Font.IsFixedWidth;
end;
procedure TCanvasFontManager.DrawString(var Point: TPoint; const Length: longint; const S: PChar);
var
t: TfpgString;
begin
t := s;
FCanvas.DrawString(Point.X, Point.Y, t);
Point.x := Point.X + Canvas.Font.TextWidth(t);
end;
initialization
DefaultTopicFont := DefaultTopicFontName + '-' + IntToStr(DefaultTopicFontSize);
DefaultTopicFixedFont := DefaultTopicFixedFontName + '-' + IntToStr(DefaultTopicFixedFontSize);
end.
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